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Pre-Heresy Iron Hands


Doghouse

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This is possibly my dream army, an authentic as I can get it Pre-Heresy Legion which is why I'm putting it in the Heresy Forums rather than the WIP forums.

 

To get the ball rolling I'm currently putting together twenty Mk II and twenty Mk III marines armed with Phobos pattern bolters. The army will be set quite early into the crusade, hence the Mk II and Mk III, with the Legion only just having being reunited with their Primarch.

 

Having thought long and hard about which Legion to go with I settled on the Iron Hands. The army is set a little after the Imperium has come across Medusa, the clan warriors have started to be recruited into the Legion and the true influence of the Iron Fathers has yet to be seen. With fresh troops and with Ferrus Mannus now leading them they set out to conquer the stars.

 

Starting off the army I have assembled the following and will be using the Space Wolves codex. This isn't to include terminators to lead tactical squads as in the original IA article but so that I can have a dreadnought lead the force with a Bjorn proxy.

 

Although I have forty marines under construction at the moment these will be later joined by a further twenty Mk II marines and a Warhound. I'm limiting the number of Mk III marines in the force as the way I see it at this point in their history it's probably just being introduced and the Mk IV is still far off.

 

http://i51.tinypic.com/25tjibs.jpg

 

http://i51.tinypic.com/2wnrad5.jpg

 

Untill the fabled FW pre-heresy dreadnought is released I'm using the Mk IV Ironclad as the basis of the force leader. I've gone with the twin lascannons option to give the force a bit of punch.

 

http://i54.tinypic.com/2rqyqsg.jpg

 

In need of some serious renovation this Mk I Land Raider with widened tracks will be providing some of the much needed anti armour fire power. I may replace it with the FW version at some point if I can't rework the model though.

 

http://i54.tinypic.com/29lmydz.jpg

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I've got a bucket of slobber all over this thread. I'm very jazzed to see this come together and I really think the LR needs whatever attention you can give it because it looks a whole lot better than the original incarnation.

 

Do you have a thread on how you put it together?

 

I also like your precedent on putting the thread here. I shall do the same with my PH Alpha Legion.

 

Cheers,

Awesome thread, liking the way this is going.

 

I'm a sucker for pre heresy accuracy. There are some great pre heresy armies on here but there are always parts of the models that use mkVII legs or "modern" bolters. They make me sad face. Looking forward to seeing some more updates in the future.

 

It's because it's so much more expensive to run an accurate Pre-Heresy army.

 

You're looking at £50 for a squad of ten guys with bolters, no specials.

That is how all Land Raiders should look!!!

 

Interesting decision for the fluff rational, like the idea of this being a legion adapting to it's primarch's upbringing and the adjustment for the Terrrans to Medusan culture, gives you a greater potential for diffentiating/individualising your marines or have I read too much into this?

Honda: Yeah I figured I may as well throw in here and get the feed back of the Heresy fans. It also means that there will hopefully be some open discussion on the nature of the Iron Hands of the time and whether or not I'm hitting the mark or not.

Rather than approach this from a regular army stand point I'm going to treat this as if I were actually putting together a historical army. So given that they have just found their Primarch and are taking on fresh recruits I'm limiting the number of bionics in the force.

 

I'm not going to include an Iron Father for the time being because the impression that I got from Fulgrim was that they were originally an almost advisory role (maybe like chaplains) with the Captains still in charge at that point.

Everything will also be as uniform as humanly possible, normally with armies I hand paint all the insignia but with this force I want to go for an all out mass produced factory produced look rather than the relic driven mismatch look that the marines of the present have.

 

As I have no real idea as to when Ferrus Mannus was discovered I'm playing it safe and using Mk II armour as much as possible with the odd Mk III unit chucked in. The way I see it Mk IV along with the Umbra pattern bolters didn't come into play on a large scale until the heresy was about to start. This is important because the inclusion of a single suit of Mk IV or such would be like making a first world war army and giving one of the guys an M16.

 

The land raider basically has two of the original track sections on each side rather than one. I then linked the tracks and smoothed them over. Trouble is that it is such a seriously old model and has been reworked I've no idea how many times. ;)

 

If it can't be fixed it'll be replaced by the MkIIB.

