SamaNagol Posted February 5, 2011 Share Posted February 5, 2011 Nerrr! lol Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2648286 Share on other sites More sharing options...
Chairman_woo Posted February 6, 2011 Share Posted February 6, 2011 Well. It was O.o So there? Well that resolved the questions I had about your mental state anyway. Your entire arguement is fluff based and then................you stop playing an army because of rules..................... .................................... .................................... .................................... ...................Nope lost for words sorry. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2648305 Share on other sites More sharing options...
Roesor Posted February 6, 2011 Share Posted February 6, 2011 :D Good, probably best to keep it that way. Now..to run away to my true chapter! O.o Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2648795 Share on other sites More sharing options...
Alvarius Posted February 6, 2011 Author Share Posted February 6, 2011 ... O_o .... someone should say something smart now... ...anyone?.... ... please? ... TT_TT Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2648968 Share on other sites More sharing options...
Brother Styphus Posted February 7, 2011 Share Posted February 7, 2011 It's a true hypocrisy here at the Bolter and Chainsword. These past weeks have been about defending player's rights to play whatever codex they wish, since you the gamer payed a handsome sum for your army. Want to have an Ultramarine terminator army, but want to use the Dark Angel codex based on personal interpretation of fluff? Go right ahead. Like Raven Guard and Night Lords, but you think the Blood Angels codex represents a Jump Pack preferred army? You're a pioneer. Did you get a new codex, but don't like that your needs to convert were denied due to strict personal thoughts on WYSIWYG? Well then you are a person of low mental strength, and you will be ridiculed by multiple members. Your life is meaningless, and I hate you. As for the original theme of the thread, I too find the artificers of the BA a bit loony. Why do nipples increase your armor to terminator level, and where can I get some? Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2649551 Share on other sites More sharing options...
BrotherMoses Posted February 7, 2011 Share Posted February 7, 2011 lol O yeah search my old posts and you'll find me raising hell about this one. They really did screw us pretty big on the captains. They're very bland, and I have to agree with JamesI again on the rites of battle. Why did Tycho have this and not anyone else? Yes, its true we got a bunch of shiny new toys to help us look the other way, but those don't work on me so much. I play my BA different than many. I play them like the way I always read they behaved, like codex marines. So I'm not really that interested in Storm Ravens or Land Raider drops. I despise Sanguinary Guard which I see as denigrating to my chapter. So I can't name any good reason they did it. I don't think their is one. If I were you I would model your captain in artificer armor though if you think it looks cool. Maybe you'll get to use it years from now. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2649585 Share on other sites More sharing options...
Red Fury Posted February 7, 2011 Share Posted February 7, 2011 I thought it just as shocking and absurd that it didn't get fixed in the FAQ. Everybody complained about Wolf Lords not having access to Frost weapons and GW actually fixed it in the FAQ, said woops...add this to the entry as an option for x points. Why oh why did we not get the same treatment?!! This should have happened for the BA captain to take AA and a Relic Blade too. I would be totally fine with the Captain being the only man in the army capable of taking a Relic Blade, but none at all for BAs?! You gotta be kidding me right? Relic Blades + FC DO NOT = S7. So what's the problem? Glaive Encarmines should be S5 weapons, not master crafted, not +1 strength. Oh well, it's easier to justify the 90 point priest withoutthe S5 built in... Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650226 Share on other sites More sharing options...
Brother Weasel Posted February 7, 2011 Share Posted February 7, 2011 I thought it just as shocking and absurd that it didn't get fixed in the FAQ. you are under the assumption that it is a mistake. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650271 Share on other sites More sharing options...
Plague Angel Posted February 7, 2011 Share Posted February 7, 2011 I thought it just as shocking and absurd that it didn't get fixed in the FAQ. you are under the assumption that it is a mistake. The Relic Blade, at least, is very clearly a purposeful omission. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650287 Share on other sites More sharing options...
Brother Weasel Posted February 7, 2011 Share Posted February 7, 2011 I thought it just as shocking and absurd that it didn't get fixed in the FAQ. you are under the assumption that it is a mistake. The Relic Blade, at least, is very clearly a purposeful omission. indeed, i don't know what's SUPPOSED to be there, only ones who do are the GW folk, AA could well be left off for a reason, in witch case there is no "fixing" there is just people who care it's missing and people who don't, but it won't change what's in the codex. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650300 Share on other sites More sharing options...
