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Company Veteran Squad


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Hey all I haven't used a veteran squad yet, but I was just wondering if this would be a decent set up for tank busting. (Using Codex DA)

 

5 Vets xxpts

2 Combi Meltas xxpts

1 Meltagun xxpts

2 with combat shields and power weapons xx+xx

 

Total pts 170. plus add a Rhino possibly attach HQ

 

Reasoning behind the combat shields and power weapons is to have a CC buffer if I get attacked after getting rid of a tank. Or making the group useful if there aren't any tanks left.

 

Is this group too costly? Would it be effective? How much of a point game would you use this.

 

I hope this isn't too broad of a question.

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I have had good success with 5man squad with 4combi-meltas and 1 meltagun in a droppod.

Drop it on a IG artillery position , fire all meltas on the biggest target, usually one of the vets survive, so you get to shoot your meltagun twice.

 

 

I thought you could only take up to 3 Combi Meltas and 1 regular. Im at work and don't have dex with me right now.

Hey all I haven't used a veteran squad yet, but I was just wondering if this would be a decent set up for tank busting. (Using Codex DA)

 

5 Vets xxpts

2 Combi Meltas xxpts

1 Meltagun xxpts

2 with combat shields and power weapons xx+xx

 

Total pts 170. plus add a Rhino possibly attach HQ

 

Reasoning behind the combat shields and power weapons is to have a CC buffer if I get attacked after getting rid of a tank. Or making the group useful if there aren't any tanks left.

 

Is this group too costly? Would it be effective? How much of a point game would you use this.

 

I hope this isn't too broad of a question.

Drop the combat shields, they are absolutely useless. No save is better than a 6++ if it means 10 points. I like the idea of this, but add 5 guys and add a thunderhammer. You can either combat squad into a CC squad and an AT squad or stick together or whatever. I also highly doubt 2 combi meltas and a melta gun will get rid of all enemy tanks.

Hey all I haven't used a veteran squad yet, but I was just wondering if this would be a decent set up for tank busting. (Using Codex DA)

 

5 Vets xxpts

2 Combi Meltas xxpts

1 Meltagun xxpts

2 with combat shields and power weapons xx+xx

 

Total pts 170. plus add a Rhino possibly attach HQ

 

Reasoning behind the combat shields and power weapons is to have a CC buffer if I get attacked after getting rid of a tank. Or making the group useful if there aren't any tanks left.

 

Is this group too costly? Would it be effective? How much of a point game would you use this.

 

I hope this isn't too broad of a question.

Drop the combat shields, they are absolutely useless. No save is better than a 6++ if it means 10 points. I like the idea of this, but add 5 guys and add a thunderhammer. You can either combat squad into a CC squad and an AT squad or stick together or whatever. I also highly doubt 2 combi meltas and a melta gun will get rid of all enemy tanks.

 

I am sure they wouldn't either. I have other AT support. Thanks for everyones' suggestions!

Actually, the Dark Angel Storm Shields provide a 5++ and they are cheapter than 10 pts apiece, though I hesitate to give the exact pts value.

No, storm shields are a 4++ in close combat. Combat shields are a 5++ in close combat.

5 points is not worth it.

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