 

Aqatone: Yeah, up until now the world 30k has been a converters domain having to hunt high and low for parts that would work but the main problem with these guys is the expense like Mikal Wolfheart. So far I have forked out two hundred and fifty quid with still more purchases to make. :eek

The Warhound is going to be the real financial killer but for me titans and astartes go hand in hand as far as the era is concerned.

 

Lord Lorne Walkier: Nice one, I'll look out for them.

 

Blood Angel Scout: Nope you hit the nail on the head there mate. :eek

 

I'll add some more updates later, at the moment I'm knee deep in the first twenty Mk IIS.

Oooooooooooooooooooohhhhhh FORGE WORLD!!!

I was wondering when people would go crazy with these new lavish kits..... And here we go...

 

I envy you British kids just for the fact that you can get FW models far easier than the rest of us, having to wait until games day to get our greedy little hands on the goodies.

 

I'm thinking about a proper PH Luna Wolves as a next project, but that's in a long run)))

 

But man, I feel a little disappointed, to say the truth, your talents in converting are not opening up here... But I can understand that sometimes just painting up an army is rewarding itself, its like vocation from constant converting...

 

So I want to see some paint on these Iron Hands ...!!!!!!

 

Good luck. All the motivation you need is in the support of this wonderful bunch

Yeah the forge world stuff is a god send as it means that you can just get on with the painting rather than struggle to source parts from numerous kits which can prove to be frustrating and even more expensive in the long run.

The bulk of the Mk II stuff is intentionally going to be pretty bland to begin with as I want a faceless mass of uniformity to capture the mass produced feel of the time. I will be getting a little braver with the Mk IIIs and start chucking in the odd bionic here and there and a few conversions to give them a little more character.

 

PH Luna Wolves would be really cool so I'll definitely be keeping my eye open for that one mate and wish you the best of luck with them. :yes:

 

Personally speaking I did consider World Eaters as it was one of my first attempts at a pre-heresy force way back when but there are so many armies at the moment focusing on the much more interesting traitor legions I thought I'd go with one of the loyalists. I did consider Salamanders at first but the jet black skin and red eyes kinda put me off.

 

Got the Mk IIs base coated now. What I'm doing is going over this with a very dark grey then using black washes to tone it down and black ink to shade.

The main obstacle is going to be the varnish as I usually use Dull Cote but in this instance it may flatten the colour out too much losing the highlighting and shading. I'll experiment on a spare mk vii marine before settling on the spray.

I'll be using micro set to flatten and blend the transfers in.

 

I've got the first one on the go at the moment and as far as I know the clan markings are the Kaargul clan. These as a whole should be quite easy to paint and I'm going to go with a desert style base to make the model stand out a little and not get lost in a dark base setting.

 

http://i51.tinypic.com/or75lu.jpg

 

http://i51.tinypic.com/2uymypc.jpg

 

http://i53.tinypic.com/23hm0k3.jpg

 

http://i51.tinypic.com/2eameqg.jpg

Thanks mate. :HQ:

 

As I don't really know the name of the Kaargul Clan company captain I'm settling for making my own in the form of First Sergeant Torren Mordecai instead.

Mordecai is a Terran, one of the first astartes to replace the cybernetically enhanced proto-astartes known as the Thunder Warriors.

I'll be using the wolf guard battle leader rules for him and he'll be armed with a bolter like his brothers.

 

I've chopped him up a little to reposition him so that he has removed his helmet and will clean up theneck area of the head next.

 

http://i52.tinypic.com/17vgic.jpg

I like Torren's pose. Simple, but implies that something is going on just off camera.

 

I think your approach to consistency is spot on.

 

+++ SPOILER ALERT +++ In Fulgrim, I thought McNeill did a great job of portraying how widely separated the two chapters were. The flamboyance of the EC were nicely counter-balanced by the solid and dependable, if predictable IH. I was left with the impression that the IH were a lot like early Roman armies, "we're going to walk over there and kick your teeth in. Please try to stop us, we need the exercise".

 

The fact that it was the EC that helped figure out what the...was it Terrex? were doing was insightful to their way of thinking, but in the end, it was IH that saved Fulgrim's bacon. I must also commend McNeill for raising my already strong dislike for the EC to even higher levels.

