Jump to content

Gabriel Seth


Zacharius

Recommended Posts

I'm thinking of getting Seth in the near future, but I have a thing about marines not wearing helmets. (In that I don't like it). I was just wondering if Seth's model comes with the head attached to the body, or is it a seperate piece? It'll make my decision easier as to whether I do a simple head swap, or make a counts-as model instead.
Link to comment
https://bolterandchainsword.com/topic/220943-gabriel-seth/
Share on other sites

If you have a dremel its not that big of a deal to take care of a little metal head. Take a jeweler's saw and cut it at the base, or a pair of snips for that matter. Lock him in a vise and take a grind wheel to flatten the top more or less. Then both dremels I have came with a rounded cone grind bit that you could center on the neck and make a mount for the head. It would probably take less then five minutes to do all told. Pop in any head you want.
Link to comment
https://bolterandchainsword.com/topic/220943-gabriel-seth/#findComment-2638518
Share on other sites

I converted/scratch built a Seth. I hate metal minis for 2 reasons: Cost and hard to convert without tools like Dremels.

 

I used the following:

 

Assault Marine legs

Blood Angels torso (DC or SG chest)

DC Thunderhammer arms

DC backpack with the spiked halo

Chaos chainsword

bald SM sgt head (simply replace this with a helm from the DC or SG kit that suits you)

 

Cut the thunderhammer head off and replace with the Chaos chainsword, creating a 2 handed chainsword with fully exposed chain teeth.

If you assemble the model using Seth as a guide, there is a set of both DC legs and Assault Marine legs that are very close to the pose of Seth's legs.

Link to comment
https://bolterandchainsword.com/topic/220943-gabriel-seth/#findComment-2638908
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.