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super scale Blood Angels army


Looted Monolith

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Ok so I have been facinated with THE SPACE MEERREHNS ever since I started playing 40k 10 years ago, I have built army's for Iron Warriors, Blood Angels, Black Templar, Death Gaurd, World Eaters, Legion of the Damned.

 

So I was recently talking to a friend about building a true scale Marine army, And we disscused different tequniques and aproches to not only building but counts as rules, EX:darkangels completly death weng or Wolf weng. Still very under immpressive power wise, it is easy to roll over a terminator army and 3 to one/45pts per termi vs 16per real marine isnt that immpressive either.

 

And run a counts as THE SPACE MEERREHNS army would work well under the Blood Angels codex counting Space Marines as servitors and Dreads as THE SPACE MEERREHNS? Huh what da ya think?

 

Librarian=Librarian Dread

Death Company=Death Company furioso Dread w/Blood Talons

Heavy weapon trooper=Regular dread w/TL Las cannon

The Dude=A furioso w/ Blood Talons

 

And In for fun games count Bjorn as a Captin or Chaplin.

 

Ive already started on building THE first SPACE MEERREHN from scratch/Green stuff to count as a regular dread with Powerfist/assault cannon Even tho he only has a Bolter and bare hand. I expect I will be either sick of making them or run out of cool Ideas after about 5 or 6. Mostly I want to make some ultra detailed badass looking Giant death Machines. Will post photos after i finish the first one.

 

But from a REALISTIC point of view, a SPACE MEERREHN isnt gonna take one hit and go down, unless you are real lucky, also unless the enemy has some serious weapons THE SPACE MEERREHNS arnt going to care.

+

The Damage chart for vehicles is perfect

Stunned+Shaken=your lucky that THE SPACE MEERREHN even noticed that you hit him(wich death company will not)

Weapon Desroyed=your arms off, but you've had worse, Nothing a future bionic opperation wont fix.

Immobileized=so what you've been torn in half, you'r gunz still good

Destroyed=well it happens

Explodes=All SPACE MEERREHNS should be so lucky to either fall over and crush those standing in thier shadow or drop a frag grenade before they die.

 

Also belive it or not, the store I play at dosnt have that many space marine players, so everyone who has to fight THE SPACE MEERREHNS wont be space marines.

 

Should I mount my massive SPACE MEERREHNS on Large or medium bases?

I figure since base size dosnt really matter any more VIA 5th edition it will be OK to mount them on mediums but dreads are on Large.

 

Comments and Critizism on the proposal are welcome.

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What you meant to say is that it is a spoof from the flash animations on youtube about the DoW series. METAL BAWKSES! Also, sonic the hedge hog.

 

Also, let me get this straight. You are going to model large space marines as dreadnoughts using the BA codex to take advantage of the number of dreadnoughts you can take?

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It would work well with any space marine codex, but becuse of the diversity of the blood angel dreadnaoughts I have a broader renge

 

Blood Angels have:

Librarian

Death Company

Regular

Furioso

11 posable in a list

 

Space wolves have:

Bjorn

Venerable

Regular

4 posable in a list

 

Space Marines have:

Iron Clad

Reg

Venerable

Posable 6 with forge father

 

So yes to maximize the number of SPACE MEERREHNS I can field I will use Codex blood angels

also cause they have Blood Talons. Tho Im unsure weather Libraians+Furioso+Blood Talons out weigh Venerable+5inv or not.

 

I already have around 3000pts of blood angels, I have played them for the last 6 yrs and currently I am unbeataeble, tableing every last opponent at our local store going on 3 months now. Not beating, Tableing! No one will argue more that our new codex is GROSS overpowered than me, no matter how much we deserve it after the white dwarf afterbirth we had to put up with for 3 years.

I was also unawars of METAL BAWKSES but it sounds increadably awesome.

All in all it will be 4 fun, my tourny army will stay its corse until someone can beat it. Also they will not be massive, more like inquistor scale.

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..............................Why not I guess :huh:

 

Interesting idea, not shure how it will play tho. risks being a bit static & all the other things that come with a dread heavy/only army.

