bushman101 Posted February 28, 2011 Share Posted February 28, 2011 I just picked and finished painting my 1st LandRaider (modeled to be either a Redeemer or Crusader when I need) and I've been thinking: Should I always take the multi-melta upgrade? It seems really good, but I'm wondering what is working for other people. Thanks Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/ Share on other sites More sharing options...
Grizzly Adams Posted February 28, 2011 Share Posted February 28, 2011 always, always, always. It has always come in handy on mine, and its one more weapon destroyed result before immobilization. It is great at blowin up transports so that the squad you were totin inside can assault them. Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2674370 Share on other sites More sharing options...
Brother Nathan Posted February 28, 2011 Share Posted February 28, 2011 especially with power of the machine spirit it allows you to make use of it. you can fire it at a different target to the anti infantry weapons, or even it and the assault cannon at a tank and the rest at infantry if you want. the flexibility of that weapon i always would on a reedemer/crusader. not so much on a stock lascannon one, though the additional shot could surely help... Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2674409 Share on other sites More sharing options...
Deschenus Maximus Posted February 28, 2011 Share Posted February 28, 2011 On the Crusader, always. On the Redeemer, never. The reason is that due to the weapon loadouts, the Sader will be able to fire its MM at tanks while the assault cannons and hurricane bolters will fire at infantry, whereas the Redeemer already has too many guns to fire them all while on the move, so adding a MM just gives you another dilemma as to which weapon to fire. Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2674473 Share on other sites More sharing options...
Tabgoi Posted March 1, 2011 Share Posted March 1, 2011 On the Crusader, always. On the Redeemer, never. The reason is that due to the weapon loadouts, the Sader will be able to fire its MM at tanks while the assault cannons and hurricane bolters will fire at infantry, whereas the Redeemer already has too many guns to fire them all while on the move, so adding a MM just gives you another dilemma as to which weapon to fire. My thoughts exactly. Though I am not a redeemer fan, if I did put one on the table, no MM for it. And for a standard LR I would probably not put one on either as the twin linked lascannons give you a lot of anti tank as is. Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2674528 Share on other sites More sharing options...
Deschenus Maximus Posted March 1, 2011 Share Posted March 1, 2011 And for a standard LR I would probably not put one on either as the twin linked lascannons give you a lot of anti tank as is. It's the same as for the Redeemer; it already has to forego shooting the TLHB to use both lascannons, so adding a MM just makes a bad situation worse. Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2675185 Share on other sites More sharing options...
Seahawk Posted March 1, 2011 Share Posted March 1, 2011 I always stick it to a standard land raider, and it's always been useful. I can't see myself ever not taking now except for a new codex that disallows it. You'd be surprised how often two tl-lascannons fail at tank killing, where the multimelta has been successful. Unlike the other variants, it doesn't need to move to be effective, so more guns is better for me. Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2675235 Share on other sites More sharing options...
Captain Juan Juarez Posted March 1, 2011 Share Posted March 1, 2011 That's the trouble though.. Lascannons are not tank killers except in numbers in excess of those you can reasonably field at "basic" points levels. Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2675238 Share on other sites More sharing options...
chaplainmeliadus Posted March 1, 2011 Share Posted March 1, 2011 A Redeemer with MM can fire it at range while closeing to use the flamestorm cannons. Effective range 36" if you move fully, bonus pen at 24". Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2675263 Share on other sites More sharing options...
igotsmeakabob!! Posted March 1, 2011 Share Posted March 1, 2011 I always take the MM upgrade on LR's. For 10 points? Worth it! Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2675294 Share on other sites More sharing options...
bushman101 Posted March 1, 2011 Author Share Posted March 1, 2011 thanks for the replies! It gives me a lot to consider when building a list Link to comment https://bolterandchainsword.com/topic/223655-lr-and-the-multi-melta/#findComment-2675310 Share on other sites More sharing options...
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