Scumgrief Posted December 25, 2010 Share Posted December 25, 2010 What are peoples opinions on what should and shouldn't be in them. I have been playing Blood Angels for about 4-6 years and recently have decided to get competitive, so far I have tried a Mech and DOA approach, the Mech seemed to work better for me though the last game I had with it was a brutal loss. Mainly at my LGS I go against Slannesh and Nurgle cult armies as well as Orks and Codex SM lists if that is any help. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/ Share on other sites More sharing options...
Brother Nathan Posted December 25, 2010 Share Posted December 25, 2010 i think aood balance of both can do well, so say 2 assault squad, an assault squad or 2 in rhinos(fluff wise tacticals tht for the mission were feilded with ccws...)couple of baals/vindicators, and an hq specially chosen to suit the list.i like enough tanks to distract fire and to cover the opponent with enough fire to keep them busy, whilst the assault squads go in and clean them out. vanguard vets should also help out this list. although i should state i dont think there is a best blood angel list. every list will have its strengths and weaknesses. and will preform differently in different situations. considering your oponents furious charge and actually getting the charge with those enemys will make all the difference if you can manage to dictate who can and cannot charge. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598448 Share on other sites More sharing options...
syypher Posted December 25, 2010 Share Posted December 25, 2010 @BrotherNathan: Not that I'm disagreeing with you but a majority of players say that BA needs to be played with a very specific niche either being DoA or Mech. Most people say it dilutes the effectiveness if you hybridize the army list. For example in a mech list, all my stuff is in an AV11 or higher transport. This effectively nullifies every single anti-infantry weapon on my opponents side. Now all they have that can actually do something their turns of shooting, until they pop my transports of course, are their S6-7+ weapons. HBs, Flamers, Bolters etc. all become quite useless. Same goes with a straight DoA list. The melta's of the opponents and lascannon all of a sudden become a little less effective. They aren't taking out a 50,100 or 200 point AV model anymore they are killing 1 VV, HG or RAS for about 20-30 points, maybe. (Maybe because you can negate the AP1/2 with a cover save or invul save if something has a SS in the unit.) @Scum: So in my opinion you should go directly one route or the other depending on what your preference is. Since it's mech your more interested in you can make your list varied. Spam weapons that aren't only anti-infantry but also great AV11/12 poppers like TL Assault Cannons or Autocannons. Great vs both! Hard part I keep running into is getting enough reliable anti-AV13/14 in my mech lists. 1 Melta per RAS or Las Preds just doesn't cut it for me. Anyways that's a whole new topic on it's own. Good luck! Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598687 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 25, 2010 Share Posted December 25, 2010 I would say as stated above you have to decide to either go mech or DoA. Hybrid lists weaken the strength of either singular approach. Wacky lists like blood rodeo have not materialized into strong contenders. G ;) Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598691 Share on other sites More sharing options...
Brother Nathan Posted December 25, 2010 Share Posted December 25, 2010 well thats true, if you face a purely anti tank army with mech you in trouble, and vise versa. with mech, id think that even if poeple had limited nti tank, they could hit one or two tanks to pop them then focus all their other weapons on the released unit. also i find that rhinos etc are relatively easy kill points. and if you rely on them to get units to objectives, and it gets destroyed then you are in trouble. never mind immobilised, or stunned. where as if i haea unit in rhino with an assault squad behind, they can fire at the tank, and destroy it, slowing the squad inside down, but the jumpy assault squad behind still has the movement. he can wipe out half the squad and they can stil move as fast, still tie up units etc. i know what people man withthe whole full mech or fully not, but a good hybrid can work. pity is jump packs on characters cost half the price of a rhino... Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598711 Share on other sites More sharing options...
syypher Posted December 25, 2010 Share Posted December 25, 2010 @BrotherNathan: I know I stated in my last comment about going one way or another. But I have been messing around with some lists that incorporate JP RAS/HG/VV squads. I will be play testing them soon. The big difference though is that it is not a DoA/Mech Hybrid since I will not be DoA'ing my models, they will be jumping behind my AV walls until I get close enough to something to kill :o So I don't think I'd call it "hybrid." Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598782 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 26, 2010 Share Posted December 26, 2010 A friend of mine runs a list like follows: Sanguinor Mephiston Sanguinary Priest Sanguinary Priest Sanguinary Priest 10x assault Marine/2x meltagun & power fist 10x assault Marine/2x meltagun & power fist 5x assault Marine/meltagun & power sword - rhino 5x assault Marine/meltagun & power sword - rhino 5x assault Marine/meltagun & power sword - rhino 5x assault Marine/meltagun & power sword - rhino Stormraven Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598805 Share on other sites More sharing options...
