Jump to content

1500 loganwing vs Imperial guard


nurglez

Recommended Posts

Right, played a game vs my friend on sunday, so thought I'd see how much of it I remembered :P

 

my list

 

logan

rune priest terminator armour (living lighting/murderous hurricane)

5 terminators heavy flamer, 2 combi melta, combi plasma, 2 wolf claws, powerfist, chainfist, motw, storm shield and riding a drop pod

5 terminators assault cannon, storm shield, powerfist, 2 combi melta, wolf claw

5 terminators cyclone, storm shield, powerfist, combi melta, wolf claw

5 terminators cyclone, storm shield, powerfist, combi melta wolf claw and riding a drop pod

lone wolf terminator armour, thunder hammer, storm shield, melta bombs.

 

opponent

(might be a mistake or 2)

Straken, command squad, heavy flamer, 2 melta, medic, vox, 2 bodyguard, carapace armour in chimera (heavy bolter multi laser)

10 veterans, 2 melta, heavy flamer serg with fist, chimera (ditto)

10 veterans, 2 melta, heavy flamer serg with fist in a vendetta (the 3 twin lascannon one with 2 heavy bolters)

10 veterans, 2 melta, heavy flamer serg with fist in a vendetta (ditto)

leman russ demolisher, lascannon, plasmacannon sponsons

leman russ, 1 heavy bolter

 

game was capture and control, pitched battle

 

I won the roll and aware that if i took the first turn and if he didnt deploy anything, my drop pod would be kinda hard to aim, I let him go first :D

 

there was a decent mix of nice rubble, ruins and necromunda terrain, he had a medium sized ruined building to the upper left that he put his objective in, and I, in a rare moment of lucidity, realised that as my guys are pretty slow and he had the speed advantage, I should put my objective directly across from him, at the base of a multi level building. He deployed the demolisher and the vets in chimera, while on the far right he deployed his leman russ, command chimera and a vendetta, outflanking the second vendetta. I deployed the assault cannon squad with logan and the rune priest attached on my objective but near the edge of the deployment area,my lone wolf in the centre, and 1 cyclone squad on the far right behind a building, while the other 2 were waiting to come in from their launch bays.

 

His vendetta scouts forward behind a building, ready to unload on my far right terminator squad, I failed to seize the initiave and then we started!

 

first turn, his vendetta moves and shoots at the terminators, failing to kill any, in revenge the terminators shoot back, and fail, living lightning with tank hunters fails too, is this thing blessed? his tanks shoot and fail at their targets, while my flamer drop pod comes in near his home ruin, behind the demolisher (I may have grinned evilly here) the combi plasma kills himself, taking his powerfist with him, DOH! both combi meltas miss and the heavy flamer glances and stuns it (was getting a bit scary there heh).

 

second turn he kills 1 termi from the right squad, who fails to hurt the vendetta again (living lighting too, bah), his other vendetta outflanks onto the right and fails to hurt logans squad, while my second drop pod is still waiting... combined fire from the chimera and vets on board kill 2 termies, leaving the heavy flamer with chainfist and a wolfclaw combi melta guy, they pass, and then blow up the demolisher.

 

3rd turn he disembarks his vets from the vendetta, and kill enough to make them flee off the table, damn, he also disembarks from the chimera with his other squad and along with the chimera shoot everything at my 2 termies that are toasting marshmallows on his tank, and kill the heavy flamer (double doh), the remaining guy charges into his vets. my drop pod comes in smack bang on his home objective and the squad fires its cyclone at the other vendetta, bringing it down.

 

4th turn, he starts to move his command squad and leman russ into the fight, the lone wolf dies to heavy bolter shots from the vendetta, logans squad reduce the dead vendetta's vets to 1 in shooting, and my lone termi vs his vet's carry on.

 

5th turn his survivng vendetta flies 24 inches onto my objective, and his command squad rush to get to his, he disembarks only to realise that he thought the drop pods were terrain, not enemy models and that he cant move through them cos there isn't enough room, so I let him take the move back and he goes after logans squad/my objective. after making like 3 or 4 5+ saves against his vets powerfist, my lone terminator wipes them out, and heads towards his empty chimera.

