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Shackle Soul Question


Volcatus

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Last night my son played his first 40k game, and he had his old man as his opponent. He played very well for his first foray into the game, too. :sweat: I'll forgive him, in that he has decided to have Imperial Guard be "his" army though.

 

His IG army isn't ready for the table yet, so we made two 500pt. BA lists. He chose Shield and Shackle as the powers for his Librarian. The problem arose when he cast Shackle on a RAS combat squad that contained my Reclusiarch. I detached the Reclusiarch the following turn (having passed the Ld check that allowed the squad to move) and moved him to a squad that had passed it's Red Thirst check.

 

The question was, does the Reclusiarch lose, or retain the Shackle condition once he has left the affected squad?

 

As it was, we played it that he lost the Shackle effect, because I couldn't see the Shackle effecting the new squad he had moved to, nor did it make sense to have just the Reclusiarch effected (at least I thought so at the time). Does anyone have some insight on this conundrum?

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As the Reclusiarch was part of the affected squad at the beginning of the turn in which the power takes effect, he would be bound by it's effects if he detached from it and moved elsewhere. If, by detaching (because he/the original squad passed the Ld test to move), he finishes his move attached to a different squad (new squad) I would say that only he would be forced to make a Ld check to subsequently run/shoot/assault. The power states "target unit", which means that only the original squad and the Reclusiarch succumb to the power.

 

The power entry doesn't say anything about the effects being conferred onto a different unit "directly" in this situation, but by his association with being part of the new unit they could still be indirectly affected by it.

 

e.g.

Shooting Phase

- New squad with Reclusiarch want to shoot. Only he takes the test to be able to shoot or not, but the squad is free to shoot irrespective as they are not the originally affected unit.

- New squad with Reclusiarch want to run. He takes the test and if he fails he remains stationary, but the unaffected squad may still run providing they don't break unit coherency with the Reclusiarch (because he joined them in the movement phase).

 

Assault Phase

- New squad and Reclusiarch wish to assault. Only he takes the test to charge and if he fails he remains stationary, but the unaffected new squad may still assault providing they are in range to the target unit and that they don't break unit coherency (because he's still part of the squad). I'd say he still provides the To-Hit re-rolls (Liturgies of Blood) to the squad if they make the charge as this is something that "just happens", but he won't be able to attack even if he's within 2" of an engaged model as the power states that if the Ld check is failed then the action (i.e. the whole assault function) cannot be performed. If the assault happens and the new squad win the combat, they can still run the opponent down, but either way their consolidation move would still have to keep them in coherency with the Reclusiarch.

 

Following turn after all that, everything goes back to normal. It's a long-winded mechanic but it works... unless I've missed something.

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