igotsmeakabob!! Posted December 26, 2010 Share Posted December 26, 2010 Why rhinos and not razorbacks? Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598869 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 26, 2010 Share Posted December 26, 2010 Probably just preference and he does like to shoot his meltas while embarked. He won best overall for the BoLScon second bracket this year with this list. G :D Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598876 Share on other sites More sharing options...
Chaplain Gunzhard Posted December 26, 2010 Share Posted December 26, 2010 That list looks kinda boring to me. :D Is there nothing in the StormRaven? Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598879 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 26, 2010 Share Posted December 26, 2010 It's not my style of BA but he does rather well it. I believe he uses the raven to transport Mephiston. G :D Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2598881 Share on other sites More sharing options...
Lord Cuthbert Posted January 4, 2011 Share Posted January 4, 2011 I run a Dread list primarily and add units to help them be more effective. HQ- Libby w/JP Elite- Lib Fury in Pod w/locator Fury in Pod w/ locator Priest w/JP Priest Troop- AS w/flamer AS w/ flamer in TL Las RB DC (5 man) in Pod DC Dread w/BT Fast- 2x Flame Baal no sponsons Heavy- SR w/TL MM, TL AsC, Hurricane Sponsons All vehicles get xtra armor. The Lib and Jump Priest join the AS with packs and get in the SR. Depending on the scenario either keep the SR in reserve and Deepstrike with the aid of the pods or start on the board. The DC may or may not deploy in the pod depending, the DC Dread is also in the SR. Baals scout and get primed to nuke troops that are entrentched or knocked out of transports, fast scouting, AV 13, template of AP 3 death really frustrates non termie lists. Plus zipping around at 12" per turn helps keep them from being assaulted in their vulnerable rear armor. Lib Fury with WoS can be a real pain as well; I also give him FotD good for runing off Dev squads, Pathfinders, Sniper Teams, Meganobz, etc... Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2606625 Share on other sites More sharing options...
Morticon Posted January 5, 2011 Share Posted January 5, 2011 @BrotherNathan: Not that I'm disagreeing with you but a majority of players say that BA needs to be played with a very specific niche either being DoA or Mech. I dont agree with this at all. Ive had excellent success with hybrid lists. edit: Hybrid in the sense of not only mech, but with aspects of jumpers that occasionally strike in - or otherwise follow behind the vehicles. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2607038 Share on other sites More sharing options...
Wildfire Posted January 5, 2011 Share Posted January 5, 2011 I would agree with Mort. Hybrid works fine. I would suggest trying to tilt it one way or the other, but including both mech and DoA gives more options. Balanced lists tend to do better in the hands of good players. Pure, focused lists depend too much on RPS issues for the win for them to be fun for me, unless you're doing a themed list (which is fun in a different way). Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2607063 Share on other sites More sharing options...
Zeller Posted January 5, 2011 Share Posted January 5, 2011 I primarily use a hybrid list as well. I've also used pure jumpers and pure mech and both times they do not work as well as the hybrid list. The variety of units I bring to the table moving at 12 inches with different defensive characteristics works for me. So long as everything moves it's okay. Besides, who is going to assault that squad of orks you just double tapped with the tactical squad that disembarked? The RAS. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2607143 Share on other sites More sharing options...
Angelus Mortifer Posted January 6, 2011 Share Posted January 6, 2011 I likewise think hybrid lists are fine - it just boils down to how well a general you are with a particular build. All mech, or all DoA, can really punish an opponent but suffer from more obvious limitations, under certain circumstances, that require your generalship to overcome. A hybrid list can be a little more forgiving in that regard, but then it has it's own unique drawbacks too. I've run hybrid predominantly because I can only play with what I've painted (I have proxied on occasions but I'm a bit of a "visual nut" ;) ), but now that I have the bulk of my hybrid options all complete I can now focus on building and playing more tailored builds. Managed to win a local tourney with a very straightforward all-comers build where the only obvious nasty unit was 5-man DC with Chappie in a Razorback. Time to spread my wings though for want of a better pun :tu: Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608155 Share on other sites More sharing options...
