Niiai Posted December 6, 2010 Share Posted December 6, 2010 Hello, I am gluing together my land speeder. I am wondering what weaponds to put on it? I am planing on using it as a mobile melta platform, but should I just take one meltagun, 2 melta guns or a meltagun and a flamer? I am having a hard time deciding. I do not need the autocannon or the missile launcher as I already have a lott of long fangs. Link to comment https://bolterandchainsword.com/topic/216541-gluing-together-the-land-speeder/ Share on other sites More sharing options...
SJumppanen Posted December 6, 2010 Share Posted December 6, 2010 Hello, I am gluing together my land speeder. I am wondering what weaponds to put on it? I am planing on using it as a mobile melta platform, but should I just take one meltagun, 2 melta guns or a meltagun and a flamer? I am having a hard time deciding. I do not need the autocannon or the missile launcher as I already have a lott of long fangs. Multi Melta and Flamer is suposed to be the most common choice, but personaly i go with Missiles and Heavy Flamer. There is no reason to have more Missiles and HF is for those who insist getting that close to typhoon. Link to comment https://bolterandchainsword.com/topic/216541-gluing-together-the-land-speeder/#findComment-2582109 Share on other sites More sharing options...
Sturm Moonwolf Posted December 6, 2010 Share Posted December 6, 2010 For the Tornado pattern I prefer MM/HF myself. It's really just up to your own preferences. The Typhoon I arm with a Heavy Bolter because if I need troop killiness it can fly 12" fire the heavy bolter and 2 frag missiles at S4 blast as support weapons. The synergy just feels right that way. Link to comment https://bolterandchainsword.com/topic/216541-gluing-together-the-land-speeder/#findComment-2582154 Share on other sites More sharing options...
Niiai Posted December 6, 2010 Author Share Posted December 6, 2010 Yeah, my friend is using his landspeeder with missile launchers that way. However, I am a fan of plasma and missile launchers but I need some melta delivery systems. And the land speeder seems to be the best way to do it. I really have my fast attack slot quite full. If I want anti infantery I can take the thunderwolf cavalery. I just wnat some good precise melta and the land speeder is cheaper then the melta dread and the sueside drop pods. I currently have 4 wulf guards with cyclone missile launchers, so I really need the melta function. But paying 10 more points for flamer is the deal? No use giving it 2 meltas? I realy do not want to pay 40(?) points for the missile launchers when it combo's so bad with the melta. Link to comment https://bolterandchainsword.com/topic/216541-gluing-together-the-land-speeder/#findComment-2582448 Share on other sites More sharing options...
Sturm Moonwolf Posted December 6, 2010 Share Posted December 6, 2010 I don't personally like having 2 multi meltas on my speeders for the fact that they don't usually survive very long to even be able to fire both of them in 1 go without some very clever manuevering. You could just go on the cheap and take a 3 speeder squadron with multi meltas, and you could always magnetise your weapons to have any option you wanted. But my personal favorite is still MM/HF as it's got an armor punch, anti-infantry punch, and it's only 70pts. And on several occasions i've popped that transport, pinned the unit inside, then torched them with the heavy flamer on the following turn. Link to comment https://bolterandchainsword.com/topic/216541-gluing-together-the-land-speeder/#findComment-2582466 Share on other sites More sharing options...
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