Whitefireinferno Posted February 7, 2011 Share Posted February 7, 2011 You know why we don't have them? Because we did not complain enough like the Space wolves ;) Still though I think it is pretty Lame that we cannot take AA fully makes our Captains Useless tier crap Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650350 Share on other sites More sharing options...
Plague Angel Posted February 7, 2011 Share Posted February 7, 2011 You know why we don't have them? Because we did not complain enough like the Space wolves ;) Great heavens, the Space Wolves must have complained a lot then. Still though I think it is pretty Lame that we cannot take AA fully makes our Captains Useless tier crap Still no one has explained to me how missing a single point of armor save is a big enough deal to knock a character down to "Useless." The Captain has uses. The Librarian and Reclusiarch have other uses — I daresay, better uses. And the Captain having a 2+ instead of 3+ armor wouldn't change that, either; the Librarian would still be the "optimal" choice. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650354 Share on other sites More sharing options...
Whitefireinferno Posted February 7, 2011 Share Posted February 7, 2011 Cant take saves against AP3 unless he becomes a Termie then he becomes more useless Oh and the Fact he does NOTHING for your force like no Rites or any Biker Troops Gah I also just realised something I dislike Dante and Seth Lack Orbital bombardments But thats for another thread. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650420 Share on other sites More sharing options...
SnorriSnorrison Posted February 7, 2011 Share Posted February 7, 2011 The Captain's unit entry is the only one that really makes me sad when equipping him. I mean, a company needs a Captain, and our chapter is known as the artificers when it comes to armour, weapons, and ornaments. And yet, our most honourable members in the chapter (even before Reclusiarchs and Sanguinary Priests AND Librarians, whose primary role is not on the battlefield!) are not able to get a freaking suit of artificer armour? I mean, this could be some kind of nerd rage for which I apologise, but it makes no sense at all. Even if we had AA, our captains would be rather inefficient compared to Relcusiarchs, Librarians and all the special characters, so it wouldn't matter if GW just changed this problem in the FAQ(and they indeed do have the time to add a single paragraph to a unit entry...that's a five minutes' work.). The sales would not suffer. It also appears wierd that our captains are not allowed to bear Glaive Encarmines as weapons, yet our Veteran Sergeants do...so, is there any reason behind this? I can't see any, but I'd appreciate it if GW had the kindness to move their lazy to their computers and fix this like they did with the frost axe-thing when the Wolves got their codex. Whoa, that felt good. Too bad it probably won't change anything. It's not even the stupidity of the situation that is so outrageous, it's just the fact that they could solve it within minutes but instead are giving those players who like to create their own characters with special equipment the one-finger salute. Snorri Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650479 Share on other sites More sharing options...
Brother Weasel Posted February 7, 2011 Share Posted February 7, 2011 It also appears wierd that our captains are not allowed to bear Glaive Encarmines as weapons, yet our Veteran Sergeants do...so, is there any reason behind this? I can't see any, but I'd appreciate it if GW had the kindness to move their lazy :wacko: to their computers and fix this like they did with the frost axe-thing when the Wolves got their codex.Snorri i'm sure they are getting paid to do nothing:) they are just sitting around, playing Warhammer all day... heheh... If ther eis an error, they may fix it, they may not... think i'll have to make a captain with a glaive and AA armor just for fun, i never used captains before, why start now:) Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650513 Share on other sites More sharing options...
Plague Angel Posted February 7, 2011 Share Posted February 7, 2011 Oh and the Fact he does NOTHING for your force like no Rites or any Biker Troops This is the biggest reason not to take him. Artificer armour wouldn't change this. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650521 Share on other sites More sharing options...
Alvarius Posted February 7, 2011 Author Share Posted February 7, 2011 Thet's the main issue with captains in a BA army. 1) limited wargear (no glaives, no AA, not even hellfire ammo) 2) no army enchancing rules (no rites of battle, no "[insert unit name here] counts as troops / scorring) 3) THEY DON'T EVEN HAVE RED THIRST! Captains are just "bigger" sergeants. And way too expensive to be used that way :/ Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650527 Share on other sites More sharing options...
