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And another one


Kassill

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Howdy all! So, after much stress this week trying to decide what army I wanted to play (Because my SW's will take time and my BT desperately need a new dex) I decided on Blood Angels. Now, I am in no means a power gamer, but one who like the balance of competitiveness to fluff. Secondly, I have come to the conclusion that none of the armies I have ever played were really fast. I mean, fast. The closest was when I came close to playing Eldar (which I still wouldnt mind doing someday). I suddenly saw what I could do with BA, and it finally clicked for me! So, the army I am looking to build will be something like so, 2-3 Stormravens, a couple of squadrons of Landspeeders, and jump troops. I know, not really orginal I suppose, but the whole, gunship/skimmer zoom into your oppenents face really appealed to me. As for the SR...well, I think I can get over the "tonka toy" that is GW's so called "StormRaven". And for Landspeeders, I hope to model them similar to Arne's beautiful inclosed speeders. The armies main goal is to really get to grips with the enemy as quickly as possible and to gun down its big nasties as quickly as possible and drop of my own big nasties (furiosos and such)!

 

Now, the question at hand I really, really love both the Angels Sanguine and the canon Blood Angels, and really cant decide between the two. Other than that, I'm pretty much settled on the army in general. So, will the Sons of Sanguinius have me in their ranks?

 

 

P.S. Sorry for the long read!

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I personally favor the parent chapter, though I have though multiple times about doing some Flesh Tearers. Something about the fresh clean lines on the Blood Angels and the fact that you cannot see them bleed. I do mine with a gloss finish so they really stand out on the battle field. When I do large scale battles where a dozen people all bring a thousand points, every knows right where my guys are at all times. I like the fear when they see me getting closer to them thru the broken remnants of those that stand between us. But that is me. Either choice is a good one, welcome to the Sons of Sanguinus.
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Welcome, Kassill! The introductory cask of fine aged blood has been sent to your house; I hope you find the taste to your liking.

 

Raven/Speeders sounds like a fun build and it's yet another one I've been contemplating trying out. It will also, yes, be distinct from your other armies, so I hope it works for you.

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Honestly, the idea of a speeder list sounds awesome, but it's just too expensive for small games.

Let's see.

 

180-3x LS - 3xMM

180-3x LS - 3xMM

270-3x LS - 3xHB, Asscan

 

200-SR

200-SR

230-SR - Hurrican Bolters

 

so far the total is 1260

 

Don't get me wrong, it's a cool army but you need 2500 points to make it viable. Let me know of your plan

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Honestly, the idea of a speeder list sounds awesome, but it's just too expensive for small games.

Let's see.

 

180-3x LS - 3xMM

180-3x LS - 3xMM

270-3x LS - 3xHB, Asscan

 

200-SR

200-SR

230-SR - Hurrican Bolters

 

so far the total is 1260

 

Don't get me wrong, it's a cool army but you need 2500 points to make it viable. Let me know of your plan

 

 

Yeah, I see what your saying. I wont have a solid list until I figure out how I want to kit them out. I might be playing a game this weekend against either DE or a Vulcan list, so it will be my first time trying one out.

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I think you'll be fine even at 1k as long as you keep it to 1 storm raven and maybe 2 to 3 speeders at 1k games. Just make sure the remaining points are spend on troops and not some of the shiny stuff that we have in our codex (its easy to go crazy on all the BA only stuff but you'll need assault squads to do the actual fighting.
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Well let's try to make this work.

 

let's start at 1500 points.

 

2 SR's and 6 Land Speeders..... the rest troops.

 

 

what else goes really fast in our army? I don't want to rely on rhinos for this. DOA? Drop pods? those require alot of points....

 

 

Oh wow, you really do want to see how this will happen! Thanks for your interest man!

 

So, I finally got around to just throwing a list together rather than try and do it all in my head.

 

Storm Raven-215pts-TL.LasCannon, TL.MM, EA

 

Storm Raven-215pts-TL.Plasmacannon, EA

 

Storm Raven-215pts-EA

 

10xRAS-PF, 2x MG-235pts

 

10xRAS-PF, 2x MG-235pts

 

LandSpeeder-Ass.Cannon-90pts

 

LandSpeeder-Ass.Cannon-90pts

 

LandSpeeder-Ass.Cannon-90pts

 

Librarian-JP, SoS, SS-125pts

 

Librarian-JP, SoS, SS-125pts

 

Sanguinary Priest-JP, PW-90pts

 

Sanguinary Priest-JP, PW-90pts 1815 for 1850pt game

 

 

 

Still have a few points of play. Basically, SR)1 is for Heavy Armor/Heavy Infantry, SR)2 is for Light Armor/Heavy Infantry, SR)3 is for Light Armor/Light Infantry. The Speeders are for harrassment duty to keep fire off of my SR's for a turn or 2 (hopefully). Otherwise, they go to work opening up rhinos and such or pulping infantry. Libbies and Priests join squads and move up after the Ravens and Speeders and engage like normal. This is just a test list, so feel free to crack it open. The theme I was going for was a very fast moving army with Gunships and such if you couldnt tell!

 

 

Again, feel free to put your input in!

 

 

 

EDIT:: So it seems I can get another Speeder for each unit, as long as both speeders in the unit are just straight HB. Would it be better to have 6 Speeders with 6 Heavy Bolters or 3 Speeders with 1 HB adn 1 Ass.Cannon per speeder?

