SeraphimDeSanguinius Posted December 4, 2010 Share Posted December 4, 2010 What I mean is squad wise, I understand our battle brothers have to fill different roles on the battlefield, depending on what we need, becuase of our dwindling numbers, but what do we generally keep at readiness at all times? I ask because my eventual intent is to build our entire chapter. Link to comment Share on other sites More sharing options...
Whitefireinferno Posted December 4, 2010 Share Posted December 4, 2010 :D We have a 300 strong First Co. But yeah we do not really keep our stuff sorted like a normal chapter due to our hmm Over Zealosness yeah that will do. Link to comment Share on other sites More sharing options...
Luko Posted December 4, 2010 Share Posted December 4, 2010 @whitefireinferno Where did you get that piece of informaition? The last thing that I can recall that dealt with composition was the orginal Chapter Approved artictle about the Flesh Tearers, IRRC it says that there is only 400 marines remaining and the chapter's veteran company was broken and spilt into the normal squads to bolster numbers and improve combat rating (also due to rate at which veterans succumb to the gene curse there werent many veterans to begin with. If this helps, I intend on collecting the entire chapter also, what I have done is: 2 regular Battle companies 1 spilt veteran/scout (I figure the veterans can help with the training of scouts) 1 other company with all the Land speeders, Bikes and other vehicles Out of these I have about half probably. Link to comment Share on other sites More sharing options...
SamaNagol Posted December 4, 2010 Share Posted December 4, 2010 It was 400 before a hundred of them died fighting Space Wolves. There are 4 companies. There is no real first company, instead veterans are dispersed throughout the battle companies. In terms of what vehicles are there and other such things? Well we will have at least one of pretty much everything. I doubt we have more than 2 or 3 functioning Land Raiders, a couple of Baals, several Predators, Vindicators and Whirlwinds. We have a Sanguinary Guard, and Seth has his own personal Honour Guard too. Other than that we are just a normal Chapter with very small numbers of everything. Link to comment Share on other sites More sharing options...
Kayesh Posted December 4, 2010 Share Posted December 4, 2010 It was 400 before a hundred of them died fighting Space Wolves. wheres that from ? is it in the new BA codex ? Link to comment Share on other sites More sharing options...
SamaNagol Posted December 4, 2010 Share Posted December 4, 2010 It's in the Space Wolf Codex. Page 19 "Honour's End". Link to comment Share on other sites More sharing options...
Brother Nathan Posted December 4, 2010 Share Posted December 4, 2010 if its their dex then it never happened... for an idea what their chapters like i would look at the company organisation of the crimson fists, just with less bolters and more chain weapons... btw the crimson fists army is in the planetstrike book. Link to comment Share on other sites More sharing options...
Luko Posted December 4, 2010 Share Posted December 4, 2010 The space wolve's codex doesnt specifically mention how many died, only that "with the death of many hundreds on either side", I dont think this is strong evidence that one hundred died at honour's end. I think it suggets that perhaps more than one hundred died on either side. Furthermore the date is 837 M41, so this is still nearly 100 years before the second armaggedon war, with which they probably had enough time to rebuild their forces. Also, Seth has been a chapter master for just over 100 years (from the original chapter approved article) so i think it would place him at roughly this time. It would also reinforce the information in the Blood Angels codex referring to the rate of recruitment versus losses and the effects of the black rage. However if you look at the roster call for imperial forces during the 3rd Armageddon war, it mentions the flesh tearers deploying 5 companies, which I always interpretated as them losing the 5th company at Armageddon. This was originally featured in a WD, but the only copy I have is one of the chapter approved articles they did collecting all the additional rules for things like experimental assault rules, etc. Link to comment Share on other sites More sharing options...
