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Undaunted Predators


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First I would like to thank you for dropping by to help me with my origin section. I have created atleast 3 other chapters but I never finish them, hopefully now that I am back into the hobby I will finish my IA and fulfill my dream of writing my own codex. With that being said I want you to give your honest opinion so that I can make changes to this section of my IA.

 

 

UNDAUNTED PREDATORS

 

“There will be no words spoken, no greetings, no acknowledgement, no mission briefing they come for battle, they come to hunt.”

Commander of 243 Cadian Regiment, Colonel Hiosew

 

Origins

 

The Undaunted Predators were created during the 8th founding to counter the increasing need for CQC specialist near the Eye of Terror. The High Lords of Terra used Rogal Dorn’s gene seed, knowing that the stubborn nature of his successors would prove useful when facing the foul creatures of the warp. Needing the chapter to excel in close combat, Vanguard Veterans from the Iron Knights Chapter was selected to train the new Son’s of Dorn. The Veteran’s preference for close combat was passed on to the young marines and when the chapter was large enough to man its fleet they started to participate in small assaults around the Eye of Terror.

 

The young Chapter was used as a reserve company around the Eye of Terror. The young marines preferred to fight the forces of Chaos face to face in close quarters combat. This preference caused the young marines many lives as they would often suffer great losses against well known adversaries such as the Iron Warriors, Death Guard, and the World Eaters. After every major defeat the Chapter made a vow to sharpen their skills and to honor the fallen by fighting with renewed strength.

 

During battle the young chapter saw the treachery, hatred, and devastation caused by chaos 1st hand, this combine with their malice towards the ruinous powers lead to a Monodominant ideology. With this new extreme view and a handful of vows the young marines started to fight with the zeal of a 1st founding chapter. Their extreme Puritan view allowed the young marines to fight with pure destructive intentions, matching or exceeding that of their Chaos adversaries.

 

The Chapter’s Puritan view and tenacious battle doctrine lead to many victories, and after more than a century of fighting around the Eye of Terror the Chapter was finally at full strength. They decided to name themselves the Undaunted Predators vowing to hunt down and kill all of the enemies of mankind, for the Emperor, for Dorn.

 

Thanks for your comments!

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The Undaunted Predators were created during the 8th founding to counter the increasing need for CQC specialist near the Eye of Terror. The High Lords of Terra used Rogal Dorn’s gene seed, knowing that the stubborn nature of his successors would prove useful when facing the foul creatures of the warp. Needing the chapter to excel in close combat, Vanguard Veterans from the Iron Knights Chapter was selected to train the new Son’s of Dorn. The Veteran’s preference for close combat was passed on to the young marines and when the chapter was large enough to man its fleet they started to participate in small assaults around the Eye of Terror.

 

The young Chapter was used as a reserve company around the Eye of Terror. The young marines preferred to fight the forces of Chaos face to face in close quarters combat. This preference caused the young marines many lives as they would often suffer great losses against well known adversaries such as the Iron Warriors, Death Guard, and the World Eaters. After every major defeat the Chapter made a vow to sharpen their skills and to honor the fallen by fighting with renewed strength.

 

During battle the young chapter saw the treachery, hatred, and devastation caused by chaos 1st hand, this combine with their malice towards the ruinous powers lead to a Monodominant ideology. With this new extreme view and a handful of vows the young marines started to fight with the zeal of a 1st founding chapter. Their extreme Puritan view allowed the young marines to fight with pure destructive intentions, matching or exceeding that of their Chaos adversaries.

 

The Chapter’s Puritan view and tenacious battle doctrine lead to many victories, and after more than a century of fighting around the Eye of Terror the Chapter was finally at full strength. They decided to name themselves the Undaunted Predators vowing to hunt down and kill all of the enemies of mankind, for the Emperor, for Dorn.

 

I'll help if I can. Let me hit the bolded sections in order as they are my questions.

 

What basis do you have for the increased need for close combat units for the 8th Founding?

 

Were they used as a reserve company for their parent Chapter or various Chapters? Not really a big issue, just may need some clarification.

 

For this use, I think first works better.

 

My last bolded comes back to the age old question, who names a Chapter and when do they get their name? I don't have an answer to this, but it stands out for me. Perhaps others will have a more indept answer for this.

Thanks for such a rapid response Ecritter!

 

I will try to answer your questions in this post, but also make changes to the IA so that it answers them also.

