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Is the Landraider worth it?


Thaslof Icefang

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Stupid noobish question but what does TDA means? in this senctence "As for wolf guard TDA in a drop pod, love it."

 

and

 

 

CLM

 

"But I always thought you couldn't get off 10 plasma shots if you had 2 CML terminies since CML's only work in conjunction with stormbolters, not combi-weapons"

 

 

^_^

CML's only work with storm bolters, as that is the way it is worded.

 

I do love the threat of a landraider, plus the los blocking it can do, my plaguemarine army used to be known as the "crabs", not cos of their diseases, but because I would shuffle my vehicles sidewards to provide cover to my other units :D

 

However, I would be wary of using landraider's in a pick up game, as against certain armies they just aren't that tough...

 

Though, the fact they are an assault vehicle is a god send, I just bought a second landraider, and am looking forward to seeing my ork playing friend's face when I put down 2 uber hard vehicles he can't pop :)

Guest Drunk Guardian

What about this for a loadout inside of a LRC:

 

Iron Priest w/ Thunderwolf Mount & Saga of the Iron Wolf

4x Cyberwolf

3x Thrall-Servitors

 

The squad runs you 200 points but it boosts the survivability of the Land Raider dramatically and can still pack a wallop of a punch. Model wise it fills 13 of the 16 available spots so you could further boost with another IC/TDA/Thunderwolf Mounted IC.

 

Is this a legitimate strategy, or an underwhelming waste of points?

What about this for a loadout inside of a LRC:

 

Iron Priest w/ Thunderwolf Mount & Saga of the Iron Wolf

4x Cyberwolf

3x Thrall-Servitors

 

The squad runs you 200 points but it boosts the survivability of the Land Raider dramatically and can still pack a wallop of a punch. Model wise it fills 13 of the 16 available spots so you could further boost with another IC/TDA/Thunderwolf Mounted IC.

 

Is this a legitimate strategy, or an underwhelming waste of points?

thunder wolves cant ride in landraiders

What about this for a loadout inside of a LRC:

 

Iron Priest w/ Thunderwolf Mount & Saga of the Iron Wolf

4x Cyberwolf

3x Thrall-Servitors

 

The squad runs you 200 points but it boosts the survivability of the Land Raider dramatically and can still pack a wallop of a punch. Model wise it fills 13 of the 16 available spots so you could further boost with another IC/TDA/Thunderwolf Mounted IC.

 

Is this a legitimate strategy, or an underwhelming waste of points?

This would be illegal. TW-mounted ICs are type: Cavalry, and Cyber-wolves are type: Beast. Neither of these unit types may embark in transports.

What about this for a loadout inside of a LRC:

 

Iron Priest w/ Thunderwolf Mount & Saga of the Iron Wolf

4x Cyberwolf

3x Thrall-Servitors

 

The squad runs you 200 points but it boosts the survivability of the Land Raider dramatically and can still pack a wallop of a punch. Model wise it fills 13 of the 16 available spots so you could further boost with another IC/TDA/Thunderwolf Mounted IC.

 

Is this a legitimate strategy, or an underwhelming waste of points?

This would be illegal. TW-mounted ICs are type: Cavalry, and Cyber-wolves are type: Beast. Neither of these unit types may embark in transports.

Yea the TWM is illegal but in the dex it says that wolfs that are wargear to a character can use transports but they take up two slots(pg. 31 5th ed dex)

 

As to how it would work i can't say but it might work well. I would use a normal landraider because of the las cannons. You would not use this unit to assault unless you absolutely have to.

 

@ Twipp CML is cyclone missile launcher

The IP and his band of wily constructs actually perform pretty good for their point costs, I ran mine with a LRR as I used the extra movement the IP offers helped get the cannons in close asap and the IPs unit numbers 12.

 

Yes, the idea would be to soften up your targets with the MM and cannons first then use the IP unit for cleanup work. If you have a IC with the wolfkin saga then the I5 T5 model complements the IPs I1 S8 quite well. So keep the IP inside as long as possible doing his magic to keep the LRR running and weapons working.

 

Vrox

What about this for a loadout inside of a LRC:

 

Iron Priest w/ Thunderwolf Mount & Saga of the Iron Wolf

4x Cyberwolf

3x Thrall-Servitors

 

The squad runs you 200 points but it boosts the survivability of the Land Raider dramatically and can still pack a wallop of a punch. Model wise it fills 13 of the 16 available spots so you could further boost with another IC/TDA/Thunderwolf Mounted IC.