 

I might add that even fluff marines are not as hard to take down as you may be thinking, the Astarte's may be humanitys finest but Plasma, lascannons etc. go through power armour like its not even there & in a straight fight against the best most other races can put out the marines would get things far from their own way. (the pwnage in fluff is partially heroic embellishment & luck and (i think) mostly good generalship (i.e. most battles are not vs an equal opponent, as you would be a fool to fight a straight battle unless you absolutely have to).

 

For ballance I would say something like a striking scorpion is easily the equal of a space marine if not better (than most anyway). Marines (like other elite armies such as eldar or chaos) are so effective because they are masters at strategic planning & combined arms etc. By being in the right place at the right time with the right troops and jumping down the enemys throat before they ever get a chance to propperly react. Used properly in this way a relatively small force can destory a numericaly larger force several times over without taking significant casualties, but if they run into the enemys A-team and get tied up this will likely change drastically. (likewize a genious defensive general with good selection of battlefield/positions and well timed and positioned feints & counters, or a expert seige general who knows just when to commit etc. would achive the same effect i.e. "defeat in detail" (google that :( )

 

To represent what you are describing I feel the best thing to do would be to use a normal marine army vs an enemy with little or no elitle units or special weapons. Tac marines with bolters and 3+ saves can absolutely trash basic troopers like guardsmen, or gaunts wave after wave as they would in the fluff (you still need to pick your targets & position inteligently). If you throw in some Sentries and guards type rules for the defenders or force most their units into reserve with a negative bonous to their arival roll you will get something closer to some of the fluff stories (and a more fair representation of what marines spent 90% of their time doing i.e. winning effortlessly). However as you have probbably guessed this may not be a great deal of fun for your opponent. Maybe in a narrative campaign with a ballanced objective for the defenders e.g. last till turn 5 without being tabled or something. Ive certainly considered scenarios with neverending waves of increasingly nasty nids attacking a defensive line, the defender is going to be tabled eventually but if they can hold out for long enough they can claim victory/heroic defeat.

 

 

 

Also do a google search for "movie marine rules" if you are not farmiliar, they may be of interest and are/were insane! (bolters count as Assault cannons, 4 wounds each etc.)

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They were actualy:

WS:5 BS:5 S:6 T:6 W:2 A:2 LD:10 sv:3+WITH A REROLL OR A 3+INV

Bolter S:6 Range:36 Assault:4 rending

Combat knife causeing rending

 

I may be familiar with a 1500pt army including a 10 man tactical squad with a sargent the dude a special weapon trooper and a razorback with str10 lascannon that caused instant death.

 

THX but those rules arnt legal, these will be.

 

If any one thinks that a Striking squrpion stands a chance against a reel SPACE MEERREHN they are mental, and need to report for full combat assiament.

Space Marines are so dumbed down in game terms its not even funny, In the original fluff, 1st edition you woundnt need more than 10 SPACE MEERREHNS to bring a planet back into compliance or destroy a alien infestation utterly. I would like to represent INQUISTOR space marines on the battle field, and I think the Dreadnaught will do Nicely.

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I don't think you fully grasp how adept an Eldar aspect warrior is at their form of combat. An Exarch would be serious trouble. Power armor and a bolter is great and all but if you can't detect your target by the time it strikes you will die. A Scorpion does just that. Their chainsword is far more refined than the large and relatively clumsy Imperial chainswords, their armor offers the same level or protection, they are much much older and experienced than even a veteran sergeant. In addition the Eldar warrior is quicker of mind and far more agile than a marine. Granted I'm not saying they're invincible or that a marine would be like a guardsman to this individual. I'm merely saying that these aren't your mama's guardian defenders we're talking about here. Civvies with guns do not make a honed killing machine.

 

I would also imagine that 10 space marines happen to fit quite comfortable into a single drop pod. This pod could then be dropped right into the renegade governor's palace and hold the individual at gunpoint. Capitulate or die. AAA can't touch this!

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They were actualy:

If any one thinks that a Striking squrpion stands a chance against a reel SPACE MEERREHN they are mental, and need to report for full combat assiament.

Space Marines are so dumbed down in game terms its not even funny, In the original fluff, 1st edition you woundnt need more than 10 SPACE MEERREHNS to bring a planet back into compliance or destroy a alien infestation utterly. I would like to represent INQUISTOR space marines on the battle field, and I think the Dreadnaught will do Nicely.

