Sal Posted February 24, 2011 Share Posted February 24, 2011 A simple question: do cluster mines trigger against ymlgarl 'stealers if they appear, 'from reserve', in the terrain that was trapped with cluster mines? Link to comment https://bolterandchainsword.com/topic/223349-scout-bikers-cluster-mines-and-ymlgarl-stealers/ Share on other sites More sharing options...
thade Posted February 25, 2011 Share Posted February 25, 2011 Pretty sure the text has the word "move" in it, e.g. when a unit "move" through the booby-trapped terrain (into or out of it) the trap goes off. Their being deployed/"appearing" is not a "move", so it won't go off until they do move. Link to comment https://bolterandchainsword.com/topic/223349-scout-bikers-cluster-mines-and-ymlgarl-stealers/#findComment-2670909 Share on other sites More sharing options...
greatcrusade08 Posted February 25, 2011 Share Posted February 25, 2011 IIRC the exact wording is moving into terrain, so a real RAW rulesboy will claim its ok to deploy in and move out of that terrain without triggering them.. personally i dont use them becuase i figured my scouts need terrain more than my opponents, but if i did or came against them, id happily agree to any movement in or out triggering them.. deployment doesnt count though Link to comment https://bolterandchainsword.com/topic/223349-scout-bikers-cluster-mines-and-ymlgarl-stealers/#findComment-2671088 Share on other sites More sharing options...
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