Necris Posted January 6, 2011 Share Posted January 6, 2011 The Void Walkers http://i72.photobucket.com/albums/i182/MortisNecris/marines/voidwalker.jpg “Do not fear the Darkness... for we are far worse” Created during the Dark Founding, the Storm Walkers as they were originally known have waged war in the Emperor’s name for millennia, Known for being as wild as the storms for which they took their name, the marines were known for testing themselves against the myriad threats that assail the Imperium and offering their lives in defence of the Emperor's vision of humanity's manifest destiny. Now following the tragic loss of their homeworld they have reformed as the Void Walkers and the chapter has changed from their original self, a darkness has settled in the hearts of the Void Walkers a sinister bitterness that causes the marines to distance themselves from other chapters yet they still fight in the Emperor’s name coming like heralds of death from the void. Origins The Void Walkers can trace its linage back to the 13th founding though little is known of origins save for the conjecture and scepticism that surrounds the 13th Founding. Known as the Dark Founding, none now can tell the details of the chapter’s formation, the reasons for their founding or even the names of the cadre of marines selected as the first Master’s of the Chapter. What is known of the Chapter is the demeanour of the Marines and the brotherhood they shared with their cousins. The marines of the Storm Walkers were noted as calm strategists and skilful ambassadors of the Imperiums might and power, they were held in high regard as Emissaries for Imperial Rule and often Honour Guard details of the Storm Walkers could be found leading missions of import across the Imperium. However as an almost mirror of their calm exterior in battle the Storm Walkers were wild and destructive like a hurricane of war and vengeance they descended upon the enemies of mankind. In the years of M36 at the time of the 19th Founding the chapter suffered a great lost, while engaged in conflicts against the Dark Eldar the chapter's Homeworld was attacked by the nefarious Dark Eldar Archon Urial Hess, utilising an unknown weapon Hess caused the systems star to collapse creating a black hole which eventually swallowed the entirity of the Chapters home system, the surviving marines under the leadership of their remaining masters petitioned the High Lords to rename themselves as Void Walkers in recognition of their status as a fleet based force. Something however changed in the marines of the newly formed Void Walkers, a sinister nature had set in the hearts of the marines and they became as cold and unforgiving as the Void that surrounded their ships, they have also become withdrawn and reclusive, now the Void Walkers missions are ones of retribution and war and no longer do they act of Emissaries instead they throw themselves in the act of punishing the wayward and the enemies of mankind with a cold viciousness that has not gone unnoticed by watchful eyes.Homeworld Name: Chertan IV ++Destroyed++ Segmentum: Segmentum Obscurus Sector: Culona Sector Subsector: Procella Subsector System: Chertan System Population: 20,000,000 Affiliation: Imperium Class: Former Mining World / Now Civilised World Tithe Grade: Adeptus Non Current Status: Lost to the Void The Surface of Chertan IV is a violent environment as near constant storms rage across the surface of the world caused by the alignment of moons in the worlds orbit, the storms create a dangerous barrier that only the most skilled pilots can navigate through with any hope of landing safely yet to look upon the surface of Chertan IV an innocent observer would consider the world to be barren and lifeless and not worth the risk of exploration. It was this fact that kept Chertan IV from the observations of the Great Crusade and this same fact that brought the horrors of first contact in the aftermath of the Horus Heresy as traitor legions fleeing the wrath of the loyalist marines sought to use the world as a haven to rebuild. Chertan IV was the traitors undoing as a periodic calm season passed as they struggled to build fortresses and subjugate the local populace, the combined might of the Blood Angles, White Scars and Ultramarines brought the Emperors fury to Chertan IV in a campaign of slaughtering and revenge tempered only my the hard discipline of the Ultramarines the world was brought into the protective embrace of the Imperium After the 13th Founding the Storm Walkers came to Chertan IV and settled upon the world building over the remains of the traitor strongholds they established their fortress monastery upon the surface of Chertan IV and integrated themselves with Chertan society becoming the planets stewards and unofficial masters, while the world remained under the governance of an Imperial Governor the Marines were turned to as guiding