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Thunderwolf Calvary


Captain Hajime

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That's a lot of wolves, will be difficult to field them all.

 

I run:

Lord: saga of the bear, storm shield, wolf claw, TWM, wolf tooth necklace

 

TWC

1. BP/CCW

2. CCW/SS

3. CCW/SS/MB

4. BP/TH

 

But this unit with the lord is already a massive chunk of my points.

 

I would probably make one unit like the one above, but with 5 wolves.

And then a bare-bone unit (maybe with one special weapon like a wolf claw or a hammer), to keep it cheap.

 

That's 11 wolves... maybe a Ironpriest on a TWM... so 12...

 

Theoretically you could run 15 TWC as FA, 4 as HQ and 1 as Ironpriest... but that's A LOT of points.

Yeah, you probably won't field them all unless in a very high points game.

 

Common loadout for a Thunderwolf Lord is

SS

WC or FB or TH

RA

WTN

WTT

Saga of Bear or Warrior

and maybe 2 wolves if you have the points.

 

Common loadouts for TWC would be

 

Packs of 3 with 1 pf or th, 1 ss, 1 reg

Packs of 4 with 1 pf or th, 1 ss, 1 ss/bolter, 1 reg

 

You can always change it up, but a pf or th is a must in TWC packs. SS are also a must, but usually only 1-2 needed, maybe 3. Never more though or it just becomes a points sink.

And always keep them different for wound allocation, that is what will keep them alive the longest.

You can run all of them and the the Iron Wolves too if you use Canis and use Fenrisian wolves for your troops choices.

 

Would you not lose any game based on holding objectives, though?

 

In some cases yes, if you only had wolves for troops then you can, at best, draw. But just because you take wolves as troops, that doesn't mean you shouldn't have some grey hunters to claim objectives.

Having only wolves for troops would make things most difficult for you. Mind you, you can still win the game, it's just enormously harder to do so.

 

I'm not so sure about having saga of the bear on a thunderlord. I mean, how many S10 attacks are really out there? Dreadnoughts for sure, but being cavalry, they're easy to avoid for the thunderlord. Railgun slugs, too. But they are usually being fired at your tanks, and as long as they're around your thunderlord is better off in a unit anyway. Even most nids top out at S7 these days, I think. I'm not sure if there are any demon princes and so on with S10 (anyone know?). If there are, that would be worth some consideration as these are the kinds of enemies you'll want to be fighting. What might be a problem is that there are a number of weapons out there causing instant death regardless of the target's toughness.

 

Beastslayer can quite easily be replaced by other sagas, though, seeing as a WTN enables you to hit on 3s anyway, so that a re-roll to hit isn't as important as a re-roll to wound.

 

A wolf claw and stormshield couple with saga of the beastslayer should do the trick very nicely. Re-rolls to hit and to wound and a 3+ invul, all striking at initiative order should enable him to cut through just about anything.

Close combat weapons like force weapons that inflict instant death exist too.

 

If the Lord is rolling with a thunder hammer, then it's likely that he'll be targeting hard enemy units like Carnifexes, Wraithlords and the like. It's a bit of extra insurance to keep him in the fight.

 

I think I'd prefer warrior born on a wolf claw model though.

Well, Saga of the Bear is amazing against Warbosses, Blood Angels Librarians with the power that gives them S10 and then a Force Weapon attack, Dreadnoughts especially now that they can assault from within a Storm Raven, Defilers, S10 pie plates from Vindicators and imperial Guard, Orbital Bombardments... Etc. Etc.

My Cav is a WOlf Lord on TWM with Frost Axe, StormShield, Wolf tooth Knecklace and then what ever saga I feel like.

 

My Cav is simple. 4 TWC with bolt Pistol and CCW and 1 with Storm Shield and Thunderhammer. I usually run a pack of wolves for the points saved on more Storm Shields and they give an Invuln save and can kill things if they survive.

 

Each there won thou.

My Cav is simple. 4 TWC with bolt Pistol and CCW and 1 with Storm Shield and Thunderhammer. I usually run a pack of wolves for the points saved on more Storm Shields and they give an Invuln save and can kill things if they survive.

 

I wouldn't put the storm shield on the TH guy. He will take the worst hits and you want him to die at the last possible time in the game. If you put the SS on a different guy and he dies, the TH guy will be saved to fight another close combat.

I don't think that with a thunderhammer and a talisman you need more than 6 attacks 5(W/twlf) +1 for c. attk or chrg. You see you're going to hit on 3's with the neclace, and wound on 2's. You'll kill just about everything. Thats not even including the other reg t wolf w/ hammer.

Nah you put the attacks on one of the other guys and use the wolves for the 5+ invuln save. Which is why they are there. And they are usally there for the charge too. So you get alot more attacks.

 

Like I said it's a bare bones list. The Hammer is for when your meleeing something really nasty. Then you need the shield on him. And with there move and fleet they usually can fine some cover as well.

20 Wolves? i would associate different tasks to each group.

Have 5 be deathstar, so thunderhammer and everyone have storm shields.

have another 5 be tank hunters, all with meltabombs

maybe another 5 be barebones?

then the last 5 make into iron priest and wolf lord conversions, so you have more options to choose from with your hq's. Remember, 5 different variants of hq thunderlords. Sorted.

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