Whitefireinferno Posted December 5, 2010 Share Posted December 5, 2010 Heh My comment of "300 first Co" I pulled out of the warp :D we all know its the Truth But it has yet to written as cannon Yet.... But as to what there is According to the old Armageddon Codex thing we had 5 companies there so roughly 500 Marines (I havent been able to read At Gaius point so cannot confirm losses) Then our old Index Astartes book we were down to Barley 4 full companies So slightly less than 400 marines so in that time we lost roughly 100 marines. It also says that all 4 are considered Battle Companies and there is no Reserves present anywhere. It also states we do the Terror tactic by using our Vox systems in our Helmets to make a loud Wailing sound that drove in the enemies minds. And It also mentions that we have a small motor pool outside of Rhinos and Razorbacks and that we were used to be limited to One - Whirlie, Vindi, Pred or Land Raider And I should not need to point out the stuff from our new Dex :P. However I do see Our Chapter doing something like mege uber awsome during the thing that is going to happen on Baal with the whole Khornate Daemons and Nids battle we will see and I suspect it will Be us to Save the Day that or we do some sort of 13th co stuff and charge into a warp portal Either way we Still Win We will either save the asses of our Parent Chapter and this will be one of those moments of Unleash the DC from the "tower of the Lost" into shipping Crates and dump them into the enemy. Hmm I think I have found the subject for my Short Story "The Siege Of Baal" A series of chapters focusing on the Sons of Sanguinius. Link to comment Share on other sites More sharing options...
Brother Nathan Posted December 5, 2010 Share Posted December 5, 2010 sorry but in the last battle of the angels i really think the flesh tearers will all be wiped out, of course taking many many more of theirfoes out than were expected from anyone (though i really dought gw will ever play the thing out..) maby several betwen the succesors will fall as mepheson has and then togther purge the galaxy and form some marvel comic team thing...lol. Oh and fleah tearers have more death co than other chapters. probably quite a few furiso dreads too... Link to comment Share on other sites More sharing options...
Demoulius Posted December 5, 2010 Share Posted December 5, 2010 wait....what is this rubbish about flesh tearers attacking space wolves? :wallbash: Link to comment Share on other sites More sharing options...
Fracture Posted December 6, 2010 Share Posted December 6, 2010 Flesh Tearers and Space Wolves were fighting together to get chaos off a world. At the end we might have got a bit over excited (again) and a few civilians might have been killed. Seth tried to sell it as purging the tainted but Logan wasn't buying it. There was a fight and 100's of marines died apparently. Thats about it. Link to comment Share on other sites More sharing options...
Gv0zD Posted December 6, 2010 Share Posted December 6, 2010 Flesh Tearers and Space Wolves were fighting together to get chaos off a world. At the end we might have got a bit over excited (again) and a few civilians might have been killed. Seth tried to sell it as purging the tainted but Logan wasn't buying it. There was a fight and 100's of marines died apparently. Thats about it. Wow! :) I surely need to visit my SW-playing mate or go and buy C:SW. As for the Chapter's strength the last I read was IA article and it said that FT are around 400 marines (it was already mentioned). I don't remember anything regarding FT strength in new C:BA... only that FT aided BA in defense of Baal, but I'm not sure if they had any serious losses. Link to comment Share on other sites More sharing options...
Jonny N Posted December 18, 2010 Share Posted December 18, 2010 It's in the Space Wolf Codex. Page 19 "Honour's End". Thanks for this! I just read my copy of codex Space wolves and this has provided a setting for a battle between someone I know who is a space wolves player, and myself being a flesh tearers nutcase! Link to comment Share on other sites More sharing options...
