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Land Raider Achilles


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putting 3 of them is a little overkill IMO and just shows what kind of general/player a person is.

 

Valid point, then again taking multiple units in Apocalypse wouldn't be soo bad, would it? Where the enemy has access to Titans and Super Heavy Battle Tanks and so on.

 

A bonus for this is it's suitable for a Heresy era force, meaning my Wolves can make use of, along with Regular Land Raiders. (Though only in Apoc)

 

Aye wolf brother, I have but no objections when it comes to Apocalypse games for when it comes to Apocalypse anything goes! and your opponent wont hold back either. Had brother Sturm mentioned Apocalypse in his comment, then I would have kept my lips open only for drinking! cheers

 

Yes, I meant in an Apocalypse game, how else would I have a City-breaker formation of them. With all the overkilly in Apoc, I have no qualms about fielding any Land Raider formation in my titan lacking army.

I have never learned what the imperial armour is, is it legal to just meet up with them? I know moast are for flavour, like the last book that came out.

 

Imperial Armour is a supplement from Forgeworld which you can use with your opponent's permission.

Yes, I meant in an Apocalypse game, how else would I have a City-breaker formation of them. With all the overkilly in Apoc, I have no qualms about fielding any Land Raider formation in my titan lacking army.

 

Talking about a certain formation could mean or be referred to as anything in general. Believe it or not, I've seen new players reference certain formations in normal games and tournament settings, of course without the special rules attached to them. I knew it was in a form of Apocalypse game, yet your sentence didn't indicate or dictate it as such. So for those people who are not as informative when it comes to the many different types of formations in Apocalypse games. They could and would simply assume anything without the proper information taken from your original sentence. Mainly put, I was just messing around.

For 300 points, you can have a fire magnet that can be put out of commission with one lucky hit, or ten heavy weapons that have a small footprint and can hide in cover.

 

The tank is hella cool, sure... and it will draw a lot of fire right off the bat... but even if it doesn't get wrecked, an immobilize is enough to gimp it severely (the thunderfire is hull-mounted after all). It'll be a FANTASTIC flavor piece, but for efficiency, I'll always pick Long Fangs.

I'm 100% sure my friends would nebver allow this machine on our table. I love it and it's cool but it's prob too cheap and too hard to kill in anything less than apocalypse.

Get better friends.

 

Given some of the things coming out of official codexes these days, this isn't that far fetched.

My group is the same as Fenric, and well I have to agree this thing is made of derp, The only use for this is to stick scouts/cheap troops choice and a MOTF/Techie/ect and have a stupid tank that will not die still eats up enough points But is still very much Derp.
Those are a harsh groups of "friends." Kinda reminds me of the type of people and a few tournament organizers who didn't allow SW armies in their tables prior to the new codex. Only because they were considered old and broken. Everybody is or has been a hypocrite in their time, I'm sure those group of "friends" have contradict themselves in their table top experience at one point in their lives. Anyway, enough about that... I'd taxi a Lone Wolf in TDA with two Fen. Wolves in that tank and roll him into battle, if a Lone Wolf has to make an entrance this is the tank to do it. Just imagine, he pops out.. now your opponent not only has to worry about the Lone Wolf but also his ride.

Well, the name certainly is appropriate. Nigh indestructible, terrifying offensive capacity, and not much of a team player (low transport capacity). Transport capacity six really does limit its usefulness to moving Long Fangs and Stupid Rune Priest Tricks. And I suppose, maybe, a Super Friends squad.

 

-Stormshrug

I'm 100% sure my friends would nebver allow this machine on our table. I love it and it's cool but it's prob too cheap and too hard to kill in anything less than apocalypse.

Get better friends.

 

Given some of the things coming out of official codexes these days, this isn't that far fetched.

 

Nah man I got great friends and it was me sayign it not really them. It is just too hard to kill ina normal game to be properly balanced. Had it been no melta no lances aso but not the -1 on charts it would have been closer to balanced. And sure even if my friends would allow it I dont think they would be happy playing with me.

Transport capacity six really does limit its usefulness to moving Long Fangs and Stupid Rune Priest Tricks. And I suppose, maybe, a Super Friends squad.

 

I'm not sure about that... five naked Grey Hunters inside so it can sit on objectives and do it's indestructible shindig all day long sounds like a pretty good transport payload.

 

...a little cruel, though. :)

For 300 points, you can have a fire magnet that can be put out of commission with one lucky hit, or ten heavy weapons that have a small footprint and can hide in cover.

 

The tank is hella cool, sure... and it will draw a lot of fire right off the bat... but even if it doesn't get wrecked, an immobilize is enough to gimp it severely (the thunderfire is hull-mounted after all). It'll be a FANTASTIC flavor piece, but for efficiency, I'll always pick Long Fangs.

 

However, it can stand up to a ridiculously large amount of firepower, several turns, I'd say. And also, that firepower is firepower not directed at the rest of your army, which means your opponent has to choose whether to take down a single, 300 point unit, or the rest of your army that's driving/running/skipping towards him. It gives him a die or die choice. Think rock and hard place.

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