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Sanguinary Guard Dilemma


grazer

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My army is predominantly Rogue Trader and 2nd edition beakies, with no modern vehicles, which I quite like. However, with the new Codex, there are units which can't be effectively represented with old models, the Sanguinary Guard being one such squad. I received a box of them as a gift, which is awesome, but now I'm trying to figure out which heads to use. I'm not a fan of helmetless, and since the rest of my army is beakies, using the Mark VII/VIII helmets doesn't fit so well either. So, that leaves me with the Death Mask heads, which I doubt I'd ever pay the points for.

 

I've tried putting beaks on the torsos and they don't work at all since the collars are so high. So, I put it to you for suggestions/ideas?

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I would say as long as you don't play a bunch of rule lawyering WYSIWYG nazis, go with the death masks and don't worry about the points...as Sanguinus' personal bodyguard unit, I would think they would try to emulate their primarch as much as possible. Barring that, you could use some of the BT crusade helmets, and as an added bonus, they look cool with the extended gorgets.
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I personally can't stand the death mask helmets, so thats out. I glued on a couple MK VII/VIII helmets and then decided to go all helmetless. Of course I couldn't get the helmets off without breaking something so the squad stayed mixed helmets and heads. I think an all helmetless SG would look really good.

 

Even with your army being all beakies, you could easily justify that the SG have the newest and best prototype armor available and is good reason for them to have the newer helmets, and that 2+.

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I don't like painting flesh and hair, so the helmetless heads are a last resort, and I agree with you, Red Fury about the death masks being not so high on my list either. I'll have a look at BT Crusader helmets and see what I think of them.

 

I'm also still trying to decide on a paint scheme. All my vets have Dwarf Bronze helmets, so it makes sense for the SG to have Bronze armor, but that sounds like it could be too much. Thinking about doing them in red with bronze accents, like knee pads, helmets, shoulder trim, etc.

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Jorre, good call on the Mark IV helmets, but I don't need to go to Forgeworld for them as there's one in the Death Company box, so I should be able to bitz order them.

 

BOB, do you happen to have a spare MK IV helmet you could bring to the shop on Thursday for a test fit?

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My army undoubtedly looks nothing like yours, grazer. But I, like most of the others have suggested, modeled my Sang. Guard with the Death Mask heads. This way I can choose to upgrade them (unlikely) if I want or need to, otherwise I think they look pretty cool!

 

End of Line

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I really wanted the beakie heads to work, but the helmets actually look really small on the torsos, and the beaks hit the gorgets. I think the MK IV helmets might work out, and if not, I'll most likely end up just using the helmeted heads from the box.

 

Rage Is On, I really dislike the Death Mask heads, so I really doubt I'll use them. I might remove some of the halos and try them on other helmets though.

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Jorre, good call on the Mark IV helmets, but I don't need to go to Forgeworld for them as there's one in the Death Company box, so I should be able to bitz order them.

 

BOB, do you happen to have a spare MK IV helmet you could bring to the shop on Thursday for a test fit?

 

Hard to say. Theres one in the new death company box though yes? in which case its possible. I should have 2 from Those boxes and 2 from the Crusader boxes I bought...I know I used at least one and one but I cant recall about the rest. I'll take a look and if they do work I think I can probably get you some more. I think I might have the redeemer done for you on thursday too. Much Progress was made.

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Yeah, there's one in the DC box, for sure. It has a grail on the forehead and looks sort of like a beak, but not quite.

 

Good to hear about the Redeemer!

 

Anyhow, hopefully I'll figure something out for these guys to get them on the table soon. I actually plan on using these in the LPC :P

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I'm building an SG list. The squad that Dante leads all have the Deathmask helm all the others have the normal one.

 

Personaly I think the deathmask rules are stupid. Any unit that has a good chance of failing the LD test is most likely going to have a lower WS anyway and units with a higher WS than the SG are mostlikely going to pass their LD test. Not worth the points.

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I'm building an SG list. The squad that Dante leads all have the Deathmask helm all the others have the normal one.

 

Personaly I think the deathmask rules are stupid. Any unit that has a good chance of failing the LD test is most likely going to have a lower WS anyway and units with a higher WS than the SG are mostlikely going to pass their LD test. Not worth the points.

 

They add alot of Survivability to the Sang Guard in some ways. Against stuff like nob bikers or even against higher ld. stuff it never hurts to be hit on 5s.

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I'm building an SG list. The squad that Dante leads all have the Deathmask helm all the others have the normal one.

 

Personaly I think the deathmask rules are stupid. Any unit that has a good chance of failing the LD test is most likely going to have a lower WS anyway and units with a higher WS than the SG are mostlikely going to pass their LD test. Not worth the points.

 

I wouldn't give this dquad Death Masks, as Dante already comes with it as standard. I would maybe advise investing in Infernus Pistols for his unit as they will help ou deal with Anti Armour.

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I wouldn't give this dquad Death Masks, as Dante already comes with it as standard. I would maybe advise investing in Infernus Pistols for his unit as they will help ou deal with Anti Armour.

 

It's a bummer that the box set only comes with one Infernus Pistol and the DC box comes with two. I'm trolling bitz sites to find a second one for the squad.

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Totally annoyed at myself right now. I pinned and glued the wings onto the torsos on my Sanguinary Guard and have begun painting them, and tonight I glued the arms on (loosely as I'm not finished painting them, but I want to use them in game tomorrow) and realized that none of the shoulder pads will fit. Luckily, I think they look decent without shoulder pads, but I still feel like an idiot as I should have checked the positioning better when they were sticky tacked together.
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I thought about that, but three of the sets of arms require the right arm to be horizontal-ish; the slashing arm, the two handed ax and the two handed sword, so they can't really be repositioned. Oh well, it just means I'll need to do some small free hand on the smaller shoulders to make them more distinguished, and maybe add a purity seal or two to them. In all honesty, they look a lot more sleek without the bulky shoulder pads.
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I'm building an SG list. The squad that Dante leads all have the Deathmask helm all the others have the normal one.

 

Personaly I think the deathmask rules are stupid. Any unit that has a good chance of failing the LD test is most likely going to have a lower WS anyway and units with a higher WS than the SG are mostlikely going to pass their LD test. Not worth the points.

 

I wouldn't give this dquad Death Masks, as Dante already comes with it as standard. I would maybe advise investing in Infernus Pistols for his unit as they will help ou deal with Anti Armour.

 

I meant the models, not the rules sorry for the confusion.

 

Dante's squad all have the death mask helmet, his personal guard so to speak. Rest of them will have the normal helmets.

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