masters, giving the advice and leadership in the development of the planet they had chosen to call home. Under the supervision of the Storm Walkers Chertan IV thrived the cities developed and military became more specialised as marines adopted and mastered the Chertan methods of war and passing on their knowledge as instructors, the marines also helped technology develop introducing new methods of irrigation to increase the efficiency of Chertan's food gardens and improved power cores and regulators to ensure the entire world had the power required for their continued survival. During M36 the Storm Walkers were engaged in heavy combat actions against the Dark Eldar and had great success in driving their presence from neighbouring systems, it was in the wake of this successful campaign that Archon Urial Hess turned his attention on the marines homeworld, in revenge for foiling his schemes of conquest Hess attacked the system with a flotilla of Dark Eldar ships and despite heavy resistance from the Imperial Navy and the Storm Walkers was able to deployed an unknown weapon against the Chertan Systems Star causing it's core to collapse and bring about the birth of a black hole. Unable to defeat the natural phenomenon Chapter Master Killian Gavel ordered the evacuation of all worlds of the Chertan system, but with the deadline of evacuation drawing closer Gavel was forced to make his most shameful order. He knew that not all could be saved as the Imperial Fleet did not possess the number of ships capable of escaping the gravitation pull of the dying star to harbour the entire populace of Chertan IV let alone the frontier worlds of Chertan VI and IX. He ordered the Apothecaries of the chapter to screen every citizen below the age of 30 and to divide the populace into evacuation groups selecting those with superior genetic material to be saved before all others. Ordering his marines off the world Gavel and his honour guard of the 2nd Company a duty they had borne since his elevation to Chapter Master in recognition of his Captaincy of the Company set timed virus bombs to spare those left behind the torture of being drawn into the black hole. As the refugee fleet moved from the dying system the fleet of Dark Eldar ships that hung in space like predators uneffected by the gravitational pull of the star's death moved in to make their kills, dark lance batteries cutting into the slowest ships of the fleet crippling or destroying them. Chapter Master Gavel ordered his strike cruiser “Holy Tempest” to break formation and strike against the Dark Eldar, other Storm Walker ships moved to engage the enemy fleet while the Battle Barge Hurricanes Wrath escorted the refugee fleet to safety. Holy Tempest plunged through the Dark Eldar fleet taking horrendous damage as it moved into range of the enemy flagship, as the ships plasma drives exploded the entire 2nd Company under the leadership of the Chapter Master teleported onto the enemy flagship, in the Holy Tempest’s death the Dark Eldar Fleet was shattered the leaving only a handful of ships to flee into the webways. Many Marines were lost in the teleportation but Gavel and the surviving marines battled through the nightmarish interior of the Dark Eldar ship to the command bridge, there they found the Archon that had orchestrated the death of their world, but as is the cowardly nature of the Dark Eldar the Archon escaped into a web portal before the marines could exact their revenge. In a final transmission to the Chapter Masters spread across the refugee fleet Chapter Master Gavel confessed his shame and swore to see the weapon that had killed the star of their homeworld destroyed before disabling the ships power source and allowing it to fall into the heart of the black hole, the last any of his marines saw was the blossom of an explosion before the ship was swallowed. The marines of the Storm Walkers led the refugees from the system and settled them on the worlds across the Procella Sub Sector, before gathering the chapter and returning to the fringes of the Chertan System beyond the gravitational pull of the black hole there to watch the final days of the Chapters biggest shame. During this time a deep melancholy set in the chapter and it seemed that the chapter would never recover the revelation of the acts which Gavel and the 2nd had carried out stung the honour of the chapter deep, many marines swore death oaths to make amends for the dark act carried out to save them.It was here as the future of the chapter hung on a knife edge that the Storm Walkers reformed under the leadership of the Council of Masters guided the Chapter from the brink of destruction into what they have become today, they petitioned the High Lords to change their name from the Storm Walkers to the Void Walkers in recognition of chapters new doctrine and the loss of their world for the chapter had pledged never to settle