 

I dont really have a basis for the increase need for close combat units, do you think I should create a viable one? If so do you think an increase in the number of Khorne Bezerkers or some form of Chaos Daemons would be reasonable?

 

I used the term reserve company so that people would understand their role, they would help any Imperium Force near the Eye of Terror that needed reinforcement. However now that you mentioned it acting as a reserve company for a one Chapter would be an easy way to install some characteristics of one chapter into mine. But who would want a little brother chapter?

 

From what I understand the name of a chapter can come from many things such as the chapter master coming up with a name, home world traits, or battle doctrine. I hope to make a swift sentence about the name and be done with it, hopefully it will not be a big deal.

 

Thanks Ecritter

The young marines preferred to fight the forces of Chaos face to face in close quarters combat. This preference caused the young marines many lives as they would often suffer great losses against well known adversaries such as the Iron Warriors, Death Guard, and the World Eaters. After every major defeat the Chapter made a vow to sharpen their skills and to honor the fallen by fighting with renewed strength.

If the one way of fighting doesn't work, then it's better to abandon it. Yes, marines are stubborn and proud, but they aren't idiots. Not to mention there is that profound and despised book called Codex Astartes.

 

During battle the young chapter saw the treachery, hatred, and devastation caused by chaos 1st hand, this combine with their malice towards the ruinous powers lead to a Monodominant ideology.

Marines are like that already. The only difference between the Chapter's Cults is their attitude towards common man.

 

With this new extreme view and a handful of vows the young marines started to fight with the zeal of a 1st founding chapter. Their extreme Puritan view allowed the young marines to fight with pure destructive intentions, matching or exceeding that of their Chaos adversaries.

Errm, so they did not fought to their fullest before?!?

 

I dont really have a basis for the increase need for close combat units, do you think I should create a viable one? If so do you think an increase in the number of Khorne Bezerkers or some form of Chaos Daemons would be reasonable?

Both 'zekers and daemons can be shoot in the face. The affinity for CC came from fighting in close-quarters, not because the enemy like to hit you with sharp-sticks.

 

From what I understand the name of a chapter can come from many things such as the chapter master coming up with a name, home world traits, or battle doctrine. I hope to make a swift sentence about the name and be done with it, hopefully it will not be a big deal.

Space Marine Chapter badges or icons are of very mixed origin. Many are iterations of common Imperial icons, such as the eagle, eagle wings, skulls and armoured fists. At a Chapter’s Founding the newly assigned Chapter Master must name his Chapter and choose its heraldry. There are strict rules to govern this process. The Codex Astartes provides the Chapter Master with a roll of approved naming elements and also forbids the use of certain names. New leaders are careful to try to avoid duplicating the name, icon and livery of an existing Chapter. However this is more difficult than may be imagined. There are approximately a thousand Chapters spread across the galaxy and only the priests of the Adeptus Terra on Earth have anything approaching a complete catalogue of these units and their heraldry. Many new Chapter Masters therefore create new heraldries to avoid any possible duplication. Over the millennia this has led to a vast proliferation of icons and liveries.

~Insignium Astartes

Great NightrawenII you brought up alot of good points, I can add some things to my IA to answer these questions. You bring up alot of concerns that should and will be answered, hopefully you will continue to have interest and help me with my IA.

 

Thanks

 

If the one way of fighting doesn't work, then it's better to abandon it. Yes, marines are stubborn and proud, but they aren't idiots. Not to mention there is that profound and despised book called Codex Astartes.

 

I have thought of an entire new way to make my IA better because of this quote thanks Nightrawen!

 

I agree that the most reasonable thing to do would be to change. However the chapter was created to specialize in CQC, and the reason why they didnt abandon it was because the High Lords of Terra deem/wanted/demanded that a chapter be made to have a certain style regardless of the cost. In the revision I will be using the Codex Astartes as a reason for them to continue to try the same style as there are countless examples of CQC tactics being successful.

 

Marines are like that already. The only difference between the Chapter's Cults is their attitude towards common man.

 

I agree I was trying to differentiate them, I will try harder with the revision.

 

Errm, so they did not fought to their fullest before?!?

 

Not everyone goes to war with the same mindset, I was trying to show the impact that a shift in mentality can have on a chapter. For example a champion and a contender, they both fight for different reasons.

