Jump to content

Warptime Clarification


Zzo

Recommended Posts

Hi everyone, I have a question about the psychic ability warptime. The codex says you cast it at the start of either players turn, so on my opponent's turn, I cast it before he moves right? I ask this because in my local gaming group some other people argue that it should be after they move incase they have anti-psyker units that get within range of my psyker. (A librarian with a psychic hood for example.)

Thanks in advance.

 

Zzo

Link to comment
Share on other sites

thats a person trying to screw with you... you're using the power correctly, no worries...

 

All that really means is that you are using your powers as you should be, and probably winning because those powers help, and another player is trying to take the edge off of you.

 

So... smite them... smite them and offer their souls to the chaos gods!

Link to comment
Share on other sites

I have one additional question. Can you use this power your turn a then subsequent next player turn?

Yes. The limit on uses of Psychic powers is 1 per player turn (2 if you have Mark of Tzeentch)

Link to comment
Share on other sites

Next time, bring your codex with you. And play things as they are written. If you bring a rule book, you'd avoid most mis-interpretations. And let them read through your codex to clear their minds. When I present my army, I always ask if my opponents doesn't know a unit. If he doesn't, I'll explain what's inside, on further questions I'll present the book and guide their readings.
Link to comment
Share on other sites

Next time, bring your codex with you. And play things as they are written. If you bring a rule book, you'd avoid most mis-interpretations. And let them read through your codex to clear their minds. When I present my army, I always ask if my opponents doesn't know a unit. If he doesn't, I'll explain what's inside, on further questions I'll present the book and guide their readings.

 

very good advice. The only addition i would add would be to do yourself out an oldstyle crib sheet with some particular notes of special rules per unit on it. Maybe with references to pages in the Dex... or maybe thats me being a little OCD... :P

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.