Grimm Blade Posted December 19, 2010 Share Posted December 19, 2010 unfortunatly I do not have access to a SW codex. But I was wondering if the 13th company is still included/mentioned in the latest codex.... I was thinking of building some but wasn't sure if they still existed or not. BC Link to comment https://bolterandchainsword.com/topic/217469-13th-company/ Share on other sites More sharing options...
Wysten Posted December 19, 2010 Share Posted December 19, 2010 unfortunatly I do not have access to a SW codex. But I was wondering if the 13th company is still included/mentioned in the latest codex....I was thinking of building some but wasn't sure if they still existed or not. BC It's mentioned, but no great amount of detail is applied to it. Along with the Wolf Brothers. It exists, (or existed in case of Wolf Brothers) but it leaves most of the details for the reader to invent. Link to comment https://bolterandchainsword.com/topic/217469-13th-company/#findComment-2593558 Share on other sites More sharing options...
Grimm Blade Posted December 19, 2010 Author Share Posted December 19, 2010 OK, thanks for the reply. So it seems like I could create a legal 13 th Company. BC Link to comment https://bolterandchainsword.com/topic/217469-13th-company/#findComment-2593565 Share on other sites More sharing options...
Durfast Spiritwolf Posted December 19, 2010 Share Posted December 19, 2010 A true 13 GC list didn't make the final cut, but you can be creative such as: Put a couple of Wulfen on a base and use TWC stats Take Grimnar so that you can run WG as troops Link to comment https://bolterandchainsword.com/topic/217469-13th-company/#findComment-2593579 Share on other sites More sharing options...
Voracioustigger Posted December 19, 2010 Share Posted December 19, 2010 Ya, I played 13th Company the whole time they were legal, and it's not hard to make them work with this codex.... HQ - Just not Wolf Lords Elites - Wolf Guard (Essentially the same stats as Storm Claws) Troops - Grey Hunters are, for all intents and purposes, Grey Slayers (except -1 attack in 2nd round of CC and later) FA - Blood Claw Bikers, TWC (2 Wulfen on a large base is what I use), Fenrisian Wolves HS - Long Fangs So, it is pretty easy to run a 13th Co list now. The only things you can't really do is 1) The Gate 2) Scout Link to comment https://bolterandchainsword.com/topic/217469-13th-company/#findComment-2593630 Share on other sites More sharing options...
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