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I totally agree about the storm bolers - but in the sprue pics for the PAGKs it looks like the ammo clips are seperate bits so it will be easy to covert - just leave them off and cover or fill in the hole on the side of the storm bolter. The pics of the TAPK sprues looks like they are one piece so a bit more work to convert but still a lot easier than metal minis.

 

Looking at the pics of the sprues there are tons of conversion bits for plastic HQs, especially a Libby, and here I was thinking I'd have to get a Space Hulk termie libby off of eBay.

 

Also the "what's new today" article has some close up shots of the sprues - the details are amazing, the painted group shots on the pre-order page really don't do the models justice.

Personally I'm taking it in stride. I mean come on! Whole new codex and yet there are NO critical buys here! This means my mountain of silvery metal doom can start on the tables within hours of getting the new book. That rocks in my opinion. And I can finally do something I've wanted to do for years; Field a PA HQ! Wootzor.

 

The Knights are Back!

 

 

Optimus Malleus!!! :P :HQ: :lol: Oh I'm so gonna name it that too!

 

=]D[=

I am just very glad that they are similar enough to the recent metals to fit right in.

 

It is kind of a bummer that they didn't go with "Ball Joints" at all 3 joints of the legs and arms of the DK, although it would make modelling a hair more challenging for the amateurs, it would REALLY open up some awesome stance options for the experienced modelers. Oh well, looks like I will be dusting off the razor saw.

I am just very glad that they are similar enough to the recent metals to fit right in.

 

It is kind of a bummer that they didn't go with "Ball Joints" at all 3 joints of the legs and arms of the DK, although it would make modelling a hair more challenging for the amateurs, it would REALLY open up some awesome stance options for the experienced modelers. Oh well, looks like I will be dusting off the razor saw.

The reason they didn't is they were trying to match the NDK pose to that of the pilot. It makes sense, though I agree with you. It'd be ballin' to see that thing on one knee, firing with both guns.

I want a DreadKnight...with a small conversion (add on a sentinel cockpit). The two things I am concerned about is my guard...they are painted in Inq colours and my Chimera has the words "Daemon Hunter" on it's side. The other thing is my metal GK "veterans" and their halberds. Will I need to convert them or can I give every GK model a halberd?

5th edition has killed the grey knights for me im sad to say, i started out in this hobby because i like the idea of the inquisition and specifically the ordo malleus, purely for the fact that they hunt daemons.

 

Now i cant look at the new GK without laughing and whos idea was it to give them all scull caps, sorry GW but you have put me off Grey Knights for the forseeable future, i just hope you dont screw the pooch for SOB

 

Sorry for the rant everyone im not trying to insight a riot or provoke any argument from anyone, just merely stating my oppinion about the new models.

Don't use the helmet-less heads?

 

I know I won't.

 

(And they're not skull caps, but more of Medieval Leather Caps worn under Plate Helmets)

 

its more then that though, its the whole feel of the chapter, the only thing i like is the shorter halberds, the other weapons make me feel like using fluffy pillows would be more effective against daemons.

 

In 3rd edition, Grey Knights was just the chapter name, but now it seems we must take the name quite litteraly, iv never really been a big fan of medievil knights to begin with and now they have applied that same "feel" to a chapter thats suppossed to fight daemons.

Just adding my two cents to this pot of gold.

 

Dreadknight: I wasn't so awed by it at first, just from the shot it looked too...round. But after getting the 360 degree view here, I felt a lot better. Most of the mechanicy bits are on the back, giving it the grimdark/steampunk look that we know and love. Furthermore, it just makes me have further appreciation for the sculptor for the frontal armour plating which makes sense and is in the same tradition as the dreadnoughts. I think a bit of purity seals and other trophies and it should be looking fine. But I doubt I will ever get used to the roller coaster harness in the front. Maybe some guitar wire or use a sentinel frame or both?

 

PAGKs: Once again, not awed but that's okay. I realize that a lot of our expectations were blown up considering the quality of the metal miniatures and to see the amount of improvement in the SW/BA/DE lines. However, I realize that metal is still superior in the level of quality you are able to achieve and that when I compared them to the Death Company minatures, they have the same level of detail. I would be unfair to expect GW make GK models with detail head and shoulders above the other marines AND have them in plastics. After resetting my expectations, I can say that I am happy. The amount of options, nifty bits, the sheer fact they are in much more varied and dynamic poses (I love the Halberd going for the downward slash and the sword in the guard) will get me to bite. The new psycannon is going to have to grow on me but I don't mind it as much since I have so many of the older ones. Some helmets look lame but there are always a few unpopular ones in any kit. About the only thing I have a legitimate gripe about is the price but thank goodness I have about 4 squads of the metals and the kits come w/ so many falchions.