Candleshoes Posted December 19, 2010 Share Posted December 19, 2010 I think the safest assumption at this point, taking most known sources into consideration is this: 4 under strength companies currently in the field with 1 battle barge and 7 strike cruisers , numbers subject to change, recruitment, black rage, and casualties. With safe assumption, they are likely fighting at 35% strength, after removing "The Lost" from the strength total, who are in stasis or being restrained on combat fields. A far as a specific motor pool and other items, there is no reason why we cannot look at the Blood Angels chapter outline on page 9, and literally downgrade the numbers by 60-70%. With 6 fully annihilated companies, the numbers (this is all theoretical of course) would look something like this: Chapter Master Seth 7 Sanguinary Priests and a High Priest 9 Sanguinary Guard and a Herald 11 Techmarines and a Master of the Forge 7 Predators 6 Baal Predators 1 Vindicator 2 Whirlwinds 4 Land Raiders (One being Seth's, the other being Carnarvon's) (The number is figured out by taking the normal land raider total for "normal" chapters, as BA are unique in their amount) 17 Stormravens 315 Chapter Equerries and Serfs 20 Scouts and 1 Scout Master 4 Chaplains and Carnarvon, High Chaplain of the Death Company 8 Librarians of various ranks, 1 Librarian Furioso and a Chief Librarian 4-20 Death Company (These numbers are inflated compared to other Sons of Sanguinius) 2 Furioso Dreadnoughts and 3 Death Company Dreadnoughts As far as Rhinos and Razorbacks, there is no reason tho think that a good portion of the dead companies transports would have survived their former owners, which is why there seems to be no shortage of light transport vehicles bound to the chapter, in the range of probably 30 - 60 transports. As you can see there are quite a few differences numbers wise at what Seth might have at his disposal, and just how few of them there really are. This makes for EXCELLENT game and army potential. Link to comment Share on other sites More sharing options...
Grey Mage Posted December 19, 2010 Share Posted December 19, 2010 Last I read there was 5 slightly understrength battle companies, including the scouts, and cretacia was set up to get reinforcements trained ASAP to fuel the fires of war... and that was in a friends old Index Astartes books. Link to comment Share on other sites More sharing options...
Candleshoes Posted December 19, 2010 Share Posted December 19, 2010 http://i126.photobucket.com/albums/p113/Darkbeastman/Flesh.png Link to comment Share on other sites More sharing options...
Whitefireinferno Posted December 19, 2010 Share Posted December 19, 2010 Yeah we are at full Chapter fighting strength its just you can only squeeze so much awsome into a chapter so there were Cutbacks :) But yeah Other than that I think Candleshoes Is Pretty spot on with his Plan I would say 2 Vindi's though Oh and I would guess there would be a few more DC locked in the tower. Link to comment Share on other sites More sharing options...
mercury Posted December 20, 2010 Share Posted December 20, 2010 The fluff in the current Codex states that Seth has converted Cretacia into an automated armoury and recruitment centre. It might therefore be safe to assume that the Flesh Tearers no longer suffer from such a significant shortage of tanks, courtesy of Cretacia's increased productivity. Link to comment Share on other sites More sharing options...
Brother Nathan Posted December 20, 2010 Share Posted December 20, 2010 how so? armoury and recruitment centre- thats guns and men...where you see the tanks comming from? unless their improved relationships with the blood angels somehow allowed them greater access from their forges... Link to comment Share on other sites More sharing options...
Candleshoes Posted December 22, 2010 Share Posted December 22, 2010 I always took the "automated armory and recruitment center" to mean the production, training and maintaining of initiates and inductees into the Flesh Tearers, literally the raw recruits, not the creation of new tech and tanks. The Flesh Tearers do not follow their parent's method of marine creation (and do it the old fashion way) it takes them much longer for them to produce more recruits. But since it is known that Cretacia breeds incredibly accepting (biologically) candidates who have a much higher % of survival, I assume their "recruitment quotas" are increasing, just to maintain the same understrength numbers. Link to comment Share on other sites More sharing options...
mercury Posted December 22, 2010 Share Posted December 22, 2010 I assumed that both tanks and troops were being produced. The armoury is the division of the chapter which includes techmarines, servitors, predators, land raiders, storm ravens etc; after all. Link to comment Share on other sites More sharing options...
SamaNagol Posted December 23, 2010 Share Posted December 23, 2010 Really you can include whatever you want, just in bigger games don't spam stuff like 6 baal predators or 5 Land Raiders as that will pretty much be the entire chapter's allocation Link to comment Share on other sites More sharing options...
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