Jump to content

Angels of Retribution


Marshal Rohr

Recommended Posts

Origins:

-Founded in the 10th Founding

-First Chapter master was a member of the Iron Lions

-Geneseed was taken from a mixture of the Dark Angels and their successors

-First Century of Combat were fought beyond the edges of the Imperium against unknown alien entities

-After the Chapter returned they fell upon renegade Imperial worlds with unadulterated fury, putting entire worlds to the sword in matters of days, but never used exterminatus

 

Beliefs:

-Hold the Lion as the Emperor's Avenging Angel

-Firmly adhere to typical Dark Angels sturcture and inner-circle practices

-See themselves and all Astartes as actual angels transformed by the Emperor's benevolence

-frequently assault worlds they deem have broken levels of faith with the Emperor

-were reprimanded for their brutality during the Tyber Crusade by the Inquisition and Ecclesiarchy and spent a century on penitent crusade and forfeiture of their homeworld

-chapter cult is hard on purity and ruthlessly punishes deviance in worlds that do not conform

-see their divine purpose to cleanse the stars of heretics,r enegades, xenos, and mutants and actively seeks out battle with them

-sends envoys and scout teams to the worlds on their fleet's patrol route to infiltrate and test for deviance

-regard other chapters with cursory respect but maintains distance typical of Dark Angel successors

 

Combat Doctrine:

-Frequently employ air mobile tactics

-makes frequent use of assault formations and the 8th company deploys in the manner of other chapters 1st company, being dispersed throughout the battle companies

-9th Co is spread throughout the battle companies as well, never fighting together

-The Chapter is divided into codex approved self contained fighting units that deploy together

-low numbers of rhino chassis vehicles, high numbers of thunderhawks (and storm ravens if they are given to all chapters), few land raiders

-armored and mechanized warfare is infrequently used and missions that require such tactics are avoided by alterting the strategic level feild through bombardment and other unconventional means

-Scout teams and Squadrons from the 2nd Company are frequently sent to infiltrate loyal worlds to moniter cult activity, deviance in the population, and oppression by the upper classes

 

Organization

-Assualt squads are held in high regard by the chapter and the final stage in a marines training (Scout>DevRes>TacRes>BCTac or Dev>Assault Squad)

-Assault squads are viewed as the chapters knights and hold special rank outside the normal Scout>Brother>Veteran system within the chapter

-Deathwing is called the Archangels and Ravenwing is called Seraphs in the AoR

-The Chapter is run by 3 Grand Masters who form a council, Grand Master of the chapter is head of the council, GM of the Archangels his sword, GM of the Seraphs his eyes

- Typical 1 DW, 1 RW, 3 BC, 2 TacRes, 1 AsltCo, 1 DevRes, 1 Scout

-Very small Armory and Librarium, Normal Reclusium

-Chapter never separates more than two or three sectors apart, the majority of the time commiting the entire chapter to the same warzone

-The scout company operates weeks ahead of the main body infiltrating worlds and gathering intel

-Tactical Reserve Companies are frequently depolyed as space borne interdiction forces, and are experienced void fighters

-Archangels are housed on the Flagship with the

-Seraphs have a specialized strike cruiser outfitted for speed and intelligence gathering

 

 

Fleet

-2 relic Battlebarges (1st, 3rd, 4th, 5th Co)

-4 Strike Cruisers (2nd, 6th, 7th, and 10th Co)

-24 rapid strike vessels

 

 

 

Themes:

-God's angels sent to punish mankind

-Knights... obviously

-Pre-Heresy Dark Angels look

Link to comment
https://bolterandchainsword.com/topic/219894-angels-of-retribution/
Share on other sites

-Geneseed was taken from a mixture of the Dark Angels and their successors

 

Ahh a fellow disciple of El'Jonson.

 

 

-armored and mechanized warfare is infrequently used and missions that require such tactics are avoided by alterting the strategic level feild through bombardment and other unconventional means

 

I can just see that.