 

Is this a legitimate strategy, or an underwhelming waste of points?

thunder wolves cant ride in landraiders

 

 

Also the entry for Thunderwolf Mounts say that they can only be in units of other Thunderwolves or Fenrisian Wolves. So I don't know if you could add the Thralls. Not to mention, if you can, the Thralls would limit you to the 6" assault instead of the Calvary/Beast 12" assault.

Guest Drunk Guardian
What about this for a loadout inside of a LRC:

 

Iron Priest w/ Thunderwolf Mount & Saga of the Iron Wolf

4x Cyberwolf

3x Thrall-Servitors

 

The squad runs you 200 points but it boosts the survivability of the Land Raider dramatically and can still pack a wallop of a punch. Model wise it fills 13 of the 16 available spots so you could further boost with another IC/TDA/Thunderwolf Mounted IC.

 

Is this a legitimate strategy, or an underwhelming waste of points?

This would be illegal. TW-mounted ICs are type: Cavalry, and Cyber-wolves are type: Beast. Neither of these unit types may embark in transports.

Yea the TWM is illegal but in the dex it says that wolfs that are wargear to a character can use transports but they take up two slots(pg. 31 5th ed dex)

 

As to how it would work i can't say but it might work well. I would use a normal landraider because of the las cannons. You would not use this unit to assault unless you absolutely have to.

 

@ Twipp CML is cyclone missile launcher

 

I think what you mentioned about the wargear wolves is what had me confused.

 

Thank you for clarifying. :D

What about this for a loadout inside of a LRC:

 

Iron Priest w/ Thunderwolf Mount & Saga of the Iron Wolf

4x Cyberwolf

3x Thrall-Servitors

 

The squad runs you 200 points but it boosts the survivability of the Land Raider dramatically and can still pack a wallop of a punch. Model wise it fills 13 of the 16 available spots so you could further boost with another IC/TDA/Thunderwolf Mounted IC.

 

Is this a legitimate strategy, or an underwhelming waste of points?

This would be illegal. TW-mounted ICs are type: Cavalry, and Cyber-wolves are type: Beast. Neither of these unit types may embark in transports.

Yea the TWM is illegal but in the dex it says that wolfs that are wargear to a character can use transports but they take up two slots(pg. 31 5th ed dex)

 

As to how it would work i can't say but it might work well. I would use a normal landraider because of the las cannons. You would not use this unit to assault unless you absolutely have to.

 

@ Twipp CML is cyclone missile launcher

 

I think what you mentioned about the wargear wolves is what had me confused.

 

Thank you for clarifying. ;)

 

Yea no problem happy to help :D

The worth of land raiders? This is a long debate that might require much drinking and scratching beards into the long proverbial night. I used to run them all the time and was a real proponent, but recently, with the meta re-emergence of the dark lance and deep striking melta-weapons, I use them very little except over 2000 points. Why? Because it just uses so many of those precious points to put them on the table and a single shot can be their downfall.

 

I think the key to using them is to have a strategy to help protect and maximise their potential. Vrox gives a couple of good defensive examples above, by using a rune priest casting stormcaller to provide a cover save or by having an Iron Priest who can bump up the speed and repair any damage. Offensive strategies also work well, such as escorting them with two vindicators to help draw fire away or buy using them agressively in pairs.

 

The real key is to be aware that they are tough but not invincible. Used well they can be devastating...

As with all units the value of a land raider is dependent on how you are going to use it. I have two different basic list builds for an aggressive or a counter attack playing style and the land raider is a critical component of the later.

 

A land raider is a great "bunker" from which twin linked lascannons can strike two targets per turn and being armor 14 means it's very survivable. I haven't experimented with the other builds as much so I can't really comment on their fire support abilities.

 

For the way my army is set up a land raider with a Wolf Priest, Wolf Guard Leader with PF/CM and 8 Blood Claws is my standard configuration. For deployment I tend to put it right in the middle which allows me to react to any advancing transports or deep striking units on either side of my line and with the vehicle's assault range it's very good at denying an enemy access to a large section of the board.

 

One of the best benefits I've noticed from taking a land raider in what is otherwise a very shoot wolves list is that opponents notice the land raider right away and game plan as if you're a super aggressive player who is going to shove that right in their face. This can work to your advantage if he then deploys differently or changes his target priority.

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