 

TAGKs: Same as the Dreadknight, it looks a bit too round. And unfortunately the helmets seem to have less options I would like to use. However, the cybernetic implant head seems great along w/ that Grand Master (at least I assume that is what he is). Once again, it is a good kit overall with some flaws, more than the others in my opinion. But I think as the Paladins show, there can be plenty of distractions on the model to keep eyes away from the more...embarrassing aspects ("I am not fat, that is how the God-Emperor made me!"). <_< Once again, I am glad I already have about 15 of these guys and can use all the extra options for conversion.

 

Draigo: Don Quixote, enough said.

 

Change is always hard, don't be discouraged by it! I very pumped for April and plan on making it a very good month for me.

Just adding my two cents to this pot of gold.

 

Dreadknight: I wasn't so awed by it at first, just from the shot it looked too...round. But after getting the 360 degree view here, I felt a lot better. Most of the mechanicy bits are on the back, giving it the grimdark/steampunk look that we know and love. Furthermore, it just makes me have further appreciation for the sculptor for the frontal armour plating which makes sense and is in the same tradition as the dreadnoughts. I think a bit of purity seals and other trophies and it should be looking fine. But I doubt I will ever get used to the roller coaster harness in the front. Maybe some guitar wire or use a sentinel frame or both?

 

PAGKs: Once again, not awed but that's okay. I realize that a lot of our expectations were blown up considering the quality of the metal miniatures and to see the amount of improvement in the SW/BA/DE lines. However, I realize that metal is still superior in the level of quality you are able to achieve and that when I compared them to the Death Company minatures, they have the same level of detail. I would be unfair to expect GW make GK models with detail head and shoulders above the other marines AND have them in plastics. After resetting my expectations, I can say that I am happy. The amount of options, nifty bits, the sheer fact they are in much more varied and dynamic poses (I love the Halberd going for the downward slash and the sword in the guard) will get me to bite. The new psycannon is going to have to grow on me but I don't mind it as much since I have so many of the older ones. Some helmets look lame but there are always a few unpopular ones in any kit. About the only thing I have a legitimate gripe about is the price but thank goodness I have about 4 squads of the metals and the kits come w/ so many falchions.

 

TAGKs: Same as the Dreadknight, it looks a bit too round. And unfortunately the helmets seem to have less options I would like to use. However, the cybernetic implant head seems great along w/ that Grand Master (at least I assume that is what he is). Once again, it is a good kit overall with some flaws, more than the others in my opinion. But I think as the Paladins show, there can be plenty of distractions on the model to keep eyes away from the more...embarrassing aspects ("I am not fat, that is how the God-Emperor made me!"). <_< Once again, I am glad I already have about 15 of these guys and can use all the extra options for conversion.

 

Draigo: Don Quixote, enough said.

 

Change is always hard, don't be discouraged by it! I very pumped for April and plan on making it a very good month for me.

 

Are you sir, implying that the sky is NOT falling? ;)

 

Seriously, I don't know why people think the new models aren't good. I LOVE THE NEW MODELS. Yes, the ammo clips for the storm bolters look stupid. And I don't know who came up with the personal teleporter design!

 

But, overall, they are great! The detail is outstanding! The kit actually includes all of the crazy bitz you need! You can easily convert what you don't like! They aren't posed like their skipping through a field of flowers! They have dismembered daemon bitz! Just Awesome!

 

Yes, there are some things that they could have done better, but it is a big improvement IMHO! With this, GW has proven that they actually care about GK players. We get 7 units off the bat that (with a little work) will just look amazing, and we actually have good rules to play them with!

 

I don't understand how people can complain about this! :D :D :D

The dreadknight looks LESS Gundam than the blurry photos let on. It still looks awkward to me.

 

The Matrix 3/Avatar thing aside, it still just doesn't feel 40k.

 

I agree, the first time i saw it i didn't get the 40k feeling I found it hard to explain to some people. That aside I've not played 40k for long only done it seriously for the past 5 or 6 months, what I don't understand is Grey knights are the elite of the elite of elite elites that can ever elite of Teh Spessmareens. So surely that makes all other marines insignificant cannon fodder? I mean are they going to cost 20 points per model or is it going to be "Yeah we have the same amount of men just mine are 50 times better than yours" I know that in the Daemon hunters codex the models are quite expensive but have they changed that? And another bone to pick at, Blood Angels for example are meant to be "All up in yo grill" combat-styled army, today i saw that when charging grey knights they get some psychic spell or if they are in cover they are initiative 10? Blood angels are also meant to be heavy on librarians they are highly valued in the fluff and codex and what not. But every grey knight is a psyker's with a psychic hood and not only that but they also all have force weapons and more powerful guns. I'm sorry if this sounds like a massive rant (it is a little bit :)) I just hate when they release something like for example Imperial guard then release IMPERIAL GUARD ELITE! LIKE IMPERIAL GUARD BUT 100 TIMES BETTER!

