Jump to content

The Stormchicken is coming.


Olgerth Istaarn

Recommended Posts

I'll be buying a kit for examination purposes.

 

Then I shall decide whether I reckon I could mod it with my fairly poor skills into a Stormbird for my Heresy Wolves, if it's a no then I'll just buy up a few for Apocalypse and paint them in Codex Grey...

The only thing I might use it for is modeling purposes. The thing's damned near useless. Basically, it's a cheap trick to sucker easily-distracted players into siphoning more money into GW's coffers.

 

I would have to disagree, respectfully. as a BA Player (How did i get in here?) i use a storm raven in every list i build. with Extra armor and a 4+ save when it it thrown 2 feet across the board, it is quite survivable. It then becomes a fire magnet, abrsorbing the opponents fire for a turn, and in my experiences, rarely destroyed. Next turn the nastyness inside (Plus a Dreadnought!) gets out in assault range and owns. It then turns into a great fire support role, poppin transports, tanks, whatever needs killin. I have had my stormraven destroyed a crapton fewer times than my land raiders. Don't let the AV 12 fool you, its a tough ol' bird!

 

Here is a Link to a great Tactica Article over in the BA section

As I'm not a religious follower of the internet, i'm a little unsure of jsut how the Stormdodo works - I thought it was BA only!?!?!?

 

There is a rumor that it will be released to all SM's in a Whit Dwarf.

 

Several people have said that it will be available to more than just Grey Knights and Blood Angels, but further info is at present unknown. On the other hand, subscriber copies of WD should start showing up very soon and that'll tell us once and for all I suspect.

 

As for would I use it? No, probably not. At 200-230 pts with trimmings, it's far to close to Land Raider city for me. Also, £41? You are joking, aren't you?

I would have to disagree, respectfully. as a BA Player (How did i get in here?) i use a storm raven in every list i build. with Extra armor and a 4+ save when it it thrown 2 feet across the board, it is quite survivable. It then becomes a fire magnet, abrsorbing the opponents fire for a turn, and in my experiences, rarely destroyed. Next turn the nastyness inside (Plus a Dreadnought!) gets out in assault range and owns. It then turns into a great fire support role, poppin transports, tanks, whatever needs killin. I have had my stormraven destroyed a crapton fewer times than my land raiders. Don't let the AV 12 fool you, its a tough ol' bird!

 

Here is a Link to a great Tactica Article over in the BA section

 

I dunno, mate. I've seen the tacticas, and in theory, they seem sound. As a Wolf, though, Ravens aren't anything horrendously scary. We have firepower to spare on 'em, and a Dread will last one round, maybe less in combat. For Wolves, we don't have the pure killpower of a Furioso (twin blood-talon) on our Dreads, and we have enough firepower on our Razors (and get three of them for about the same price as one BR) to match or exceed output from the BR, while simultaneously increasing target-saturation across the board (three targets instead of one, and when those are dropped, three more targets instead of two.) Statistically, in terms of Wolfosity, it's just better to run with Razors than a 200-point decoy.

 

elitest much?

 

It's only elitist if you're -not- better. :)

Im not a huge fan. I dont like the unit existing so Im not going to toss one into my lists.

 

Thats doesnt mean I cant see dozens of good tactical applications for this thing. In general though I see two basic ways a SW could run it:

 

1) Delivery- Keep it simple, keep it cheap. Extra Armor, at most one other upgrade. Boost forward, snag a turn 2 assault anywhere on the board with a full unit of Wolf Gaurd and a Lord and a Wolf Priest. This is for that 2500pt game where everyones bringing out the 'hammer units'. You could scale it down a bit and included it anything 1500pts and up of course.... Immunity to melta helps it move to stage 2:

 

2) Gunship- The stormraven has alot of firepower, and POTMS. Its a fast vehicle, so its offensive options are pretty sick actually. Just keep it moving and blast enemies with a TLMM, TLPC, etc. Pretty straightforward....

 

I mean, lets look at this a bit closer. A LRC is 260pts with a MM. Carries 16, solidly sturdy gunboat and deliveries a very solid CC punch where you need it. It carries 2 Hurricane bolters, TLAC, and MM eh?

 

Stormraven can carry a TLMM, TLAC, and 2 hurricane bolters, deliver 12+ Dreadnaught, for.... 230pts. More firepower, faster, cheaper.

 

Both of POTMS. Both are assault vehicles. One trades 2pts of armor on each facing for the ability to move 24" a turn while still being able to fire due to POTMS and gaining a 4+ save against 99% of the guns in the game and immunity to melta. It trades 3 pts of transport capacity for the ability to get a Dreadnaught into CC on turn 2.

 

I ask you- is that not a huge deal for the points? Is that not a very powerful unit?

