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The heavy bolter!


Niiai

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My fellow wolf brothers I have had a vision. It was a vision put down by russ himself. And he sead: The heavy bolter is the new scatter laser.

 

And Russ was so right! It has 3 shots at str 5, perfect for taking down land speeders, small units and to try to stun the dreaded vindicators.

 

Russ told me this pice of advice when I ran 2 razorbacks emty off the long fangs. I played first a dark angel (a draw) and then crimson fist (a winn!) and the land speeder os so god for what you get at 40 points. I am at the point where I am considering 3 smaler long fang packs just so that I can get more razor backs, instead of the 2 I runn curently.

 

I am also pretty shure a lasor back in reserves would be kind of sweet after the dust setteles and your oponent does not have so mutch ranged weaponds left!

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My fellow wolf brothers I have had a vision. It was a vision put down by russ himself. And he sead: The heavy bolter is the new scatter laser.

 

And Russ was so right! It has 3 shots at str 5, perfect for taking down land speeders, small units and to try to stun the dreaded vindicators.

 

Russ told me this pice of advice when I ran 2 razorbacks emty off the long fangs. I played first a dark angel (a draw) and then crimson fist (a winn!) and the land speeder os so god for what you get at 40 points. I am at the point where I am considering 3 smaler long fang packs just so that I can get more razor backs, instead of the 2 I runn curently.

 

I am also pretty shure a lasor back in reserves would be kind of sweet after the dust setteles and your oponent does not have so mutch ranged weaponds left!

 

Have you been using the Missile launcher and LasPlas on your Fangs and Razors?

If yes, then fair enough.

If not, give it a whirl, you might love it :)

Assuming you give the Squad Leader a flamer, a five-man heavy bolter squad equals 120 points. + 40 for a razorback.

...now imagine having three of these against a non-mech Ork list...

 

Well, they'll be scything them down like wheat in the harvest. -_-

but is tailoring your list what you *really* want to be doing?

 

Having a list that can fight *everyone* well is quite satisfying ^_^

If only there was a weapon Long Fangs could use that's good against armour and against infantry...

Missile launcher surely?

 

I don't generally field heavy bolters as I just find other options more effective - they have performed ok, but they just lack the punch to deal with any unit type that can't already be handled by other choices/weapons in my army, notably the humble boltgun.

If only there was a weapon Long Fangs could use that's good against armour and against infantry...

Missile launcher surely?

 

I don't generally field heavy bolters as I just find other options more effective - they have performed ok, but they just lack the punch to deal with any unit type that can't already be handled by other choices/weapons in my army, notably the humble boltgun.

 

Brave the heat, take Plasmacannons instead.

In my curent allcomers list I always run two and a half razorback for my three infantry squads. :huh:

The one I call a half razorback is a Rhino with doors open and Runepriest wih living lightning in the fire point!

The other two I use with twin linked assaultcannons.

 

I've been testing quite a bit and this is what suits me best. Sure they are expensive but their only drawback is their average range.

You get 4 shots with reroll. High power and rending.

 

This combination is amazing against both infantry and light vehicles.

It's even useful against most vehicles and armour due to rending, but the special bonuses is the small but still existing chances of actually taking out AV13 and AV14. ;)

Something I had fun playtesting was 3 land speeders with 2 HB each for 6 HBs and 18 shots. They usually got ignored for the first two turns. My tactic was to hit the transport with my long fangs then finish off the troops inside with bolter fire worked out pretty nicely.
If only there was a weapon Long Fangs could use that's good against armour and against infantry...

Missile launcher surely?

 

I don't generally field heavy bolters as I just find other options more effective - they have performed ok, but they just lack the punch to deal with any unit type that can't already be handled by other choices/weapons in my army, notably the humble boltgun.

 

Brave the heat, take Plasmacannons instead.

Bravery doesn't help when you're covered in plasma... for 10(?) points more than a missile launcher and 12" less range? You keep them - I'd rather my steak be well done than my army :(

 

Vrox: Interesting idea, but do you think that justified all that investment in the 3 speeders? Sounds like alot of points to me for just S5 weapons...

A bit of over reaction to good results here (IMHO). Is the Heavy bolter bad? Certainly not. Is it the new Scatter laser? Not at all. S 6 is far superior to S 5 . S5 cannot penetrate AV 11, wounds T 4 models on a 3+ instead of a 2+, and can't hurt anything AV 12 of above.

 

Against a speeder (that did not move Flat out) A TL Heavy bolter, has about a 30% chance to destroy that speeder. If the speeder moved flat out the percent goes down to about 15% (even taking the speeder being easier to wreck).

Vrox: Interesting idea, but do you think that justified all that investment in the 3 speeders? Sounds like alot of points to me for just S5 weapons..

 

It is an option that for some lists will work pretty well, though 180 points is a bit high you are getting the mobility that long fangs can not offer.

 

So no not for all lists and using speeders has a bit of a learning curve to overcome. However for those that love the HB, I suggest a playtest or two to see if it works for you as it did for me.

 

Vrox

If only there was a weapon Long Fangs could use that's good against armour and against infantry...

Missile launcher surely?

 

I don't generally field heavy bolters as I just find other options more effective - they have performed ok, but they just lack the punch to deal with any unit type that can't already be handled by other choices/weapons in my army, notably the humble boltgun.

 

Oh aye, I was just being facetious, sorry !

I used a long fang squad with 5 heavy bolters yesterday, and also a squad with 5 missiles.

 

Those heavy bolters are a nice and cheap replacement for my plasma cannons for smaller games or when you need to spare some points.

For only 115 points you get a nice shooting unit, they killed enough marines and termies yesterday ( I wonna see this guys against orks or nids ) I just like more and more the firepower whe can offer with our wolves.

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