 

Are we reading the same fluff? Striking scorpion or any aspect warrior for that matter is easily the equal of any average space marine, they have been training and perfecting their art and equipment for 1000's of years!

 

A handfull of marines can/could take back a planet vs a rebel PD force, or a badly orgnised and equipped ork army say, as they would zip around the plannet making carefully planned and selected surigal strikes to break the enemys back and resolve whilst never giving the enemy a chance to rally propperly against them. This is something Marines specialise in, and their effectiveness combined with their reputation means many enemys will/can break well before their ability to fight back has been destroyed. Think of it a bit like when an entire iraqi tank batallion surrendered to two apache helecopters in the 1st gulf war, they still had tanks, ammo and able bodied men but their will to fight had been crushed by the shere swiftness and brutalness of the US attack (and their obvious fire superiority when fighting on their own terms).

 

If the US had gone steaming into a fight with the full Russian or chineese army for instance it would have been a different matter entirely! Likewize a propper craftworld army with aspect warriors is a destroyerforce easily the equal of any marine battlegroup, they are faster, have better weapons, vehicles & tech and their elite troops are utterly dedicated to a warcraft that is millenia old.

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Personaly I have a extreme hate of eldar, and eldar players, If you would like to resubmit your debate saying that any one warboss or carnifex might be a martial equal for a ordinary marine, I will hear you.

 

But skipping to war with rending pixie dust and limp wristed sword teqniques (no matter how much mastery they have of said tequnique) will never be a fair comparison to the Emperors Justice made Manifest.

 

I do like all the strike from blind spot and assassination oriented tactics, very art war, but this is not war at least not very artistic war. THIS IS WARHAMMER!! (kick eldar spy into ridiculously big & deep well)

 

But seriously how Im I suposed to out manuver or suprise my opponent, we always set up the same. And I only go 6inches a turn, Good Luck, I dont need stragy I win alot, what do you think of the represtation idea?

 

I have nearly finished the basic form of my Death Company Marine, I have givin him 2 massive axes to count as his blood talons, and of course a hip mounted bolter.

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Personaly I have a extreme hate of eldar, and eldar players, If you would like to resubmit your debate saying that any one warboss or carnifex might be a martial equal for a ordinary marine, I will hear you.

 

But skipping to war with rending pixie dust and limp wristed sword teqniques (no matter how much mastery they have of said tequnique) will never be a fair comparison to the Emperors Justice made Manifest.

 

I do like all the strike from blind spot and assassination oriented tactics, very art war, but this is not war at least not very artistic war. THIS IS WARHAMMER!! (kick eldar spy into ridiculously big & deep well)

 

But seriously how Im I suposed to out manuver or suprise my opponent, we always set up the same. And I only go 6inches a turn, Good Luck, I dont need stragy I win alot, what do you think of the represtation idea?

 

I have nearly finished the basic form of my Death Company Marine, I have givin him 2 massive axes to count as his blood talons, and of course a hip mounted bolter.

 

So are you actually 12 years old, or just trolling?

 

If you want me to say something constructive about your idea....

...it would basically only work of your opponent had a simmilarrily batpoo crazy basis, unless this is just an exercise in indulging your unbelievably warped/one sided concept of the fluff.

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Im on bolter and chainsword right? Not Mandablaster and shurkin pistol.

 

It has been a while since I strayed

 

There is nothing BATPOO about this, It just a Power Armored Justifacation of the fluff. Your preciving it as perverse. But I seriously thought this would get a warmer welcome here perhaps I should have stuk to DakkaDakka or the Waaagh?

 

If anyone else has played INQUISITOR they will have a fair understanding of what classic 40k is lacking.

If not the rules are Downloadable at thier core site, Forget the name, ever since thier books went out of print. Linked to Bolterandchainsword tho.

 

Here ye

http://i285.photobucket.com/albums/ll59/Looted_Monolith/100_4314.jpg

http://i285.photobucket.com/albums/ll59/Looted_Monolith/100_4315.jpg

 

Also I am 12 years old, your good Farseer

Anyways Happy Black friday all!

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Im on bolter and chainsword right? Not Mandablaster and shurkin pistol.

 

It has been a while since I strayed

 

There is nothing BATPOO about this, It just a Power Armored Justifacation of the fluff. Your preciving it as perverse. But I seriously thought this would get a warmer welcome here perhaps I should have stuk to DakkaDakka or the Waaagh?