 

Both 'zekers and daemons can be shoot in the face. The affinity for CC came from fighting in close-quarters, not because the enemy like to hit you with sharp-sticks.

 

I think you are trying to remove some of the mental constraints I put on myself by saying CQC, which is understandable. I merely mention them because I was asked to think of a reason for justifying the need for a CQC chapter near the Eye of Terror, I am having quite a hard time with that question perhaps you can think of a good reason.

 

Space Marine Chapter badges or icons are of very mixed origin. Many are iterations of common Imperial icons, such as the eagle, eagle wings, skulls and armoured fists. At a Chapter’s Founding the newly assigned Chapter Master must name his Chapter and choose its heraldry. There are strict rules to govern this process. The Codex Astartes provides the Chapter Master with a roll of approved naming elements and also forbids the use of certain names. New leaders are careful to try to avoid duplicating the name, icon and livery of an existing Chapter. However this is more difficult than may be imagined. There are approximately a thousand Chapters spread across the galaxy and only the priests of the Adeptus Terra on Earth have anything approaching a complete catalogue of these units and their heraldry. Many new Chapter Masters therefore create new heraldries to avoid any possible duplication. Over the millennia this has led to a vast proliferation of icons and liveries.

~Insignium Astartes

 

Great find, that is one less question to answer!

 

Overall thank you NightrawenII, I thought I had the origin section almost complete but your comments have given me ideas and have renewed my interest in my IA, and for that I thank you.

However the chapter was created to specialize in CQC, and the reason why they didnt abandon it was because the High Lords of Terra deem/wanted/demanded that a chapter be made to have a certain style regardless of the cost.

Well, the problem with this is that the pinnacle and exemplar SMs are Ultramarines, the jack of all trades. Why creating Chapter speacialized in one way of fighting? It's going to damper their operational array.

 

IMHO, the better way is to create normal, codex Chapter and then change it via influence of Homeworld and Belief. If they recruit from suitable savage and barbaric culture and if they believe that the only right way of fighting is meet enemy face to face, then they will prefer CQC without such crutch in the Origins section. Of course it's harder to pull right.

 

Edit:

However now that you mentioned it acting as a reserve company for a one Chapter would be an easy way to install some characteristics of one chapter into mine. But who would want a little brother chapter?

- This could help. If you are IF successor and fight along side the BT crusade, it's only to natural to adjust your tactic due to the "Big Brother" influence.

Thaks once more for leaving comments this time they have given me some new concepts on how I should approach things.

 

Well, the problem with this is that the pinnacle and exemplar SMs are Ultramarines, the jack of all trades. Why creating Chapter speacialized in one way of fighting? It's going to damper their operational array.

 

IMHO, the better way is to create normal, codex Chapter and then change it via influence of Homeworld and Belief. If they recruit from suitable savage and barbaric culture and if they believe that the only right way of fighting is meet enemy face to face, then they will prefer CQC without such crutch in the Origins section. Of course it's harder to pull right.

 

I will do it that way but in opposite order, they will be CQC specialist but once they get their homeworld they will start to make changes.

 

- This could help. If you are IF successor and fight along side the BT crusade, it's only to natural to adjust your tactic due to the "Big Brother" influence.

 

I will definitely use the "Big Brother" influence.

 

Thanks I have a good picture of what I need to add or reword to make the origin section better it will most likely be posted up either saturday or sunday and hope you leave some comments.

Thaks once more for leaving comments this time they have given me some new concepts on how I should approach things.

 

Well, the problem with this is that the pinnacle and exemplar SMs are Ultramarines, the jack of all trades. Why creating Chapter speacialized in one way of fighting? It's going to damper their operational array.

 

IMHO, the better way is to create normal, codex Chapter and then change it via influence of Homeworld and Belief. If they recruit from suitable savage and barbaric culture and if they believe that the only right way of fighting is meet enemy face to face, then they will prefer CQC without such crutch in the Origins section. Of course it's harder to pull right.

 

I will do it that way but in opposite order, they will be CQC specialist but once they get their homeworld they will start to make changes.

 

- This could help. If you are IF successor and fight along side the BT crusade, it's only to natural to adjust your tactic due to the "Big Brother" influence.

 

I will definitely use the "Big Brother" influence.

 

Thanks I have a good picture of what I need to add or reword to make the origin section better it will most likely be posted up either saturday or sunday and I hope you leave some comments.

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