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I say pull out one of the librarians and you have a 1750 point tournament army. I also believe that 2 speeders are better. Because you are losing 3 extra shots in the end, but you're getting 3 full land speeders in there.

 

Another issue I see here is that you're not going to have enough capturing troops. RAS are simply not a hammer squad that can deal with more then 1 full squad before being cut down to just hold anothr squad for a few turns. And since they arn't going into the SR, why don't we concentrate on a defensive walking marine army instead, followed by priests.

 

so lets see, let's have my salamanderesque tactical loadout (cause they're cheaper pointswise)

210 - 10xTAC - MG, MM, C-FLM, PF

 

Now attach a naked priest....(hehehe....gross). So you have a 260 point squad moving up slowly followed by fast vehicles that fire all weapons if they move 6".

 

So let's try fitting in 3 squads of marines like this = 780 points. They won't die very easily at all. In fact i'm sure they'll last you the whole game. And thier weapon loadout is capable of dealing with any situation. Now to save points you can strip the fist for a PW or MG for a flamer, it all depends on how many squads you want.

 

Have the librarian lead them, he has a host of great spells... =880

OK on to the support.

 

Stormravens - i don't know about the extra armour. just never a big fan of it, but I know alot of people swear by it. I think it's such a rare situation that may or may not occur, that i rather save those 15 points. I mean it's got POTMS, and all it's weapons have decent range. And I also don't plan on making them the only target.

 

180 - 3xLS - Dual HB

180 - 3xLS - MM

180 - 3xLS - MM (or Dual HB, whatever you want)

 

430 - 2xSR - 1 with hurricane bolters

 

should come out to 1850.

 

So you can tweak it obviously, like replacing a squad of LS' for another stormraven, but I think the LS' outgun it...or close enough. plus it's more bodies to take the blows, albiet the low armour save. but you have a librarian for that to cast shield. So now you have a slow army (not the original intention, sorry), but it's steady, it's all close together so it can support itself. Hmm...with a bit more time I could make this work better.... actually we can take out a TAC squad, throw the two in the SR, move it up one turn forward, you may even be able to make them assault marines without JPs to make room for the rest, and add the other SR....

 

Hmm....

 

Librarian

 

2x Priest

2x 10xRAS, 2xMG, PF, no JPs...

 

3xLS - Dual HB

3xLS - MM

3xLS - MM

 

3xSR, one with Hurricane bolters.

 

There you go, 1740 points. It's hard hitting, and it's fast. If the opponent has a fast army, it will be full of weak units that can be popped by the MMs or the Asscan or the Melta missles....It's an idea

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I say pull out one of the librarians and you have a 1750 point tournament army. I also believe that 2 speeders are better. Because you are losing 3 extra shots in the end, but you're getting 3 full land speeders in there.

 

Another issue I see here is that you're not going to have enough capturing troops. RAS are simply not a hammer squad that can deal with more then 1 full squad before being cut down to just hold anothr squad for a few turns. And since they arn't going into the SR, why don't we concentrate on a defensive walking marine army instead, followed by priests.

 

so lets see, let's have my salamanderesque tactical loadout (cause they're cheaper pointswise)

210 - 10xTAC - MG, MM, C-FLM, PF

 

Now attach a naked priest....(hehehe....gross). So you have a 260 point squad moving up slowly followed by fast vehicles that fire all weapons if they move 6".

 

So let's try fitting in 3 squads of marines like this = 780 points. They won't die very easily at all. In fact i'm sure they'll last you the whole game. And thier weapon loadout is capable of dealing with any situation. Now to save points you can strip the fist for a PW or MG for a flamer, it all depends on how many squads you want.

 

Have the librarian lead them, he has a host of great spells... =880

OK on to the support.

 

Stormravens - i don't know about the extra armour. just never a big fan of it, but I know alot of people swear by it. I think it's such a rare situation that may or may not occur, that i rather save those 15 points. I mean it's got POTMS, and all it's weapons have decent range. And I also don't plan on making them the only target.

 

180 - 3xLS - Dual HB

180 - 3xLS - MM

180 - 3xLS - MM (or Dual HB, whatever you want)

 

430 - 2xSR - 1 with hurricane bolters

 

should come out to 1850.

 

So you can tweak it obviously, like replacing a squad of LS' for another stormraven, but I think the LS' outgun it...or close enough. plus it's more bodies to take the blows, albiet the low armour save. but you have a librarian for that to cast shield. So now you have a slow army (not the original intention, sorry), but it's steady, it's all close together so it can support itself. Hmm...with a bit more time I could make this work better.... actually we can take out a TAC squad, throw the two in the SR, move it up one turn forward, you may even be able to make them assault marines without JPs to make room for the rest, and add the other SR....

 

Hmm....

 

Librarian

 

2x Priest

2x 10xRAS, 2xMG, PF, no JPs...

 

3xLS - Dual HB

3xLS - MM

3xLS - MM

 

3xSR, one with Hurricane bolters.

 

There you go, 1740 points. It's hard hitting, and it's fast. If the opponent has a fast army, it will be full of weak units that can be popped by the MMs or the Asscan or the Melta missles....It's an idea

 

 

 

Haha, thanks man! Hopefully I will be getting some test games in this week so I will definitely give these a twirl!

 

 

And thanks Morticon!

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