Isiah Posted January 14, 2011 Share Posted January 14, 2011 For those who haven't seen it, yes version 40K Rulebook FAQ v1.2 is up. Haven't had time to study it fully but there are a few new pink paragraphs in there that are in addition to the V1.1 FAQ dated 16th November 2010. Cheers I Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/ Share on other sites More sharing options...
JamesI Posted January 14, 2011 Share Posted January 14, 2011 A few of the discussions at the OR are solved with the new FAQs. POTMS and smoke as an example (not legal). Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2617357 Share on other sites More sharing options...
Grey Mage Posted January 14, 2011 Share Posted January 14, 2011 This part has to be my favorite though: Q: If an Independent Character is going to begin a gamejoined to a unit when should this be done? (p48) A: You should nominate which Independent Characters are joining units at the start of deployment before you place any units on the board. Note that this should be done before you nominate which units are being held in Reserve, Deep Strike or are Outflanking etc. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2617493 Share on other sites More sharing options...
Race Bannon Posted January 14, 2011 Share Posted January 14, 2011 Well, Marneus' GoW issue was solved: causing Fearless = no. Thank the Emperor. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2617498 Share on other sites More sharing options...
Seahawk Posted January 14, 2011 Share Posted January 14, 2011 It doesn't cause Fearless true...but does it still count as "automatically passing a morale test by some other means"? That wasn't necessarily answered, nor does this one apply to any other unit but Calgar's...would it have been so hard to just say "Any unit using Calgar's God of War does not count as "automatically passing a morale test." Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2617531 Share on other sites More sharing options...
Grey Mage Posted January 14, 2011 Share Posted January 14, 2011 Dont worry, your not alone- The SW FAQ specificly mentions Saga of the Hunter being used to allow an IC to outflank with Wolf Scouts.... and doenst mention the issue of wich table to use that has my LGS divided. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2617551 Share on other sites More sharing options...
greatcrusade08 Posted January 14, 2011 Share Posted January 14, 2011 Q: Does a unit being transported by a vehicle that hasarrived by Deep Stike that turn also count as having arrived by Deep Strike? (p95) A: Yes. which means that the INQ unit that can target DSing units can also target any unit coming out of a drop pod or LSS etc Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2617983 Share on other sites More sharing options...
Frosty the Pyro Posted January 14, 2011 Share Posted January 14, 2011 Q: Does a unit being transported by a vehicle that hasarrived by Deep Stike that turn also count as having arrived by Deep Strike? (p95) A: Yes. which means that the INQ unit that can target DSing units can also target any unit coming out of a drop pod or LSS etc They always could, however as per the INQ FAQ, its an eith or. They may choose to fire at teh drop pod OR the unit that disembarks from it, but not both. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618083 Share on other sites More sharing options...
breng77 Posted January 14, 2011 Share Posted January 14, 2011 calgar does not count as automatically passing because you can choose to fail :mellow: Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618147 Share on other sites More sharing options...
Grey Mage Posted January 15, 2011 Share Posted January 15, 2011 calgar does not count as automatically passing because you can choose to fail <_< Do we really want to get into this one again? Because automaticly passing doesnt have to mean without choice- for example calgar allows you to pass automatically- ie without a dice roll. If you have a flamer and you shoot at a unit the models underneath are hit automatically- even though you could have chosen not to shoot it at all. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618548 Share on other sites More sharing options...
Wildfire Posted January 15, 2011 Share Posted January 15, 2011 This part has to be my favorite though: Q: If an Independent Character is going to begin a gamejoined to a unit when should this be done? (p48) A: You should nominate which Independent Characters are joining units at the start of deployment before you place any units on the board. Note that this should be done before you nominate which units are being held in Reserve, Deep Strike or are Outflanking etc. Care to explain why? Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618715 Share on other sites More sharing options...
Grey Mage Posted January 15, 2011 Share Posted January 15, 2011 Because, its simple, elegant, and stops all the arguments about Shrike. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618735 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted January 15, 2011 Share Posted January 15, 2011 My own personal favourite is this little gem. The final nail in the coffin for a RAI (by which he means RAIWT) player I know. :D Q: What is meant when the term ʻturnʼ is used? (p9)A: Whenever the word turn is used it means player turn. Otherwise it will clearly state game turn. In a complete game turn both players get a player turn. Hence one game turn will comprise two player turns. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618861 Share on other sites More sharing options...
Seahawk Posted January 15, 2011 Share Posted January 15, 2011 The best part is that one is copy/paste from the rulebook. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618875 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted January 15, 2011 Share Posted January 15, 2011 The best part is that one is copy/paste from the rulebook. Yes, but as he kept nagging about logic and how thinking the "turn" in "what happens when a transport moves flat out and is destroyed in the same turn" doesn't mean game turn was illogical. *sigh* At least now I can point to a FAQ and not just the rulebook. His response when I showed it to him? He called it stupid. :rolleyes: Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618965 Share on other sites More sharing options...
Grey Mage Posted January 15, 2011 Share Posted January 15, 2011 One of my favorite lines: "I'm not sure your stupidity is your fault. Though it damn well is your responsibility." Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2618967 Share on other sites More sharing options...
SeattleDV8 Posted January 15, 2011 Share Posted January 15, 2011 LOL, thank you for my new Sig. Classic line. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2619027 Share on other sites More sharing options...
Wildfire Posted January 15, 2011 Share Posted January 15, 2011 Because, its simple, elegant, and stops all the arguments about Shrike. That's what I figured. Just wanted to make sure there wasn't some other issue I wasn't aware of. Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2619287 Share on other sites More sharing options...
Marshal Wilhelm Posted January 15, 2011 Share Posted January 15, 2011 The best part is that one is copy/paste from the rulebook. Yes, but as he kept nagging about logic and how thinking the "turn" in "what happens when a transport moves flat out and is destroyed in the same turn" doesn't mean game turn was illogical. *sigh* At least now I can point to a FAQ and not just the rulebook. His response when I showed it to him? He called it stupid. :pirate: Don't worry bro. He doesn't have to like it or even get it. He just has to obey it. ;) :lol: The more he gets exposed to how GW thinks, the more he'll be able to 'get with it' on future rules queries. GW has a cultural thinking and you become familiar with it over time ^_^ Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2619314 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted January 15, 2011 Share Posted January 15, 2011 The more he gets exposed to how GW thinks, the more he'll be able to 'get with it' on future rules queries. GW has a cultural thinking and you become familiar with it over time :whistling: You'd think a good 4 years would do the trick. Then again, he's the sort who quotes statistics and tries to teach others (who've been in the hobby longer than him) army building at the drop of a hat... Link to comment https://bolterandchainsword.com/topic/219460-new-40krulebook-faq/#findComment-2619448 Share on other sites More sharing options...
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