on another world from then on they would only marched in the Void as befitted a chapter that had lost their world, the request was granted and the Void Walkers were reborn as a chapter of the 19th Founding. Combat Doctrine The Storm Walkers were always considered to be foot sloggers relying heavily on infantry assaults made up of Tactical and Sternguard Squads utilising tight formation fire drills to punch into the enemy lines and break them under a storm of bolter fire, the chapter developed a method of close quarter fire drill which when perfected meant the marines could dispense with closed combat weapons in favour of a second bolt pistol this fighting style made assault squads all but redundant within the chapter and the assault companies all but vanished. Few realised that the chapter's marines were also highly skilled pilots spending much of their training navigating the storm winds of Chertan IV gave the marines of the Storm Walkers uncanny insight into flying and navigation which they were able to pass onto the pilot corps of the Chertan military, though never able to master the skills to the same degree as their marine mentors the Chertan pilots became a highly sought after fighting force. In reflection to these skills the Infantry of the Storm Walkers were always supported by rapid deployable aerial support elements and the chapter maintained a large number of land speeders and Thunderhawks. Following the lost of Chertan IV the Void Walkers maintained the principles of warfare from their days as Storm Walkers but a hardened cadre of assault specialists grew teaching new methods of closed combat assault to recruits. They created Assault Squads specialising in ship to ship combat and spread them across the companies, as these marines grew in number over the millennia their tactics were increasingly using during surface missions and the eventually evolved into highly skilled assault marines as easily able to master the use of jump packs as well as ship to ship assaults, even though they are still fewer in number that of normal codex chapters the assault marines of the Void Walkers are highly regarded amongst their brothers in the Tactical and Sternguard squads. ++Ok so this is the start of a new chapter I'm considering now I have to work on developing them deeper that the short blurb above but I also have to chose a paint scheme for the chapter I have a few ideas which I'll post below for you to comment on Option 1 is http://i72.photobucket.com/albums/i182/MortisNecris/marines/voidwalker-1.jpgOption 2 is http://i72.photobucket.com/albums/i182/MortisNecris/marines/StormWalkers.jpgOption 3 is http://i72.photobucket.com/albums/i182/MortisNecris/marines/LightBearerTraitor.jpgOption 4 is http://i72.photobucket.com/albums/i182/MortisNecris/marines/spacemarine-1.jpgSo yeah I'm a little stuck on a colour scheme but if anyone can make any suggestions they're welcome Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/ Share on other sites More sharing options...
Blacklight Posted January 6, 2011 Share Posted January 6, 2011 With a name like Void Walkers, the scheme that hit me the most was number 3. Black with the blue really shouts space and void to me. I would even consider going darker. Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2609138 Share on other sites More sharing options...
Necris Posted January 7, 2011 Author Share Posted January 7, 2011 I also can up with this one but reconsidered it for some reason I think I wanted a lighter colour scheme for some reason http://i72.photobucket.com/albums/i182/MortisNecris/marines/spacemarine.jpg Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2609152 Share on other sites More sharing options...
Blacklight Posted January 7, 2011 Share Posted January 7, 2011 If you're any good at painting you could try doing a gradient, like going from Chaos Black or the really deep blue to the ligher blue and then back again. To me Void just says dark, but it's of course a matter of personal taste :D Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2609160 Share on other sites More sharing options...
Ace Debonair Posted January 7, 2011 Share Posted January 7, 2011 I'll be interested to see how this chapter develops. And in my opinion, the first colour scheme you posted is probably the best one. I'm not just being contrary! Honest! :lol: Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2609389 Share on other sites More sharing options...
Toothless_saw Posted January 7, 2011 Share Posted January 7, 2011 i'd go with the first option. Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2609592 Share on other sites More sharing options...
Necris Posted January 8, 2011 Author Share Posted January 8, 2011 Yes I favoured the first as a stark contrast to the marines dark demeanour Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2610290 Share on other sites More sharing options...
