d503 Posted March 19, 2011 Author Share Posted March 19, 2011 Back on topic, previous discussion ended. I have finally got around to taking some photos. Unfortunately since the last update the army has become almost colossal, and I now have a lot of painting to be cracking down to. 1) My Terminator Reclusiarch. Before he was a marine, he was a pirate... only really because I was listening to Alestorm while I was painting him. Yes, we all need more wenches and mead. 2) His Squad. I have changed the power weapons for Eviscerators. On the charge, out of their Redeemer they get 15 re-rollable eviscerator attacks. A very reliable way to kill skimmers, not matter how fast they are moving. 3) My first tactical squad. 4) The Landraider redeemer. Next up: An assault squad, and Astrorath with jump-pack honourguard. http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/redemptionistmarchupdate2.jpg http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/redemptionistmarchupdate3.jpg http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/redemptionistmarchupdate4.jpg http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/redemptionistmarchupdate5.jpg http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/redemptionistmarchupdate6.jpg http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/redemptionistmarchupdate7.jpg http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/redemptionistmarchupdate8.jpg Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2694225 Share on other sites More sharing options...
d503 Posted March 22, 2011 Author Share Posted March 22, 2011 I have a weekend in shanghai scheduled for the 9th and 10th of April, and the distractions of work and life happily part to give me all of the Saturday to hang out in the shanghai gaming store and try to play as many games as possible. The list is thils: Terminator reclusiarch 5 terminators with chainfists, 1 heavy flamer Land raider redeemer with multimelta Tactical squad, flamer, missile launcher, power weapon, rhino Tactical squad, flamer, missile launcher, power weapon, rhino 10 man Assault squad, power fist 10 man scout squad, 4 shotguns, 5 BP/CCW, powerfist 1,500 points It's a basic list, but it should be pretty sound IMO. Usually there are mostly marine played in China, so the redeemer is gonna get some dinner. Om nom nom. To paint before the day: Rhino Full tactical squad Full assault squad Eep. That is a lot of work to do. Here's hoping. Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2697286 Share on other sites More sharing options...
JamesI Posted March 22, 2011 Share Posted March 22, 2011 love the look of the terminator evisorators. Just so much nicer to see the giant swords in their hands than powerfists. Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2697463 Share on other sites More sharing options...
d503 Posted May 31, 2011 Author Share Posted May 31, 2011 5 death company with power weapons Basic reclusiarch These guys just got bumped to the top of the painting list, after deciding to proxy a redeemer-transported squad, they slew 12 of 15 blood claws and a wolf guard leader in a single round of combat. The other 3 were killed pre-combat by the redeemer's flame storm cannon. quick question, not worthy of an extra thread. Can a death company re-embark in a transport, or must they always go towards the enemy because of rage? What if they can't see any enemy units? Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2776922 Share on other sites More sharing options...
JamesI Posted May 31, 2011 Share Posted May 31, 2011 uick question, not worthy of an extra thread. Can a death company re-embark in a transport, or must they always go towards the enemy because of rage? What if they can't see any enemy units? They must move towards the closest visible enemy. If that move ends with them within 2 inches of a transport entrance, they can embark. If they can't see any enemies, they can go wherever you like. Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2777079 Share on other sites More sharing options...
Deschenus Maximus Posted May 31, 2011 Share Posted May 31, 2011 How did you make the eviscerators? I'd like to... borrow... that idea. Just something that popped to mind: if you move a transport in front of a DC squad before the DC do their move and by doing so cut their LOS to enemies, can you now control their movement? Or do you still have to move towards the closest enemy squad because they had line of sight at the begining of the movement phase? Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2777905 Share on other sites More sharing options...
d503 Posted June 1, 2011 Author Share Posted June 1, 2011 The eviscerators are the 'post apocalyptic rippers' from the maxmini.eu site. I think they are in the kromlech section... They are cheap, and good, and you get power armour size ones as well as (disgustingly awesome) power-claymores. To reimbark them I shall: 1) do thier compulsory move 2) move a land raider next to them 3) embark the squad. Is that kosher? Or do I have to move the land raider first? Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2777946 Share on other sites More sharing options...
Morticon Posted June 1, 2011 Share Posted June 1, 2011 How did you make the eviscerators? I'd like to... borrow... that idea. Just something that popped to mind: if you move a transport in front of a DC squad before the DC do their move and by doing so cut their LOS to enemies, can you now control their movement? Or do you still have to move towards the closest enemy squad because they had line of sight at the begining of the movement phase? Maximus, theres nothing to suggest that. So, when its their turn to move, they move to what they have line of sight to. Also, what d503 is suggesting is legal too ! Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2778511 Share on other sites More sharing options...
Deschenus Maximus Posted June 1, 2011 Share Posted June 1, 2011 A so there IS a way to control Rage... somewhat. Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2778697 Share on other sites More sharing options...
d503 Posted July 31, 2011 Author Share Posted July 31, 2011 Here are the fruits of my labours for the last 3 months or so. I paint at a reasonable speed, but I don't update blogs very quickly, sorry! http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/sanguinaryguard.jpg SANGUINARY GUARD http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/commandsquad-2.jpg COMMAND SQUAD http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/whirlwind-1.jpg WHIRLWIND http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/vindicator1.jpg VINDICATOR http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/Tacsquad2.jpg SECOND TACTICAL SQUAD http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/RAS1.jpg FIRST ASSAULT SQUAD http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/deathcompany.jpg DEATH COMPANY+CHAPLAIN http://i5.photobucket.com/albums/y156/Keithbudd/Redemptionists/2riflemen.jpg 2 RIFLEMAN DREADNAUGHTS (ONE OLD, ONE NEW) Link to comment https://bolterandchainsword.com/topic/221033-moar-fire/page/2/#findComment-2834824 Share on other sites More sharing options...
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