 

It seems to me that, consistency and a not so subtle sense of brute power should be inherent in their depiction.

 

As an aside, there is a guy who posts on Dakka and BoLS who is crafting Fell Blades (Baneblades) for each chapter that embody the character of the chapter. His first model was for the Blood Angels, then Imperial Fists, with work begun on the Dark Angels. I was very impressed with his models and as a bonus, he casts up and sells his bits on eBay for those of us who might want to duplicate his efforts.

 

A long way around to say...Baneblades are a lot cheaper than Warhounds. :)

 

<Let me know (or do a search) if you need a link>

 

Anyway, carry on, you are on a roll!

 

Cheers,

Cheers guys. :)

 

Yeah I'm pretty much thinking the same mate. I think an easy way of depicting pre-heresy Iron Hands is just to chuck in loads of bionics but my thinking is more along the lines of portraying them as like you say a no nonsense seriously hard force of warriors.

 

Although there is very little to currently go on at the moment the impression I got from Fulgrim was that the Iron Fathers were very much second fiddle to company captains but whilst not yet in control there as an emerging influence.

I personally see it that at the point I have set this force they are using bionics as any other Legion might but have yet to fully embrace the teachings of the Adeptus Mechanicus. So they have adopted the Medusian clan system but are still leaning towards being a more Terran influenced force.

 

I have been looking at including a Fellblade purely for the rule of cool but for the time being am going to stick with the Warhound.

Way back when Adeptus Titanicus came out the Titan Legions were the main focus of the Heresy and that is something that has kind of stuck with me since I was a kid even though it is very much now seen as a battle between the Astartes. They were just single seaters but then but the image of the Warhound advancing supported by astartes is something that stuck with my for a couple of decades now. I'm hoping it's something they'll cover with the novels at some point with maybe the Fire Wasps battling it out against the Deaths Head Legion.

I may see about getting a Reaver instead but will have to see how it goes because that might be a little too mad. :cuss

This is how the Mk IIIs stand now, Just got the arms and bolters to do then I can begin spraying them.

 

http://i51.tinypic.com/28kuddz.jpg

 

 

Just to get the models a little more flavour I've made a simple apothecary conversion. In game terms he'll just be a regular marine but though it gave a little character to the model. I'll be using the RT colour scheme so he's have all black armour except for the right arm and shoulder pad which will be white.

I've also added a few chainblades to the weapons of the marines, as I am using codex space wolves this will represent their counter attack rules.

Just in case anyone is wondering the bare head is from the cadian Imperial guard command set. Basically it's an easy way of truescaling the model by giving him a smaller head to make the armour look bigger. :D

 

http://i51.tinypic.com/2hsastk.jpg

Cheers guys! :)

 

Still a bit slow going but I am making some progress having assembled the first twenty Mk IIIs. I've decided to give them all the chain-bayonets to drive home the assault aspect, it makes sense to me that if you are going to be fighting close quarters in Mk III armour then a chainsaw strapped to your gun is probably a good thing.

 

http://i53.tinypic.com/v3j3hs.jpg

 

 

For the next lot of Mk III armour I may go with another Legion but I'm not sure as of yet. Maybe some Night Lords or even one of the loyalist Legions might be a cool addition to the army. In meantime I'm going to be undercoating these guys so that I can get the first squad under way.

that's kind of the point.

 

the Mk3 isn't a new armour as such. more a "bolt on" of extra frontal armour (for the boarding actions and real close quarter stuff) and a retweak of the powerplant and endo-structures to allow for the operation of the heavier suit.

 

the next real step up from mk2 is the mk4.

 

@doghouse: another great thread. stuff is looking good. and that LR is monstrous.

Cheers guys. :)

 

Yeah the FW Mk IIs are seriously thin in the legs to be honest which is a little disappointing. I'd rather go with all Mk III but to be fair the majority of the crusade, with the last few decades being the exception, was fought in Mk II with Mk III being a sort of precursor to terminator armour.

If I were to include Morlocks they'd definitely be in the iron coloured armour. As my army is set so early on though I doubt terminator armour would have been available as it didn't come into play until much later near the end of the crusade. I could however include a veteran squad painted up in the iron colour all armoured in Mk III.

The Land Raider is a bit of a brute, it's quite a simple conversion but looks pretty scary.

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