Grey Hunter Ydalir Posted January 9, 2011 Share Posted January 9, 2011 Isn't there already a Void Walkers chapter? Or is it a Warband? Or am I going crazy? Probably the latter, in retrospect. Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2611188 Share on other sites More sharing options...
Blacklight Posted January 9, 2011 Share Posted January 9, 2011 Isn't there already a Void Walkers chapter? Or is it a Warband? Or am I going crazy? Probably the latter, in retrospect. I didn't see anything with Void in it on the List of Space Marine Chapters on the Lexicanum, but then again I'm not sure how often that gets updated. I also did a search on the LA forum and I saw Void Wolves, Void Reavers, etc. but I didn't see anything with Void Walkers in it. Should be in the clear unless someone speaks up. Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2611285 Share on other sites More sharing options...
Necris Posted January 9, 2011 Author Share Posted January 9, 2011 I'm a little worried now, hopefully no one will speak up Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2611769 Share on other sites More sharing options...
Necris Posted January 10, 2011 Author Share Posted January 10, 2011 Added Origins I'm actually tempted by combining the lighter shades from Option 4 with the blue of Option 1 what do people think? Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2612869 Share on other sites More sharing options...
Chapter Master Ignis Domus Posted January 10, 2011 Share Posted January 10, 2011 First, I recommend reading the Guide to DIYing stickied at the top of the Liber. This line sounds familiar... It's as if I type it all the time. Now following the tragic loss of their homeworld they have reformed as the Void Walkers and the chapter has changed from their original self, a darkness has settled in the hearts of the Void Walkers a sinister bitterness that causes the marines to distance themselves from other chapters yet they still fight in the Emperor’s name coming like heralds of death from the void. Bam! Their homeworld suddenly exists and is dead. I might establish that they have a homeworld and how the homeworld died first. Also, when did this happen? The Void Walkers can trace its linage back to the 13th founding though little is known of origins save for the conjecture and scepticism that surrounds the 13th Founding. Known as the Dark Founding, none now can tell the details of the chapter’s formation, the reasons for their founding or even the names of the cadre of marines selected as the first Master’s of the Chapter. I don't recommend-correction, I highly advise against with fervent zeal doing an unknown geneseed. First, a Primarch, a demigod in his own right is so much cooler than a seven-letter word. I mean, Russ could beat it up with no legs and half an arm while tied to a sinking bomb and being shot at by large scary things. Primarchs are just that cool. Second, it's almost impossible to not know geneseed. The Adeptus Mechanicus keeps extensive records and they're good at keeping those. They've been doing this for almost ten millennia. I think they've figured it out. Also, it's easy to narrow down the possible geneseed if you look at missing organs. What is known of the Chapter is the demeanour of the Marines and the brotherhood they shared with their cousins. The marines of the Storm Walkers were noted as calm strategists and skilful ambassadors of the Imperiums might and power, they were held in high regard as Emissaries for Imperial Rule and often Honour Guard details of the Storm Walkers could be found leading missions of import across the Imperium. However as an almost mirror of their calm exterior in battle the Storm Walkers were wild and destructive like a hurricane of war and vengeance they descended upon the enemies of mankind. Whoah! Whoah! Wait a second! Who are the Storm Walkers? Maybe they're an alter ego like Batman and Bruce Wayne. :P Don't worry, just a minor error, not life-changing or anything. And also, if they have a stormy personality, they don't seem like they'd make good ambassadors. I know you explain that, but it still seems a bit off. Your chapter, though. In the years of the 19th Founding the chapter suffered a great lost, attacked by the nefarious Dark Eldar the chapters homeworld was destroyed after a black hole was created from their Homeworlds sun, the surviving marines under the leadership of their remaining masters petitioned the High Lords to rename themselves as Void Walkers in recognition of their status as a fleet based force. Oh, I get it now. Ignore the Storm Walkers comment, but I might explain that they were originally Storm Walkers a bit earlier. I like the black hole. Very creative. I may start purging the enemies of the Imperium with that. Hopefully the event horizon isn't too close. Otherwise, your entire chapter is dead. Actually, you would have to be pretty far from the event horizon, because that's when light can't escape. Something however changed in the marines of the newly formed Void Walkers, a sinister nature had set in the hearts of the marines and they became as cold and unforgiving as the Void that surrounded their ships, they have also become withdrawn and reclusive, now the Void Walkers missions are ones of retribution and war and no longer do they act of Emissaries instead they throw themselves in the act of punishing the wayward and the enemies of mankind with a cold viciousness that has not gone unnoticed by watchful eyes. Are the watchful eyes happy or sad? What does this mean? Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2612898 Share on other sites More sharing options...