 

So theyre useful... and?

 

Im just going to say this now- AV 12 isnt that bad. My other main army, Eldar, is chock full of AC 12 skimmers and they stay alive atleast as long as anything heavier with a good player at the helm. As SWs we have a couple of advantages though:

 

Firepower. The ability to bring more S7 and S8 firepower to the field than any other marine codex in a practical, useful manner is a powerful aid. A full salvo from a typhoon squadron should remove a Stormraven from the game, a broadside from some Long Fangs being nearly as effective for half the points.

 

Inversely this means against most armies out there, in the hands of a SW player, the Stormraven is more survivable pt for pt. Other peoples heavy weapon units are more expensive, and they seem uninclined to take large typhoon units. Instead they throw a couple single shots out each turn.... and this thing needs some focus fire, especially if its moving flat out. Melta is the primary tank killer in many marine armies... wich means its a missile launcher with a crappy range.

 

I actually think that short of a large squad of Vangaurd Vets *and their tripling the cost of this unit, if not quintupling it* that we could make the most use of this unit.

 

And frankly, its another reason I hope we dont get it. Were a strong army.... we dont need this unit. Its unbalancing enough in the hands of a BA player. The last thing I want to see is all the power-armored armies zooming around in fast skimmers.

Anyone else think it looks like the vehicle used in the movie "Pitch Black"?

 

Anyways. The Stormchicken is supposed to be used by the Grey Knights as well as the Blood Angels. According to the rumormill. I think it looks alright. Nice looking model. Would I use it with my wolves? Nope. Lets the BA come to me faster to die. I love it. Easily popped out of the sky first turn.

I would have to disagree, respectfully. as a BA Player (How did i get in here?) i use a storm raven in every list i build. with Extra armor and a 4+ save when it it thrown 2 feet across the board, it is quite survivable. It then becomes a fire magnet, abrsorbing the opponents fire for a turn, and in my experiences, rarely destroyed. Next turn the nastyness inside (Plus a Dreadnought!) gets out in assault range and owns. It then turns into a great fire support role, poppin transports, tanks, whatever needs killin. I have had my stormraven destroyed a crapton fewer times than my land raiders. Don't let the AV 12 fool you, its a tough ol' bird!

 

Here is a Link to a great Tactica Article over in the BA section

 

I dunno, mate. I've seen the tacticas, and in theory, they seem sound. As a Wolf, though, Ravens aren't anything horrendously scary. We have firepower to spare on 'em, and a Dread will last one round, maybe less in combat. For Wolves, we don't have the pure killpower of a Furioso (twin blood-talon) on our Dreads, and we have enough firepower on our Razors (and get three of them for about the same price as one BR) to match or exceed output from the BR, while simultaneously increasing target-saturation across the board (three targets instead of one, and when those are dropped, three more targets instead of two.) Statistically, in terms of Wolfosity, it's just better to run with Razors than a 200-point decoy.

 

elitest much?

 

It's only elitist if you're -not- better. ;)

 

I could see that, at the end of the day the problem is not the unit its the context it is used in. I see your point, and it is definitely valid. SW's play different than BA, and that gives them different ways of doing things. Furiosos definitely make it a better choice :)

Not too sure if it is something Wolves would regularly use, perhaps using them rarely on in the most dire circumstances. Also something worthy (I feel) is the Sr fast because of lucifer engines that all BA vehicles (bar LR's) or because it is fast in general?
Not too sure if it is something Wolves would regularly use, perhaps using them rarely on in the most dire circumstances. Also something worthy (I feel) is the Sr fast because of lucifer engines that all BA vehicles (bar LR's) or because it is fast in general?

The stormraven is fast. Lucifer engines are for Rhino based vehicles.

You see, it fits with what I want to theme my army perfectly...My Heresy era Great Company relies on delivering units with PRECISION (A Drop Pod is not precise...) and being relatively subtle about it (Leaving a Drop pod lurking about is not subtle at all), therefore this makes sense, even if it's just for delivering my Scout units.

 

Though I really would like to extend one stupidly and create a Storm Bird or three...

Is this something actually in the BA codex, or is this one of those lame ass additions from forgeworld?

Really?

 

No, I assure you its in their codex. No FW additions here. Surely youve heard something about it before.

 

When I call myself retarded or clueless in this hobby as I often do, it is not just self depreciating humor. I'm a relatively new player. I've played BA a couple of times but it was jumpacks once and a mech list the other time that didn't include this. While I am extremely knowledgeable about the SW codex, I have giant gaping holes in knowledge when it comes to almost ever other codex.

 

Thanks for answering though, because I'll pay attention to this thing. (I try to ignore the extra rules stuff from Forgeworld).

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.