Lord General: Angels of retribution, armoured assault here.

 

* An hour later *

 

Lord General: Who bombarded that field?! Now we can't deploy armour there!

 

Angels of Retribution captain: Wasn't us...

Origins:

-Founded in the 10th Founding

-First Chapter master was a member of the Iron Lions

-Geneseed was taken from a mixture of the Dark Angels and their successors

-First Century of Combat were fought beyond the edges of the Imperium against unknown alien entities

-After the Chapter returned they fell upon renegade Imperial worlds with unadulterated fury, putting entire worlds to the sword in matters of days, but never used exterminatus

 

- Check

- I had hoped for "Iron Hippos" but I'm used to disappointment!

- Mixed? Why?

- If you fight for so long, eventually you know at least something of your adversary

- Ouch

 

Beliefs:

-Hold the Lion as the Emperor's Avenging Angel

-Firmly adhere to typical Dark Angels sturcture and inner-circle practices

-See themselves and all Astartes as actual angels transformed by the Emperor's benevolence

-frequently assault worlds they deem have broken levels of faith with the Emperor

-were reprimanded for their brutality during the Tyber Crusade by the Inquisition and Ecclesiarchy and spent a century on penitent crusade and forfeiture of their homeworld

-chapter cult is hard on purity and ruthlessly punishes deviance in worlds that do not conform

-see their divine purpose to cleanse the stars of heretics,r enegades, xenos, and mutants and actively seeks out battle with them

-sends envoys and scout teams to the worlds on their fleet's patrol route to infiltrate and test for deviance

-regard other chapters with cursory respect but maintains distance typical of Dark Angel successors

 

- "Big Pansy Boy" never was pushed hard by GW huh? :)

- Strange, why though?

- Redemptionists make strange bedfellows...

- Just because they were reprimanded, doesn't mean they have to be Penitent

- Check

- Not that unusual then

- Interesting...

- Even of other Successors?

 

Combat Doctrine:

-Frequently employ air mobile tactics

-makes frequent use of assault formations and the 8th company deploys in the manner of other chapters 1st company, being dispersed throughout the battle companies

-9th Co is spread throughout the battle companies as well, never fighting together

-The Chapter is divided into codex approved self contained fighting units that deploy together

-low numbers of rhino chassis vehicles, high numbers of thunderhawks (and storm ravens if they are given to all chapters), few land raiders

-armored and mechanized warfare is infrequently used and missions that require such tactics are avoided by alterting the strategic level feild through bombardment and other unconventional means

-Scout teams and Squadrons from the 2nd Company are frequently sent to infiltrate loyal worlds to moniter cult activity, deviance in the population, and oppression by the upper classes

 

- Check

- Why?

- Why?

- Makes sense to me, personally

- Why?

- Makes sense, tied to the previous point

- So they are still Ravenwing?

 

Organization

-Assualt squads are held in high regard by the chapter and the final stage in a marines training (Scout>DevRes>TacRes>BCTac or Dev>Assault Squad)

-Assault squads are viewed as the chapters knights and hold special rank outside the normal Scout>Brother>Veteran system within the chapter

-Deathwing is called the Archangels and Ravenwing is called Seraphs in the AoR

-The Chapter is run by 3 Grand Masters who form a council, Grand Master of the chapter is head of the council, GM of the Archangels his sword, GM of the Seraphs his eyes

- Typical 1 DW, 1 RW, 3 BC, 2 TacRes, 1 AsltCo, 1 DevRes, 1 Scout

-Very small Armory and Librarium, Normal Reclusium

-Chapter never separates more than two or three sectors apart, the majority of the time commiting the entire chapter to the same warzone

-The scout company operates weeks ahead of the main body infiltrating worlds and gathering intel

-Tactical Reserve Companies are frequently depolyed as space borne interdiction forces, and are experienced void fighters

-Archangels are housed on the Flagship with the

-Seraphs have a specialized strike cruiser outfitted for speed and intelligence gathering

 

- Why?

