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Wolves vs Daemons ?!?!?!?!?!?!


mgroenier

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Squads of grey hunters joined by rune priests with tempest's wrath. Their entire army has to deep stike in. Multiple GH squads with rune priests that have at least tempest's wrath spread around the battlefield will make them think twice about trying to land those khorne units close to you. That's what I would do, anyway.

think the main problem is... fate weaver! Yes, without him you should not have problem, simply stick to cover and have a good counter charge unit, and remember rune priests wound them on a 2+.

 

FOr fateweaver... what about some heavy bolter? it works wonder against it

Keep in mind that their saves are almost always invulnerable, so don't expect to be denying them their save very often. Lots of bolter/heavy bolter/assault cannon fire is a good thing. If you can't deny them the save, make them roll it half a dozen times for each model. They won't pass it forever.
As Ladislao stated, a few heavy bolters will be a good answer for him. Being a monstrous creature, you're always going to be able to shoot him as long as you have range and can see him. Don't even worry about whatever is crowding around him to leech from his ability. Target him with lots of shots and force him to keep taking that leadership test. He fails it once and he's gone. Weight of shots is your friend.
right on guys I was thinking heavy bolters and RL but he does have the fate w guy so what should i do about him?

 

 

against it... you can spread out the battle, and strike where fateweaver is not... or shoot at him.

 

But realy, you will need a lot of... medium fire, against him autocannon and heavybolters ( also plasma rifles) are your best option

 

1 laser shot is (2/3)*(5/6) to wound him, so 10/18=5/9= 0,55555 wounds

1 missile shot is the same

2 shots from and autocannon are 1,1 wounds

3 shot from an heavy bolter are 3[(2/3)*(1/2)]= 1 wound.

I would say that depends on what you are up against, and what points level. Fateweaver is powerful, yes, but not very killy at all. Feed him a lonewolf or something and watch them duke it out for the rest of the game.

 

The things to be afraid of, however, are BloodCruschers (if he drops them in large numbers close to you) and above all else (IMO) Fiends of Slaanesh. 5 S5 attacks with rending at I5 are not good for you. That is per model ;) They also have fleet and move like beasts, to stay out of that 19-24" charge and try to stay in cover. Great Unclean Ones are also a bit of a pain, but since they are slow they can be avoided.

 

A friend of mine plays a very hard daemon list with all this. Still, it comes down to how you use them. Since Crushers are slow, you can ignore them if you are mobile.

 

So general advice: Keep on the move, dont get tied down, stay in cover if you have to be assaulted. Shoot the bastards =D

 

- Natanael

Yes, Arjac! In a recent game against daemons he single handedly took out a unit of bloodletters, a bloodthirster and then the special forge world Nurgle defiler. Used correctly he is awesome against vehicles, characters and big monsters!

 

Throw him in a unit with a wolf priest and a wolf standard and watch him go!

 

5 attacks on the charge, reroll any 1s in combat, always hits on 3+, rerolls to hit (using the wolf priest if not a mc or character), and wounding and mostly instant killing on 2s (thanks to strength 10, emembering to reroll any 1s.). Ok, he does not instant kill daemons.

 

And always remember to throw that hammer before combat! The power of Thor compels thee!

 

As I said - awesome!

I played against them on a tourny for the first time.

 

A clubplayer told me to just move away and shoot to make some casulties ( big treats like deamonprinces and bloodcrushers etc.. ) and when he's weaker just launch your counterattack.

 

My list

 

Thunderwolflord

3 x lone wolves ( 2 x chainfist/SS/TDA/fenwolf/meltabomb and 1 with wolf claw/SS/TDA/meltabomb )

30 greyhunters with standard,PW,mow and meltaguns and plasmaguns all in rhino's

3 x Long fangs squads ( 5missile,4lascannon and 5 plasmacannon )

 

1750 points

 

A nice replacement would be a lone wolf for a rune priest with tempest wrath.

 

I just trew everything from firepower at his deamonprinces and some shots at his bloodcrushers ( he lost his deamonprinces in 2 turns, and bloodcrushers where slayed to only 1 guy ) so he lost his big guys. I rapid fired his isolated units with the greyhunters. I used the lone wolves as targetpitters but they killed all his HQ choices and 1 elite unit ;) Thank you beastslayer rule :) . I only charged with the thunderlord and lone wolves. For the rest I just used the search and destroy tactic.

 

Things I did

 

- I always moved my rhino's even when he was not on the map, I moved them 12" forward in turn 1 so I was able to deploy my forces when needed. When it is to risky move back.

- shoot and shoot, he was afraid from my long fangs and I created a big no go zone

- use search and destroy tactic, they can be scattered all over the table so you are able to destroy a unit without enemy back-up

- Lone wolves are awesome with beastslayer

- Kill his deamonprinces and 1 strong unit with massive firepower and you will get advantage in mental warfare :) , he just getting anoyed of his own troops after I killed his big units.

 

 

Hope this helps

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