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Blood Angel Tactical Squads


Electrolytes

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Hey! First of all I love the forum/s I'm new here and I also do Flesh Tearers (I thought I was being pretty unique! But they are quite common I see!)

Now my question is Blood Angel tactical squads have 1 attack basic, but in their wargear it says they have a Boltgun -and- a Bolt Pistol, does that mean they get the +1 attack for a close combat weapon? Somebody told me that if I don't use my Boltgun before charging i can claim the extra 1 attack. Can anyone clarify this a little more?

 

Thanks ;)

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Actually.. you need a second Close Combat Weapon to claim +1 attack.

 

The reason tactical marines have a bolt pistol is because if they fire their boltgun in a turn they are not allowed to assault. The Rapid Fire rules say you cannot assault in the turn you fire a Rapid Fire weapon. And even if you just shoot 1 shot and not use the possible 2 shots of Rapid Fire you are still not allowed to assault.

 

So, if you are within assault range of an enemy (6 inch) during the shooting phase, you can then just fire 1 shot of your bolt pistol instead of your boltgun and still be allowed to assault.

 

PS. Death Company have the Relentless special rule. This rule allows them to ignore the limitations of Rapid Fire and Heavy Weapons. So Death Company can shoot their Boltguns and still assault in the same turn.

Ah thanks for clearing that up. Kind of makes no sense though if you think about it, every marine has a combat knife as standard so if they have a Bolt pistol as well as a Boltgun surely they would get the +1. Never mind though i guess its still kind of a +1 attack because you can fire it before the charge!
Ah thanks for clearing that up. Kind of makes no sense though if you think about it, every marine has a combat knife as standard so if they have a Bolt pistol as well as a Boltgun surely they would get the +1. Never mind though i guess its still kind of a +1 attack because you can fire it before the charge!

 

 

Thats basically how i see it, excpet you cant charge as its not an assault weapon - HOWEVER if your enemy is within 12 inches (standard move and charge range) you can fire twice at tehm, add in a plasma cannon or missile launcher as well as any special weapon and youve just caused a whole lot of casualities from afar.

 

I really like our tacs.

Ah thanks for clearing that up. Kind of makes no sense though if you think about it, every marine has a combat knife as standard so if they have a Bolt pistol as well as a Boltgun surely they would get the +1. Never mind though i guess its still kind of a +1 attack because you can fire it before the charge!

 

 

Thats basically how i see it, excpet you cant charge as its not an assault weapon - HOWEVER if your enemy is within 12 inches (standard move and charge range) you can fire twice at tehm, add in a plasma cannon or missile launcher as well as any special weapon and youve just caused a whole lot of casualities from afar.

 

I really like our tacs.

 

All pistols are now treated as Assault 1 weapons for the purposes of firing and charging. It's in the rulebook. The downside is you can no longer fire two shots with a pistol if you stand still, as you could in the last edition.

All pistols are now treated as Assault 1 weapons for the purposes of firing and charging. It's in the rulebook. The downside is you can no longer fire two shots with a pistol if you stand still, as you could in the last edition.

But isn't the Boltgun for this, i mean shooting 2 shots if you stand still?

All pistols are now treated as Assault 1 weapons for the purposes of firing and charging. It's in the rulebook. The downside is you can no longer fire two shots with a pistol if you stand still, as you could in the last edition.

But isn't the Boltgun for this, i mean shooting 2 shots if you stand still?

 

Yes, very much so. I was referring to a post above that said you can't fire a pistol and assault because they aren't assault weapons. Just clearing it up for anyone who was unsure :)

 

To be honest, i prefer NOT firing the pistol before i assault. Too much of a risk that a smart opponent will remove casualties closest to my unit and potentially leave me out of charge range :rolleyes:

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