- Why?

- Council = fine. GM x 3 doesn't seem right; different titles would be cool but not all called "Grand Master"

- Why?

- Why?

- Why?

- If they don't operate apart by much, how does this work?

- Interesting notion

- With the... What?

- I originall though "Q-ship"

I think this could go in some good directions, but there are a few eye brow rises.

 

Origins:

-Founded in the 10th Founding

-First Chapter master was a member of the Iron Lions

-Geneseed was taken from a mixture of the Dark Angels and their successors

-First Century of Combat were fought beyond the edges of the Imperium against unknown alien entities

-After the Chapter returned they fell upon renegade Imperial worlds with unadulterated fury, putting entire worlds to the sword in matters of days, but never used exterminatus

A mixture of sources? No-one is fully sure how new chapters are made, but my personal guess is as few as possible sources are used. Unless it develops into something more, I don't see the need to mention this potentially brickwall topic. Again, with the unknown aliens, does this develop into anything with the chapter? Otherwise, it just looks like lazy writing. Why do they have to wait 100 years before they become themselves? Did they find something out there?

 

Beliefs:

-Hold the Lion as the Emperor's Avenging Angel

-Firmly adhere to typical Dark Angels sturcture and inner-circle practices

-See themselves and all Astartes as actual angels transformed by the Emperor's benevolence

-frequently assault worlds they deem have broken levels of faith with the Emperor

-were reprimanded for their brutality during the Tyber Crusade by the Inquisition and Ecclesiarchy and spent a century on penitent crusade and forfeiture of their homeworld

-chapter cult is hard on purity and ruthlessly punishes deviance in worlds that do not conform

-see their divine purpose to cleanse the stars of heretics,r enegades, xenos, and mutants and actively seeks out battle with them

-sends envoys and scout teams to the worlds on their fleet's patrol route to infiltrate and test for deviance

-regard other chapters with cursory respect but maintains distance typical of Dark Angel successors

Following the DA organisation makes sense, as do most of the other points here. "Test for Deviance" sounds like it could accidently lead to the falling of brothers. Do they watch carefully or do they try to entrap planets to put them to the sword?

Combat Doctrine:

-Frequently employ air mobile tactics

-makes frequent use of assault formations and the 8th company deploys in the manner of other chapters 1st company, being dispersed throughout the battle companies

-9th Co is spread throughout the battle companies as well, never fighting together

-The Chapter is divided into codex approved self contained fighting units that deploy together

-low numbers of rhino chassis vehicles, high numbers of thunderhawks (and storm ravens if they are given to all chapters), few land raiders

-armored and mechanized warfare is infrequently used and missions that require such tactics are avoided by alterting the strategic level feild through bombardment and other unconventional means

-Scout teams and Squadrons from the 2nd Company are frequently sent to infiltrate loyal worlds to moniter cult activity, deviance in the population, and oppression by the upper classes

It is very rare for the Reserve companies to deploy as one, their name kind of tells you what they do. Most of the time, they are supporting the Battle Companies and filling in the holes. Why not make the 1st Company an Assault Marine based company and change the 8th to an additional Tactical. This would mean the Assault Marines are all the more special. You could even only have Terminator Armour spread around and not for veterans.

 

 

Organization

-Assualt squads are held in high regard by the chapter and the final stage in a marines training (Scout>DevRes>TacRes>BCTac or Dev>Assault Squad)

-Assault squads are viewed as the chapters knights and hold special rank outside the normal Scout>Brother>Veteran system within the chapter

-Deathwing is called the Archangels and Ravenwing is called Seraphs in the AoR

-The Chapter is run by 3 Grand Masters who form a council, Grand Master of the chapter is head of the council, GM of the Archangels his sword, GM of the Seraphs his eyes

- Typical 1 DW, 1 RW, 3 BC, 2 TacRes, 1 AsltCo, 1 DevRes, 1 Scout

-Very small Armory and Librarium, Normal Reclusium

-Chapter never separates more than two or three sectors apart, the majority of the time commiting the entire chapter to the same warzone