Necris Posted January 11, 2011 Author Share Posted January 11, 2011 Now following the tragic loss of their homeworld they have reformed as the Void Walkers and the chapter has changed from their original self, a darkness has settled in the hearts of the Void Walkers a sinister bitterness that causes the marines to distance themselves from other chapters yet they still fight in the Emperor’s name coming like heralds of death from the void. Bam! Their homeworld suddenly exists and is dead. I might establish that they have a homeworld and how the homeworld died first. Also, when did this happen? I'm currently working on their Homeworld section but their homeworld died at some point around the 19th founding I'll detail that more in the homeworld section The Void Walkers can trace its linage back to the 13th founding though little is known of origins save for the conjecture and scepticism that surrounds the 13th Founding. Known as the Dark Founding, none now can tell the details of the chapter’s formation, the reasons for their founding or even the names of the cadre of marines selected as the first Master’s of the Chapter. I don't recommend-correction, I highly advise against with fervent zeal doing an unknown geneseed. First, a Primarch, a demigod in his own right is so much cooler than a seven-letter word. I mean, Russ could beat it up with no legs and half an arm while tied to a sinking bomb and being shot at by large scary things. Primarchs are just that cool. Second, it's almost impossible to not know geneseed. The Adeptus Mechanicus keeps extensive records and they're good at keeping those. They've been doing this for almost ten millennia. I think they've figured it out. Also, it's easy to narrow down the possible geneseed if you look at missing organs. thats the beauty of the 13th founding nothing is known about the chapters founded, it's the only founding where the ad mech don't have the gene data, and all records for what ever reason have been lost or destroyed What is known of the Chapter is the demeanour of the Marines and the brotherhood they shared with their cousins. The marines of the Storm Walkers were noted as calm strategists and skilful ambassadors of the Imperiums might and power, they were held in high regard as Emissaries for Imperial Rule and often Honour Guard details of the Storm Walkers could be found leading missions of import across the Imperium. However as an almost mirror of their calm exterior in battle the Storm Walkers were wild and destructive like a hurricane of war and vengeance they descended upon the enemies of mankind. Whoah! Whoah! Wait a second! Who are the Storm Walkers? Maybe they're an alter ego like Batman and Bruce Wayne. :) Don't worry, just a minor error, not life-changing or anything. And also, if they have a stormy personality, they don't seem like they'd make good ambassadors. I know you explain that, but it still seems a bit off. Your chapter, though. I think I was going from extremes of personality while inactive they are like a calm breeze but in battle they are a hurricane In the years of the 19th Founding the chapter suffered a great lost, attacked by the nefarious Dark Eldar the chapters homeworld was destroyed after a black hole was created from their Homeworlds sun, the surviving marines under the leadership of their remaining masters petitioned the High Lords to rename themselves as Void Walkers in recognition of their status as a fleet based force. Oh, I get it now. Ignore the Storm Walkers comment, but I might explain that they were originally Storm Walkers a bit earlier. I like the black hole. Very creative. I may start purging the enemies of the Imperium with that. Hopefully the event horizon isn't too close. Otherwise, your entire chapter is dead. Actually, you would have to be pretty far from the event horizon, because that's when light can't escape. The very first paragraph states that they were originally the Storm Walkers but hey that's easily missed Again I'll explain the death of their world more in the homeworld section again. Something however changed in the marines of the newly formed Void Walkers, a sinister nature had set in the hearts of the marines and they became as cold and unforgiving as the Void that surrounded their ships, they have also become withdrawn and reclusive, now the Void Walkers missions are ones of retribution and war and no longer do they act of Emissaries instead they throw themselves in the act of punishing the wayward and the enemies of mankind with a cold viciousness that has not gone unnoticed by watchful eyes. Are the watchful eyes happy or sad? What does this mean? I don't know you's have to ask the Inquisition but I'll edit the statement more to reflect that Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2613063 Share on other sites More sharing options...