 

6th turn he tank shocks and forces my lone terminator to flee and contests his objective with his empty chimera, logan and rune priest split off from the squad to shoot the vendetta and immobilise it, destroying it as it moved too fast, then they assault the squad and butcher them, the assault cannon squad destroy the chimera carrying stracken and manage to charge the command squad. I use the +1 attack to models within 18 from logan and reach 2 or 3 terminators, who procede to butcher everyone in the squad but stracken, who passes his test. on his objective I stun his chimera in combat.

 

7th turn, stracken dies, his empty chimera contesting his objective dies too and his leman russ is ignored as its too far away, a WIN!

Link to comment
https://bolterandchainsword.com/topic/217328-1500-loganwing-vs-imperial-guard/
Share on other sites

  • 2 weeks later...
  • 2 weeks later...

Pure logan wing is great fun when you make most of your saves, however failing 5 saves will lose you about 200-250 points worth of stuff, where in a normal army it will just lose you half a squad (75-100 points).

 

Drop pods are also needed, otherwise you are footslogging, and while you can run, by having a cyclone in every squad you will generally want to shoot it (lack of speed cost me my first few games, so I had to go and buy some drop pods, while I resent the fact I have to spend money and 105 points to get 3 squads to deep strike, drop pods are great).

 

thanks for the praise for writing this report, I dont have a camera else I would take pictures, aiming to get one soon though :)

Nice battle report nurglez. Looks like it was a fun game. Can't wait to see more reports.

 

I agree that drop pods are a great assets, but footslogging your "Loganwing" is still a viable tactic. It may not be the optimal set up in tournament play, where speed is king these days, but is still fun for casual play. I run 3 terminator squads with 2 walking dreads in 1500 points. That set up work fine against most opponents.

 

 

~fearlessgod~

It was a fun game, against my longest known friend (we've had so many games of 40k heh).

 

I'm glad that foot slogging works for you. In my first 2 games my lack of mobility cost me both games (though it could be that I wasn't used to how slow they moved).

 

In my 1500 point death guard army, I deploy 6 things at the start of the game (daemon prince, 3 rhinos, vindicator and a landraider) and each of those can move 12 inches right at the start, so I don't have to think that much, as I can cover 24 inches over 2 turns, with foot slogging, you really have to plan ahead.

 

Drop pods are great, my friend hates my drop pods (in a recent 2k game, I dropped 2 pods, a squad with arjac, combi meltas and cyclone, and one with a few combi meltas and cyclone, which popped his demolisher and leman russ on the first turn), and in other games their squads have taken out vindicators, tied up oblitorators and taken wounds off daemon princes.

 

my current list has branched out from "pure" logan wing, as my warband leader Sleipnir has struck a bargin with a leader from a khorne warband (must have promised him quite a bit), who has brought a squad of zerker riding jugger's, along with the leader riding one himself (list here), I also should be playing Commander Sasha from this forum tomorrow, hopefully he will take some pictures too!

I'm glad that foot slogging works for you. In my first 2 games my lack of mobility cost me both games (though it could be that I wasn't used to how slow they moved).

 

In my 1500 point death guard army, I deploy 6 things at the start of the game (daemon prince, 3 rhinos, vindicator and a landraider) and each of those can move 12 inches right at the start, so I don't have to think that much, as I can cover 24 inches over 2 turns, with foot slogging, you really have to plan ahead.

 

I agree that footslogging take a little getting used to. My other army is footsloggin Orks, so I have plenty of practice running that type of list. As you stated, you have to plan ahead, but be ready to adjust with the changing situation. It's harder to do with Loganwing because of the low model count and against Tau and IG gunlines, my Loganwing tends to struggle. Still, I love Loganwing.... as well as Deathwing armies. :P

 

 

~fearlessgod~

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.