-The scout company operates weeks ahead of the main body infiltrating worlds and gathering intel

-Tactical Reserve Companies are frequently depolyed as space borne interdiction forces, and are experienced void fighters

-Archangels are housed on the Flagship with the

-Seraphs have a specialized strike cruiser outfitted for speed and intelligence gathering

I don't like the name Archangels, it is very breaking for me. Two or Three sectors apart is quite close, especially when you are talking about 1/1000th of the Imperiums best fighting men. I would remove any kind of mention to a number and just say "They remain closer than the average chapter, never too far away to respond to each others calls".

 

Randomly for a DA chapter, there is no mention of the Fallen. I feel this is an important part of a DA chapter unless they do not know about it. But if they didn't know about the Fallen, they wouldn't know about an Inner Circle etc..

I think this could go in some good directions, but there are a few eye brow rises.

 

Origins:

-Founded in the 10th Founding

-First Chapter master was a member of the Iron Lions

-Geneseed was taken from a mixture of the Dark Angels and their successors

-First Century of Combat were fought beyond the edges of the Imperium against unknown alien entities

-After the Chapter returned they fell upon renegade Imperial worlds with unadulterated fury, putting entire worlds to the sword in matters of days, but never used exterminatus

A mixture of sources? No-one is fully sure how new chapters are made, but my personal guess is as few as possible sources are used. Unless it develops into something more, I don't see the need to mention this potentially brickwall topic. Again, with the unknown aliens, does this develop into anything with the chapter? Otherwise, it just looks like lazy writing. Why do they have to wait 100 years before they become themselves? Did they find something out there?

IA 9 outlines this as a new method by which Chapters are formed. Calling it 'whole cloth' meaning no ties to one specific chapter. The Fire Angels were drawn up like this and the Chapter training cadre was taking from several different UM successors, and this Chapter will follow that same pattern. I feel like it gives the chapter a 'fresh' feel while allowing me to customize the beliefs of the chapter.

 

Beliefs:

-Hold the Lion as the Emperor's Avenging Angel

-Firmly adhere to typical Dark Angels sturcture and inner-circle practices

-See themselves and all Astartes as actual angels transformed by the Emperor's benevolence

-frequently assault worlds they deem have broken levels of faith with the Emperor

-were reprimanded for their brutality during the Tyber Crusade by the Inquisition and Ecclesiarchy and spent a century on penitent crusade and forfeiture of their homeworld

-chapter cult is hard on purity and ruthlessly punishes deviance in worlds that do not conform

-see their divine purpose to cleanse the stars of heretics,r enegades, xenos, and mutants and actively seeks out battle with them

-sends envoys and scout teams to the worlds on their fleet's patrol route to infiltrate and test for deviance

-regard other chapters with cursory respect but maintains distance typical of Dark Angel successors

Following the DA organisation makes sense, as do most of the other points here. "Test for Deviance" sounds like it could accidently lead to the falling of brothers. Do they watch carefully or do they try to entrap planets to put them to the sword?

 

I see the chapter as a wild card, doing what it wants when it isnt engaged in a campaign. Thinks like anti-mutant pogroms, executing corrupt royals, killing disloyal populaces. Embodying the Emperor's Retribution. I havnt decided about the falling brothers, I dont want the brother to distrust each other, but I think it could be similar to the Templars who do the same thing. I see them gathering intel on worlds and worlds that show significant deviance will be attacked outright with no warning.