NightrawenII Posted January 11, 2011 Share Posted January 11, 2011 Nice concept, some good ideas. Only two comments: #A Their relationship with Storm Walkers is somewhat confusing. #B The use of 19th Founding as a time reference. We don't know when the 19th Founding has taken the place, so it's rather unclear and strange reference. Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2613215 Share on other sites More sharing options...
Necris Posted January 11, 2011 Author Share Posted January 11, 2011 The Storm Walkers was the chapters original name which was changed at the time of another founding to the Void Walkers I'll look into changing the founding from the 19th to one with a set date Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2613232 Share on other sites More sharing options...
lee265 Posted January 11, 2011 Share Posted January 11, 2011 For painting use option 1,3 or blacklights at least that is my vote. Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2613737 Share on other sites More sharing options...
Necris Posted January 12, 2011 Author Share Posted January 12, 2011 I'm going to use option 1 as I'm also doing a lost and the dammed army with with alpha legion so that's a lot of blue in various shades plus the addition of some of the other pre heresy traitor legions too Oh and I added the homeworld section let me know what you think? Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2614762 Share on other sites More sharing options...
NightrawenII Posted January 14, 2011 Share Posted January 14, 2011 The marines of the Storm Walkers were noted as calm strategists and skilful ambassadors of the Imperiums might and power, they were held in high regard as Emissaries of the Imperial Rule and detachments of the Storm Walkers could be often found leading missions of importance across the Imperium. - some corrections - Also, I don't quite understand the ambassador part, the Imperium's outer politics is "Kill the mutant, purge the alien, burn the heretic." So as the ambassadors of the Imperium, they would be sent to Burn, Maim and Kill. :D In the years of M36 at the time of the 19th Founding the chapter suffered a great lost... - Why is the 19th Founding so important to warrant a mention? Name: Chertan IV ++Destroyed++ Segmentum: Segmentum Obscurus Sector: Culona Sector Subsector: Procella Subsector System: Chertan System Population: 20,000,000 Affiliation: Imperium Class: Former Mining World / Now Civilised World Tithe Grade: Adeptus Non Current Status: Lost to the Void - Unnecessary informations. See below. The Surface of Chertan IV is... *snip* Under the guidance of the Ultramarines the world was brought into compliance the populace eager for the protection of the Imperium. - Unnecessary details. - What you need to do here is tell us what was Chertan IV about, how it was lost and what effect it has on Chapter. You can add the drums&fanfares, but after explaining these points and in *sensible* manner. ... was able to deployed an unknown weapon against the Chertan Systems Star causing it's core to collapse and bring about the birth of a black hole. - What about turning the star into supernova? It's certainly easier ans faster. As the refugee fleet moved from the dying system the strike cruiser carrying Chapter Master Gavel and the entire second company turned and fired their engines sending the ship hurtling towards the fleet of Dark Eldar ships - Why 2nd Co.? In a final transmission to the Chapter Masters spread across the refugee fleet Chapter Master Gavel swore to see the weapon that had killed the star of their homeworld destroyed and turned the nose of the enemy flagship into the heart of the black hole, he fired the engines pushing them beyond their limits and drove the Dark Eldar ship into the very eye of the hole, the last any of his marines saw was the blossom of an explosion before the ship was swallowed. - 1st, we are talking about DEldar ship, it's unlikely that the marines will have the knowledge to "fire the engines". - 2nd, What is doing the rest of the fleet? ... the request was granted and the Void Walkers were reborn of the 19th Founding. - Why? Link to comment https://bolterandchainsword.com/topic/218820-ia-the-void-walkers-version-1/#findComment-2617454 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.