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SW vs BA, the war rages on..


LoneSniperSG

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Skyclaws are good but have to be fielded in large squads (I take10) and need to take a Wolf Priest and can't take a Wolf Guard Leader. Give them a power fist and the mark of the Wulfen. Against the army you describe take "jump infantry" as their vow.

 

Treat them as a countercharge unit, hitting weakened units.

 

The Priest I can manage. I think it's retarded that Skyclaws can't take a WGL, since WG have Jump-pack options.

No, the Sanguinary Guard are a unit similar to honor guard. You might be thinking Sanguinary Priests. The Guard have a 2+ save a jump packs, but no invuln. Plasma should be very effective against them, though try to stay at a distance and use plasma cannons. If they get within 18 in., that unit is most likely doomed.
No, the Sanguinary Guard are a unit similar to honor guard. You might be thinking Sanguinary Priests. The Guard have a 2+ save a jump packs, but no invuln. Plasma should be very effective against them, though try to stay at a distance and use plasma cannons. If they get within 18 in., that unit is most likely doomed.

 

So, my opponent likes to use Sang Guard to flank me. I have a Dread with a Plasma Cannon to anchor one side of my army, and Long Fangs with two Plasma Cannons on the other side.

 

Along with this, I have two Vindicators to support my spearhead assault. I tend to get reliable results from scatter dice.

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