 

Combat Doctrine:

-Frequently employ air mobile tactics

-makes frequent use of assault formations and the 8th company deploys in the manner of other chapters 1st company, being dispersed throughout the battle companies

-9th Co is spread throughout the battle companies as well, never fighting together

-The Chapter is divided into codex approved self contained fighting units that deploy together

-low numbers of rhino chassis vehicles, high numbers of thunderhawks (and storm ravens if they are given to all chapters), few land raiders

-armored and mechanized warfare is infrequently used and missions that require such tactics are avoided by alterting the strategic level feild through bombardment and other unconventional means

-Scout teams and Squadrons from the 2nd Company are frequently sent to infiltrate loyal worlds to moniter cult activity, deviance in the population, and oppression by the upper classes

It is very rare for the Reserve companies to deploy as one, their name kind of tells you what they do. Most of the time, they are supporting the Battle Companies and filling in the holes. Why not make the 1st Company an Assault Marine based company and change the 8th to an additional Tactical. This would mean the Assault Marines are all the more special. You could even only have Terminator Armour spread around and not for veterans.

 

I view the Codex as an all encompassing book with multitudes of ideas. This being one of them. I want the Chapter to be Dark Angels in the sense 100+ Terminators are the first company, 100+ Bikers are the 2nd. But the fleet based nature would see the Chapter broken up in its ability to deploy forcing them to alter their organization, within codex boundaires, essentially each battle company goes to war reinforced with a contingent of assault and devastator marines from the reserve companies similar to how a Ultramarine BC might do the same. The two tactical reserve companies will secure the flanks of the fleet and interdicting escaping ships, things like that.

 

The assault marines themselves are no more skilled than any other chapter's, but the way the are viewed by the AoR as a whole is different. They arn't 'veterans' in the TT sense, just honored brothers given the duty of spearheading the AoR attacks.

 

It looks a little sparse and scatter brained right now, becuase it is, but I will tie it together plausibly in the future.

 

 

Organization

-Assualt squads are held in high regard by the chapter and the final stage in a marines training (Scout>DevRes>TacRes>BCTac or Dev>Assault Squad)

-Assault squads are viewed as the chapters knights and hold special rank outside the normal Scout>Brother>Veteran system within the chapter

-Deathwing is called the Archangels and Ravenwing is called Seraphs in the AoR

-The Chapter is run by 3 Grand Masters who form a council, Grand Master of the chapter is head of the council, GM of the Archangels his sword, GM of the Seraphs his eyes

- Typical 1 DW, 1 RW, 3 BC, 2 TacRes, 1 AsltCo, 1 DevRes, 1 Scout

-Very small Armory and Librarium, Normal Reclusium

-Chapter never separates more than two or three sectors apart, the majority of the time commiting the entire chapter to the same warzone

-The scout company operates weeks ahead of the main body infiltrating worlds and gathering intel

-Tactical Reserve Companies are frequently depolyed as space borne interdiction forces, and are experienced void fighters

-Archangels are housed on the Flagship with the

-Seraphs have a specialized strike cruiser outfitted for speed and intelligence gathering

I don't like the name Archangels, it is very breaking for me. Two or Three sectors apart is quite close, especially when you are talking about 1/1000th of the Imperiums best fighting men. I would remove any kind of mention to a number and just say "They remain closer than the average chapter, never too far away to respond to each others calls".

 

Randomly for a DA chapter, there is no mention of the Fallen. I feel this is an important part of a DA chapter unless they do not know about it. But if they didn't know about the Fallen, they wouldn't know about an Inner Circle etc..

 

The hunt for the Fallen will be mentioned but it wont be an overriding theme, just part of the whole. Like the reason the chapter stays so close is so if they do turn up a Fallen, they all double time to where he is, ruin all transportation, put some psychic voodoo down to keep them from Warping away, and then try to capture it. If it looks like he will get awat they just burn the planet. I suspect the Dark Angels wont like that, no confession and all, but the AoR probobaly wont care.

 

When I get home I'll post some in depth responses and rough drafts for the various sections.

 

Capt JJ: Meet the first of our loyalists.

Assualt squads are held in high regard by the chapter and the final stage in a marines training (Scout>DevRes>TacRes>BCTac or Dev>Assault Squad)

-Scout teams and Squadrons from the 2nd Company are frequently sent to infiltrate loyal worlds to moniter cult activity, deviance in the population, and oppression by the upper classes

 

Hmm, sounds like my Chapter :lol:

 

Very small Armory and Librarium, Normal Reclusium

 

How did this come to be?

