Hear da Lamentation Posted January 21, 2011 Share Posted January 21, 2011 When you rapid fire with a plasmagun - how do you do the rolls to check if it "gets hot"? Do you 1. Roll each shot singly. If so, and you get a 1 on the 1st shot, but save - do you get to roll for second shot? 2. Roll both dice together. If so, if either dice gets a 1, do you still get the shot which hits, or do neither hit. My DW mate I played yesterday says you roll both together - either of them gets a 1 and you don't get to shoot at all and have to save. This seems the harshest of the possible options (unsurprisingly). My feeling is that it is option 1. Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/ Share on other sites More sharing options...
Grey Mage Posted January 21, 2011 Share Posted January 21, 2011 The latter. Roll both dice together. For each 1 that comes up you miss and get hot. This doesnt prevent you in any way from hitting with the other die. Gets hot no longer prevents you from shooting unless you are a blast weapon *like plasmcannons*. Pg. 31 of the core rulebook *BRB/BBB* covers all of this. Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2627786 Share on other sites More sharing options...
Fred Johnson the 3rd jr Posted January 21, 2011 Share Posted January 21, 2011 To be even more precise, if you have two identical troops in a unit with plasma guns and they both rapid fire, you roll two sets of two dice. You cannot just roll 4 dice at once, with all the dice the same color. If you look in the rulebook, Gets Hots ONLY can wound the person firing the weapon. So you need to know who rolled the one(s). If one gun rolls two ones, comes up snake eyes, then that specific model has to save two wounds. You DO NOT transfer one of the wounds to someone else in the same squad. That is actually explicitly against the rules. Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2627797 Share on other sites More sharing options...
Hear da Lamentation Posted January 21, 2011 Author Share Posted January 21, 2011 Thanks guys. I did read the rules on it - but it seemed a little ambiguous. Mind ... that was at 12am this morning after a few ales ! I'll re-read it more thoroughly. Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2627825 Share on other sites More sharing options...
Niiai Posted January 21, 2011 Share Posted January 21, 2011 I have a question: If 5 people shoot 2 plasma shots each, how do you do it? Do you roll 10 dice, or do your roll 2 x 5, once for each marine? Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2627944 Share on other sites More sharing options...
Fred Johnson the 3rd jr Posted January 21, 2011 Share Posted January 21, 2011 I have a question: If 5 people shoot 2 plasma shots each, how do you do it? Do you roll 10 dice, or do your roll 2 x 5, once for each marine? Legally, you have to do 2x5 (or 10 dice at once, with 5 pairs of different colors!). Remember, a Get's Hot only wounds the person firing that weapon. So anytime one gun rolls two Get's Hot, it can ONLY wound the model that fires it. You cannot give one of his Get's Hot wounds to someone else. If you roll all the dice together of all one color, there is no way to know who, if anyone, rolled two ones! If you rapid fire 6 combi-plasmas, odds of a snake-eyes result on one guy are about 1/6. So if you roll the wrong way (12 dice at once), 1 out of 6 times you will cause yourself trouble, and potentially lose two marines instead of the one you were supposed to. You could of course ignore this, roll everything all at once, and you opponent will thank you for giving yourself a slight disadvantage. Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2627956 Share on other sites More sharing options...
Niiai Posted January 21, 2011 Share Posted January 21, 2011 Cool. I don't mind my space marines blowing up, as long as they take something down with them. But cool, I have had trouble with that senario. Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2627963 Share on other sites More sharing options...
Hear da Lamentation Posted January 21, 2011 Author Share Posted January 21, 2011 Yeah - thanks again for the clarification there guys. LOL, with my plasma rolling I need the lesson. One of my plasma guys has killed himself on his 1st shot the last 4 games ! I played last night and my plasmacannon longfang rolled 3 1's on the trot (but luckily managed all saves). Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2628045 Share on other sites More sharing options...
Taeken Posted January 21, 2011 Share Posted January 21, 2011 I love plasma. It is so worth the danger. :P Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2628102 Share on other sites More sharing options...
dswanick Posted January 21, 2011 Share Posted January 21, 2011 I love plasma. It is so worth the danger. :tu: http://i447.photobucket.com/albums/qq197/noxfel/plasmagun.jpg Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2628359 Share on other sites More sharing options...
TiguriusX Posted January 21, 2011 Share Posted January 21, 2011 I love plasma. It is so worth the danger. ;) http://i447.photobucket.com/albums/qq197/noxfel/plasmagun.jpg LOL never seen that one before. Thanks for posting it Link to comment https://bolterandchainsword.com/topic/220166-plasma-gun-question/#findComment-2628419 Share on other sites More sharing options...
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