techmarine Azuris Posted February 24, 2011 Share Posted February 24, 2011 So is it worth the extra 5 points on WG to have hammers over Fists? I run a Hammer in my Blood Claw squad and it works very well? But what do people think? (has this been cover before, then sorry) Dom :D Link to comment https://bolterandchainsword.com/topic/223296-fist-vs-hammer/ Share on other sites More sharing options...
Wysten Posted February 24, 2011 Share Posted February 24, 2011 Fists pretty much are the standard issue weapon for me, though if there are spare points left over, then the Hammer is a welcome upgrade for fighting multiwound charcters (the guys that resist instant death) and Monsterous creatures Link to comment https://bolterandchainsword.com/topic/223296-fist-vs-hammer/#findComment-2670101 Share on other sites More sharing options...
Taeken Posted February 24, 2011 Share Posted February 24, 2011 Fist before Hammer for me. Except on TWC as the big fist wielding wolf rider looks rather silly I think. Its worth the extra points for the look on them. Link to comment https://bolterandchainsword.com/topic/223296-fist-vs-hammer/#findComment-2670788 Share on other sites More sharing options...
Valerian Posted February 25, 2011 Share Posted February 25, 2011 Just take a mixture (some Fists, some Thunderhammers). Space Wolves are renowned for individuality and uniqueness. Usually Fists are good enough to do what you need, but sometimes a Hammer is nice to have for its ability to Stun. Plus they look cool, right? Surely looking cool is worth the extra 5 points. Valerian Link to comment https://bolterandchainsword.com/topic/223296-fist-vs-hammer/#findComment-2670821 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.