Plague Angel Posted February 7, 2011 Share Posted February 7, 2011 As far as Captains not making any unit Troops, or count as scoring, or other quirks: Codex Space Marines is designed to represent over 900 Space Marine Chapters with diverse doctrines. Special Characters are what allow people to make their chosen Chapter more distinct from the other 980 or so armies that share their Codex. By contrast, Codex Blood Angels is representing a single Chapter's combat doctrine, and gives a token nod to 7 other Chapters that share that doctrine. A Captain changing the army list composition wouldn't make any sense. Special Character Chapter Masters, maybe, could make some sense, but not very. I will lament the loss of Rites of Battle, however. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650548 Share on other sites More sharing options...
Whitefireinferno Posted February 7, 2011 Share Posted February 7, 2011 Okay we also do not get the choice of making our own CM's and even if we did we obviously have no orbital strike ability ... also as already pointed out they are sub optimal for anything bar trying to be Fluffy and then the rules fail for that due to most of our Sgts getting more options. Sure our codex is designed to be for the BA and their successors and yet our captains are last in line for the armoury. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650641 Share on other sites More sharing options...
Brother Weasel Posted February 7, 2011 Share Posted February 7, 2011 Okay we also do not get the choice of making our own CM's and even if we did we obviously have no orbital strike ability ... also as already pointed out they are sub optimal for anything bar trying to be Fluffy and then the rules fail for that due to most of our Sgts getting more options. Sure our codex is designed to be for the BA and their successors and yet our captains are last in line for the armoury. rules can't fail. and yea, so? it's how the codex is... unless there is a change, then that's the rules we live by... Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2650664 Share on other sites More sharing options...
BrotherMoses Posted February 8, 2011 Share Posted February 8, 2011 You know I've been hearing about Blood Angels and how we're these great 'artificers', but I don't recall anything saying so in the pre 5th edition fluff. I recall hearing that we were into artistry, but I don't think it ever explicitly said that. Honestly, I always thought of us as being more artists than artificers. Basically, I saw us as having the most ornate banners and decorated vehicles. I saw us as an army for people who could really paint up a storm. If you have a reference to our chapters artifice as weapon/armor makers then please do point it out to me. (pre 5th edition only) I've always wondered where we kept all of these forges on our irradiated homeworld. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2651055 Share on other sites More sharing options...
SamaNagol Posted February 8, 2011 Share Posted February 8, 2011 Dude.... have you not seen the Dante miniature compared to everything else that came out for 2nd? Or even the BA Captain for RT? From the 2nd ed Codex 'Angels Of Death'; "These vastly extended life spans allow the Blood Angels to perfect their techniques in art as well as in war. They have centuries in which to perfect the disciplines in which they turn their minds. This accounts for the fact that the Blood Angels' armour and banners are among the most ornate ever produced." Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2651275 Share on other sites More sharing options...
BrotherMoses Posted February 9, 2011 Share Posted February 9, 2011 I remember that quote now. I do love that. Ornate doesn't necessarily mean artificer though. That said we do seem to be the artificer armor chapter. True, Dante and Tycho are both famous for their armor. The banners part of that quote is what really caught me the first time. Lets make sure we do them justice in our painting guys. Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2652123 Share on other sites More sharing options...
Electrolytes Posted February 9, 2011 Share Posted February 9, 2011 Sorry if this is a silly question but why do most people take the captain instead of like Gabriel Seth? they don't differ much points-wise. Why do people always pick Captains/Reclusiarch's/Libs as an HQ choice instead of the "named" ones? Also why do some people take Honour Guard instead of Sanguinary guard? Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2652165 Share on other sites More sharing options...
BrotherMoses Posted February 9, 2011 Share Posted February 9, 2011 Sorry if this is a silly question but why do most people take the captain instead of like Gabriel Seth? they don't differ much points-wise. Why do people always pick Captains/Reclusiarch's/Libs as an HQ choice instead of the "named" ones? Also why do some people take Honour Guard instead of Sanguinary guard? Some people like to take unnamed characters because its easier to name that character and pretend he is you! B) Link to comment https://bolterandchainsword.com/topic/221596-blood-angels-artificers/page/2/#findComment-2652175 Share on other sites More sharing options...
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