MuGGzy Posted March 8, 2011 Share Posted March 8, 2011 I am considering getting a few of these for my impending GK/Inq army but before I invested much I was wondering if anyone had any experience they could share, good or bad, with these guys? On paper they look scary but I know a lot of things look better on paper than they do in game. Link to comment https://bolterandchainsword.com/topic/224317-arco-flagellants/ Share on other sites More sharing options...
heretic??ME?? Posted March 8, 2011 Share Posted March 8, 2011 old rules: killers if they hit. But they can't go in transports :) Now in retinues in the leaked GK dex they don't have PW but they do chuck out S5 A4 and have feel no pain. An army of these in transports might be quite nasty Link to comment https://bolterandchainsword.com/topic/224317-arco-flagellants/#findComment-2682203 Share on other sites More sharing options...
Gentlemanloser Posted March 8, 2011 Share Posted March 8, 2011 In the new Dex, as they're the same cost as DCA, I don't see them being used much over the DCA. Sure, they get S5, 5A on the charge and a 4+ Save, but have I3. The DCA get 4A on the charge, with S4 Power Wepaons and a 5++ save. At I6! Link to comment https://bolterandchainsword.com/topic/224317-arco-flagellants/#findComment-2682217 Share on other sites More sharing options...
MuGGzy Posted March 8, 2011 Author Share Posted March 8, 2011 well I was thinking of having an "off build" with the one SC that allowed basically ALL retinue for troops and using some of both DCA and AFs. Dunno, just thought the crazy cyborgs might be fun to paint if not fun to field. :-D Link to comment https://bolterandchainsword.com/topic/224317-arco-flagellants/#findComment-2682223 Share on other sites More sharing options...
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