 

If anyone else has played INQUISITOR they will have a fair understanding of what classic 40k is lacking.

If not the rules are Downloadable at thier core site, Forget the name, ever since thier books went out of print. Linked to Bolterandchainsword tho.

 

Also I am 12 years old, your good Farseer

Anyways Happy Black friday all!

 

So yeh this is Bolterandchainsword.com and it is a forum for space marine players/enthusiasts, it is not however marinesarebetterthaneveryotherarmyineverypossibleway.com

 

The overwhelming majority of posts and posters on here possess a modicum of objectivity and while they may think marines are just great (i know I do) they are not ignorant of their context with the rest of the fluff. Marines are pure awsome made manifest, but so are the elite troops of most other armies, basically everyone other than imperial guard can field units that chop marines to bits (both fluff and in game) and even IG have their stupid tanks to fall back on.

 

I have played inquisitor (my old rulebook isent far from ym desk right now) and I currently play dark herresy too so I am no stranger to everything that goes with a upscaled game. Marines are insanely hard in both game systems as they should be, vs your party most of the time you would indeed be better just running away as the marine can Pwn all of you if you arnt suitably high level and equiped with something that can beat their armour (like plasma). But importantly other elite super soldiers like say the aforementioned striking scorpions/aspect warriors are equally as terrifying to ordinary charachters. As I have already suggested marines are about as hard as their fluff suggests, but they are not alone in this. Standard rules 40k represent ballanced pitched battles between roughly equal opponents, as such marine points and abilities have been ballanced with this in mind i.e. the 40-60ish marines you get at 2000pts is representative of the kind of marine force that would be needed to take on an equally well equiped/deployed enemy force, as well as the potential for casualties a marine army risks in such a straight fight. Marines loose battles even in their own fluff let alone the fluff of other races, power armour will only protect you against so much and vs the kind of enemy that brings alot of power weapons, plasma etc. (i.e. potentially anyone) they are little more than exceptionaly well trained and expereinced soldiers.

 

You seem to think that dreadnaught armour would be a fair representation of how power armour works in fluff, I am suggesting that you are completely wrong on this front, Power armour does not stop powerweapons or plasma or any of the other nasty things that populate the 40k battlefield. Fluff based marine awsomeness has always had more to do with their minds, training and general heroism; their equipment simply allows them to utilise these things as there are far too many things that simply laugh at the protection ceramite and adamantine can offer i.e. its just standard kit for them, it dosent actually do the job for them!

 

Vs you average crappy trooper is a different matter but I have already discussed this, 40k rules do not represent this unless your enemy deliberately takes a rubbish army.

 

 

I'm sorry if this isent the response you expected but if you are going to take the attitude you did you really shouldent expect people to respond any differently. If you post like a 12 year old people will treat you like one!

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Went back over the second, added aquila to the chest plate, better knee pads, + a cool skull buckle.

Also Decided my makeshift Primarch would make a good Librarian Dread.

 

marinesarebetterthaneveryotherarmyineverypossibleway.com I like this better :)

 

Alright, A dreadnoaught is not a equivalant of a space marine, Im still gonna do it, and Bolth me and my opponents will have oddles of fun, I can count on one hand out of thousand 40k games where both me and my opponent did not enjoy ourselves.

 

I also do not bring 40-60ish marines, at the last ard boyz(I made to the semifinals), I brought less than 30 at 2500pts

 

You sir I would love to play...I do love slaughtering eldar :)

Also you need not quote me, everyone has already read what I wrote, I dought they want to read it again.

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Aside from the silly my army is better than yours talking (it is not a conversation) that is going on, this actually looks like a unique modeling and gaming experience. Could you post some clearer pictures of the Marines you have made so far particularly the painted one with wings?

 

Also what do you plan to use to fill the 2 troops requirements in your list? or are you just planning on playing fun games without using the org chart?

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I have to borrow my friends camera again.

 

But I plan on running for fun games, a Captain count as Bjorn the space wolves character dread.

then a imperial gaurd tech priest model as my tech marine and all the actual space marines/troops as servitors, probably 5 DC so I can take a DC dread, still breakin the rules with bjorn, hopfuly will continue to let me do so.

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