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New FAQs on the GW website


JamesI

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The term "placed in Reserve" is a different "mechanic" from being deployed isn't it? An interpretation can therefore be as others have suggested - that whilst in Reserve squads have to remain complete (i.e. no Combat Squadding), but when you deploy you are no longer in Reserve and so you may then Combat Squad. Just a stab in the dark so to speak...
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Q: Can you take a Drop Pod with a 10-man squad and

then put a combat squad in it, deploying the other combat

squad on the table, or leave it in reserve but not in the

Drop Pod? (p32)

A: No, because squads that are placed in reserve may not

break down into combat squads.

 

This is not a change at all. You never could combat squad in reserves before, this just clarifies it. This is exactly why you make one reserves roll for a 10 man squad and then combat squad at deployment. All this clarified is that you cannot combat squad, deploy half and deep strike the other half, and we already knew that.

 

You cannot combat squad any squad that is in reserves, ever. You can combat squad a 10 man squad at the time of their deployment. Mutually exclusive.

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But that's not what they wrote, so I suppose, by RaW, what I think is moot. ^_^

 

it doens't change when you make a combat squad, on deployment, it clarifies that you can't combat squad them off the table to put half in a transport and walk the rest on.

 

I agree if the transport is already on the table. However, if you deploy the entire squad and the transport at the same time, it would be fine to have 5 in and 5 out. The rules do state they may be deployed in seperate locations.

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The FAQ explicitly states you can't combat squads held in reserve. There is no getting around it now.

 

G ^_^

 

and you can't

 

when they are in reserve you can't combat squad them.

 

when you deploy them you can.

 

It's not changing any rule. you can't split them before you deploy them, IE while they are being held in reserves.

 

You can split them on deployment, even from reserves, just not while they are in reserve.

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...

You cannot combat squad any squad that is in reserves, ever. You can combat squad a 10 man squad at the time of their deployment. Mutually exclusive.

Actually, when you put it like that it kind of makes sense.

 

But if this is really what the FAQ answer was supposed to do then GW missed it big. Either way GW intended it I think they need a quick clarification and unless/until they do, odds are reserved units can't ever combat squad. ^_^

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If a unit can deploy from reserve then combat squad, why do we have a rule specifically allowing combat squadding out of a drop pod. Seems pretty unnecessary to me.

I've always assumed this is because such a unit "deploys" into the drop pod, and since a transport can only carry one unit they get the option to combat squad when disembarking from the drop pod. If so then it doesn't necessarily change much in this case I think.

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The FAQ explicitly states you can't combat squads held in reserve. There is no getting around it now.

 

G :D

 

and you can't

 

when they are in reserve you can't combat squad them.

 

when you deploy them you can.

 

It's not changing any rule. you can't split them before you deploy them, IE while they are being held in reserves.

 

You can split them on deployment, even from reserves, just not while they are in reserve.

 

You are basically rewriting the rules. There is no question.

 

G :(

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From your interpretation black orange you have changed the rules. The faq just clarifies what everyone should already know... you can't combat squad a unit STILL in reserves. But after deployment.

 

So this means no squad half in drop pod/half walking on the board from reserves making ONE reserve roll. Understand?

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Thanks James1. I don't mean to ruffle feathers by the way. It's just I've been playing in this hobbie for over a decade. And unfortunately I'm used to seeing a lot of poor wording and dropped balls from GW's game rules. But the one rule we should all remember is the one to first have fun. :)
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This thread reminds me of the panic when the FAQ came out regarding vehicles that moved flat out being destroyed on the same turn killing all passengers :D

 

Take a deep breath, step back and see it's anwering a question that the answer to was already printed on the pages - but needed a little clarification for some people to comprehend.

 

Where the previous panic hinged on the GW's use of the word 'turn', this hinges on the confusion around GW's use of the word 'deployment', which has forever been pretty annoyingly vague.

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