syypher Posted January 6, 2011 Share Posted January 6, 2011 @BrotherNathan: Not that I'm disagreeing with you but a majority of players say that BA needs to be played with a very specific niche either being DoA or Mech. I dont agree with this at all. Ive had excellent success with hybrid lists. edit: Hybrid in the sense of not only mech, but with aspects of jumpers that occasionally strike in - or otherwise follow behind the vehicles. As I stated in my following post I play a mixed list as well. What I meant by hybrid was half vehicles on table and the rest deepstriking in. What you are playing is not a hybrid to me imho. I state in my 2nd post that I do run some jumpers in my primary mech list that stay behind the vehicles till ready to strike etc. Just don't want him to go half vehicles, they all get targeted first or second turn with anti-AV, then when his other half deepstrikes in theirs no more true target saturation and it just gets shot to death by the enemy. Having your army come in piecemeal like that usually doesn't end well... But I guess if what guys are calling hybrid is a primary mech list with a few jumpers backing them up for CC then ya, I play a hybrid list too then. :ph34r: Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608226 Share on other sites More sharing options...
Wildfire Posted January 6, 2011 Share Posted January 6, 2011 But I guess if what guys are calling hybrid is a primary mech list with a few jumpers backing them up for CC then ya, I play a hybrid list too then. :) I think this is what most people consider hybrid (or any list that mixes unit types). I've never heard anyone use your definition before. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608262 Share on other sites More sharing options...
Brother Nathan Posted January 6, 2011 Share Posted January 6, 2011 also a model with doa doesnt hae to use it. the rules still there if you dont use it. its an extra option that works in some situations. thts why its a hybrid... lol. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608351 Share on other sites More sharing options...
JamesI Posted January 6, 2011 Share Posted January 6, 2011 also a model with doa doesnt hae to use it. the rules still there if you dont use it. its an extra option that works in some situations. thts why its a hybrid... lol. Yep. I don't use DoA a lot despite playing jump pack heavy(well the Vanguard do, but the RAS often deploy as normal). Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608449 Share on other sites More sharing options...
Ruthven Posted January 6, 2011 Share Posted January 6, 2011 I've had a lot of success running a mech list with Jumpers; I really like the flexibility it allows. at 1850 I run 1 jump squad, an assault squad in a rhino, and a DC squad with a chaplain in a rhino. I also run a LRC with Assault Termies. Depending on who I play and who got first turn, I think the list allows me to react to whatever my opponent is trowing at me. I run two librarians, one in terminator armor and a stormshield, and another with a jump pack with the jump squad. I also run three Sanguinary Priest, one in each of the non-DC squads. The idea is that no matter what option the opponent decides to shoot at, that something will get to them, and that that something will be scary. If anyone is interested I will post the list, but I have had great success against all kinds of armies/lists. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608538 Share on other sites More sharing options...
Deus_Sanguinius Posted January 6, 2011 Share Posted January 6, 2011 If anyone is interested I will post the list, but I have had great success against all kinds of armies/lists. Oh yes please, that would be fine! :D Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608553 Share on other sites More sharing options...
Wysten Posted January 6, 2011 Share Posted January 6, 2011 Hybrids of any kind do work, along as you clearly define what unit will generally do and as long as they work well and enable eachother to function without hindering eachother. They will work well. Be it deepstriking jet packers to crack tanks or tough devs with Sang Priest. Long as you design it to work together with efficency in mind, like a Space Marine will think, then you will can't go wrong. Pure mech/Infantry only works if you design it in such a way that reguardless of what you shoot, something else will hurt them. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608642 Share on other sites More sharing options...
BOBMAKENZIE Posted January 6, 2011 Share Posted January 6, 2011 I would say as stated above you have to decide to either go mech or DoA. Hybrid lists weaken the strength of either singular approach. Wacky lists like blood rodeo have not materialized into strong contenders. G Blood Rodeo? (Damnit wheres one of those things with a raised eyebrow when you want it :P ) Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608706 Share on other sites More sharing options...
JamesI Posted January 6, 2011 Share Posted January 6, 2011 Blood Rodeo is a jump pack and bike theme list. I think someone at BOLS was using it. Link to comment https://bolterandchainsword.com/topic/217858-most-effective-blood-angels-all-comers-lists/#findComment-2608723 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.