-First Century of Combat were fought beyond the edges of the Imperium against unknown alien entities

 

Except beyond the edge of the Imperium also means beyond the light of the Astronomicon, which means they basically couldn't navigate...

 

Also, why would they be sent beyond the borders of the Imperium?

 

-Assualt squads are held in high regard by the chapter and the final stage in a marines training (Scout>DevRes>TacRes>BCTac or Dev>Assault Squad)

-Assault squads are viewed as the chapters knights and hold special rank outside the normal Scout>Brother>Veteran system within the chapter

 

Why?

 

* * *

 

Could be quite interesting. The DA don't often deal much with the Angels portion of their name, and it's interesting to see you do so.

For five thousand years the enigmatic Angels of Retribution have brought judgement upon those deemed impure and weak in the Emperor’s sight. What few records of the chapter exist indicate that the chapter was created in M35 during the 10th Founding, though these records are contradictory at best, and in some cases entirely false. The Grimoire of Urias the Black Angel provides the most complete record of the chapter, though many Imperial scholars have brought this ancient tome’s validity into question. The chapter has a troubled past, frequently coming into conflict with other institutions of the Imperium for their abrasive actions. The Ecclesiarchy has, on numerous occasions, filed grievance with the Chapter Master, the case once even coming before the lower tribunals of Terra. With their brother Astartes relationships are strained and often outright antagonistic. It was during the infamous Tyber Crusade that Grand Master Uzazael refused to commit his forces alongside the Heralds of War chapter after the Heralds captain led a strike force behind enemy lines to rescue an Imperial Emmissary the Angels of Redemption had deemed tainted. The lack of support led to the Herald’s of War suffering severe casualties in the remainder of the Crusade.

 

The chapter is fiercely independent, rarely responding to calls for aid or petitions to join Imperial Crusades. On more than one occasion the chapter has simply moved through a besieged sector lending no aid unless the Chapter Fleet is under attack. This practice stems from the chapter’s unique belief that the Astartes are the angels of the Imperium, sent to punish those who have broken faith or live unrighteously. Frequently the chapter will undertake anti-mutant pogroms or punitive crusades against worlds they have deemed disloyal or deviant. These self-imposed undertakings have seen the chapter almost declared renegade more than once, and it was only after the direct intervention of of a Legate-Inquisitor, that the chapter was told in no uncertain terms to cease the violence against loyal Imperial institutions or face retribution themselves. Though reports of the chapter continuing these banned practices continue, they cannot be verified as none live who can testify against the Chapter.

 

The Grimoire describes the chapter as having been founded by a training cadre drawn from multiple successors of the Dark Angels Legion, and the geneseed used to create the chapter was a standard gene-stock issue. Urias states that this was done specifically by the High Lords to stem the dependence upon the founding chapter that the successors of the Dark Angels exhibit. The chapter was granted lordship over a feudal world, Helix, in the Segmentum Tempestus at their founding. The world proved capable of producing the hardy specimens needed to become Astartes in high numbers and the chapter rarely fought at full strength. The Angels of Retribution continued to operate as a crusading chapter, returning to Helix once every ten years to refit and rearm their vessels as well as take on new recruits. The fortress-monastery was situated deep within the northern mountain ranges and contained advanced forges capable of producing the basic ‘Codex-pattern’ wargear used by Astartes chapters at an incredibly high rate and only the rarest of warmachines had to be procured from the Adeptus Mechanicus.

 

Organization

The Chapter follows the same heraldic and organizational patterns of the Dark Angels and their successors, with the special Deathwing and Ravenwing formations as the first and second companies, respectively. As with all Dark Angels successors the chapter maintains the capability to armor every warrior in the first company in the feared tactical dreadnaught armor. Each suit is a mobile shrine covered in illuminated script and depictions of the deeds of the wearers. The second company, known as the Seraphs, is given a much broader mission, frequently working with the 10th Company. The 2nd Company will range ahead of the Chapter Fleet onboard their augmented strike cruiser to gather intelligence and designate targets for the chapter to engage. Often the 10th and 2nd Company will secretly insert these teams onto worlds, loyalist and renegade alike. These teams spend weeks monitoring their targets, collecting intelligence on everything from troop movements to the private practices of Imperial Governors.