 

Rant aside I think the models themselves are awesome, but the pictures seem bad :P

well they dont all have psychic hoods only if you run an actually grey knights librarian do you get a psychic hood. and after looking threw the codex there very good points wise. when 2 wound termies are only 15 points more then a normal termie....yes please. there still the best of the best of the best sir.

I really like the new Grey Knights. I think they kept the them in the spirit of the old models, just slightly updated. The real benefit for me is the fact that they are plastic. So many fun little bits to toy with. The severed daemon heads are an interesting touch, but they might loose their meaning if overused. I think the DreadKnight is by far the weirdest new release. It's like a cross between a dreadnought and a titan. I'm not sure if I like it just yet, as it doesn't really seem to fit in, but I'm sure it will grow on me.

 

But after getting the 360 degree view here, I felt a lot better.

 

Sorry if this is way to off topic, but it just shows up as a blank section for me. I have the latest adobe flash. I could use some help.

Are you sir, implying that the sky is NOT falling? :D

 

Well, maybe a few sections are falling out...

 

I really like the new Grey Knights. I think they kept the them in the spirit of the old models, just slightly updated. The real benefit for me is the fact that they are plastic. So many fun little bits to toy with. The severed daemon heads are an interesting touch, but they might loose their meaning if overused. I think the DreadKnight is by far the weirdest new release. It's like a cross between a dreadnought and a titan. I'm not sure if I like it just yet, as it doesn't really seem to fit in, but I'm sure it will grow on me.

 

But after getting the 360 degree view here, I felt a lot better.

 

Sorry if this is way to off topic, but it just shows up as a blank section for me. I have the latest adobe flash. I could use some help.

 

Try a different web browser? :P Sorry, not good with that kind of stuff. But the 360 view really did change my opinion of the model. Definitely going to have to get a couple of them.

 

The daemonheads I like, actually I modeled a FW dread facing down a daemonette standard bearer and I was going to have a bunch of her comrades laying around dead but I wasn't sure if daemons just went "poof" right away when you killed them or they stuck around or whatever. But GW saves the day I guess.

I really like the look of the new PA Grey Knights and the Terminators. The teleport sticks I'll pass on, probably just get some jump pack bits and call it good. I think the Sentinel cockpit (enclosed one) for the Dreadknight is a brilliant idea, I just don't like the Matrix feel of the model as it is.

Looking at the sprues, it appears the Dreadknight is more or less stuck in that stance judging from the legs, which is a bit of a shame because I really think it has the potential to look phenomenal in a more dynamic pose.

 

A lot of it looks like it's because of the Terminator pilot - his legs are molded in that one position and that's it.

 

However, upon closer examination I have a glimmering suspicion that the so-called "baby harness" around the pilot people are crying about on various forums may turn out to be a blessing in disguise. If you look closely at the sprues, the Terminator's legs are attached to the bottom of the pelvis and there's not a lot of material there. I'm thinking it'll be possible to detach the legs from the pelvis for the purposes of reposing the Dreadknight. The pilot harness from the looks of it covers up the leg/hip joint so it'll be really easy to hide the hack job.

 

Is anybody else thinking along these lines, or am I crazy?

The dreadknight looks LESS Gundam than the blurry photos let on. It still looks awkward to me.

 

The Matrix 3/Avatar thing aside, it still just doesn't feel 40k.

 

I agree, the first time i saw it i didn't get the 40k feeling I found it hard to explain to some people. That aside I've not played 40k for long only done it seriously for the past 5 or 6 months, what I don't understand is Grey knights are the elite of the elite of elite elites that can ever elite of Teh Spessmareens. So surely that makes all other marines insignificant cannon fodder? I mean are they going to cost 20 points per model or is it going to be "Yeah we have the same amount of men just mine are 50 times better than yours" I know that in the Daemon hunters codex the models are quite expensive but have they changed that? And another bone to pick at, Blood Angels for example are meant to be "All up in yo grill" combat-styled army, today i saw that when charging grey knights they get some psychic spell or if they are in cover they are initiative 10? Blood angels are also meant to be heavy on librarians they are highly valued in the fluff and codex and what not. But every grey knight is a psyker's with a psychic hood and not only that but they also all have force weapons and more powerful guns. I'm sorry if this sounds like a massive rant (it is a little bit B)) I just hate when they release something like for example Imperial guard then release IMPERIAL GUARD ELITE! LIKE IMPERIAL GUARD BUT 100 TIMES BETTER!

 

Rant aside I think the models themselves are awesome, but the pictures seem bad :)

 

They are going to cost 20 points per model. Confirmed from the codex. 40 for a regular terminator, 55 for the Paladins (the Elite 2-wound version of the termies). All the "force weapons", are actually force weapons this time around. Troops. With power weapons. And the options to have S5 storm bolters for good measure.

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