After the forfeiture of their homeworld the chapter was unable to produce much of the wargear needed and were forced to rely heavily on the Adeptus Mechanicus. This dependence has seen the chapter frequently aiding the Mechanicus in their wars and explorations for lost STC constructs. Though the chapter chafes at such dependence, they endure it stoically as the Emperor’s Will. Though the chapter still follows codex doctrine, the nature of their plight has seen them alter their combat doctrine to compensate. The chapter frequently relies on heavy orbital bombardments and airmobile warfare to compensate for their lack of heavy vehicles and mechanized capabilities. Denial is the main tactic used by the Angels of Redemption, forcing the enemy to engage them on their terms and under their conditions. If these conditions cannot be met the chapter will often refuse to commit their forces, seeking alternative means to force the enemy to capitulate or even destroying the entire world outright.

 

The chapter fleet is centered on their flagship, the Archangel, a venerable battlebarge predating the chapter’s founding. Unusually for a crusading chapter the chapter fleet is small in comparison to the massive warfleets of the Black Dragons or Iron Crusaders. Containing only two battlebarges, four strike cruisers, and two-dozen rapid strike vessels; the chapter fleet is forced to operate jointly or face being destroyed piecemeal. Though dispersed throughout the warzones the chapter commits its forces to, the fleet is never unable to regroup if attacked. The sixth and seventh companies have a place of pride within the chapter not normally associated with the tactical reserve companies. These companies fight from the two heavily armed strike cruisers that hold them. These companies almost exclusively acting as space-borne interdiction forces, and frequently are deployed as a dedicated boarding force during the chapter’s void wars. Given the dispersed nature of the chapter the eighth and ninth company have been dispersed amongst the battle companies similar to the first and tenth companies of a codex-adherent chapter, reinforcing them to facilitate extended operations during the planetary deployments of the chapter.

 

The chapter has many martial traditions not normally associated with the Dark Angels or their successors. The assault squads of the chapter are held in the highest esteem, with battle-brothers frequently competing in tournaments to earn a place amongst these venerated warriors. The Angels of Retribution see the assault squads as the ultimate manifestations of their chapter cult, and these brothers are given the rank of Knight-Brother to denote their special place within the chapter’s rank structure. The assault squads are frequently held in reserve and deployed directly into the thick of the fighting, the shock of their arrival and their fearsome appearance breaking the moral of the defenders. These warriors consider themselves to be set apart, the chosen few charged with delivering the final blow in the Emperor’s service.

 

Selected Battle Honors:

 

The Tyber Crusade

The Angels of Retribution were the first chapter to respond to Warmaster Tyber’s call for aid against the renegades of the Galilean Sector, deploying in chapter strength after returning from Helix. The chapter’s record during the war itself was exemplary, the 1st Company breaking the back of the renegades defense at the capital world allowing the Astral Hounds to kill the warp mad leader of the separatist forces. It was the aftermath that would see the name of the Angels of Retribution reviled. Once the Imperial Army Group had secured victory and began occupying the worlds of the Galilean sector to rebuild, the chapter began a systematic purging of the worlds deemed ‘beyond redemption’.

 

The first world to suffer their wrath was Justus Novem, a civilized world in the heart of the sector. Justus had been one of the few world to remain unconquered by the renegades during the war, but the hardships of the conflict had seen many turn to chem abuse and other worldly pastimes to ease the suffering. The productivity of the world was stagnant and the population was bitter and vocal against the oppression of the Imperium. Scout teams patrolled the world informing those that would listen to paint a winged sword above the door to their homes in blood, or suffer the wrath of the Emperor’s divine judgment. The population was given a single day to repent, and those true to the Emperor would be spared.

 

At midnight the following day the chapter deployed in force all across the planet, a single company in each of the cities and the slaughter began. The world had survived with a population of nearly six billion by the end of the war, barely a tenth of them survived the weeks following. Those that resisted condemned their neighbors and families to death. The chapter razed entire hab-blocks to cinders, hospitals had their doors sealed from the outside before being set on fire. The slaughtered continued until the Legate-Inquisitor assigned to the rebuilding of the sector intervened. The chapter was forced to desist or be destroyed by the might of the Imperial Navy. Reluctantly the Chapter complied and returned to orbit, to await judgment.

 

Grand Master Uzazael was tried before the Segmentum tribunal for overstepping his authority and found guilty. The Chapter Master was forced to forfeit his homeworld to the survivors of Justus Novem and take his Chapter on a penitent crusade for nearly two hundred years. The chapter chose the Ork Empire of Octavius as a target and the worlds within burned with their fury. Upon returning to the Imperium the chapter was granted full pardon and sent to the Segmentum Pacificus, where they could vent their vengeance on the worlds that had fallen away from the Imperium during the Macharian Heresies.

 

 


Im trying the IA9 format, but I dont really like how jumbled it makes everything. It rolls Origins, Geneseed, Homeworld, and Beliefs into one, and Combat Doctrine and Organization into the other side. The selected Battle Honors is great though. It gives people a precedent to include events that changed the chapter into a nice little section and the opportunity to showcase how the chapter fights.

Except beyond the edge of the Imperium also means beyond the light of the Astronomicon, which means they basically couldn't navigate...

Navigate in the way the Imperium relies on you mean. A ship could navigate, but would have to do it the "old way" and it take would take much longer as warp travel would not be available. :teehee:

 

@M2C - I am not a fan of the Dark Angels but i have to say this chapter have caught my attention. I very much like the fact your incorporating ideas from IA9 - hardly anyone does so its a refreshing change!

 

The chapter is fiercely independent, rarely responding to calls for aid or petitions to join Imperial Crusades. On more than one occasion the chapter has simply moved through a besieged sector lending no aid unless the Chapter Fleet is under attack.

I think that is pretty fair to be honest, i doubt a chapter would respond to everything, only things that suit their interests.

 

Containing only two battlebarges, four strike cruisers, and two-dozen rapid strike vessels

The power that are in those ships is enough to scare away all but the most determind attackers, i think it is a fairly realistically sized fleet.

Im trying the IA9 format, but I dont really like how jumbled it makes everything. It rolls Origins, Geneseed, Homeworld, and Beliefs into one, and Combat Doctrine and Organization into the other side. The selected Battle Honors is great though. It gives people a precedent to include events that changed the chapter into a nice little section and the opportunity to showcase how the chapter fights.

 

You're doing it wrong. :D It rolls all of them into one section, but you no longer are expected to include that information. You should not expect to include all the same information. Cut it down to the greatest hits, if you will. Explain what makes the Chapter unique, explain what that uniqueness looks like, knock off for lunch. Don't worry about fiddliness.

 

Also, I find Beliefs fits better into the Organization section.

I'll add to Octavulg's thoughts on the format, as I too do not like this new IA9/10 format. I like when the sections are exclusive and the contents of each relate to where they've been placed. It's interesting to note that this Chapter took its gene-stocks from multiple sources, and that their training cadre had Astartes from several Chapters then. There'd certainly be some tension in the early goings then, what with several Chapters' representatives clashing. Surely they wouldn't get along without quarreling. It's interesting to think that your fledging Chapter could incorporate some of its philosophies from diverse sources. That said, I want to see more on the Angels' beliefs and a look into their Chapter Cult. I find that to be an area that is very characterful for the most part and you haven't played that up all that much yet.

 

I do look forward to reading more on these guys, M2C, it's not a bad start at all! :teehee:

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.