maturin Posted March 10, 2011 Share Posted March 10, 2011 I had a quick read-through of the new GK dex today, in my FLGS. (The store owner opened the black box in front of me and I got my greedy little paws on it straight out of the box). Didn't have time to thoroughly absorb things yet, but since I've always toyed with being a radical....the possibilities of the inquisitorial warband stuck in my head. (This is all new to me as I haven't seen the leaked codex.) 3-12 members. As far as I could tell, no individual henchman type restrictions. True, most of the types might be a bit ... meh. Arcoflagellants, I'm looking at you there. But you could potentially have 12 HB servitors, for 120 points. Or 12 PC servitors, for 240. :P Only BS3 now, and subject to mindlock, but ....that's a lot of dakka. And Coteaz makes them scoring. Will the firebase inquisitor continue to be a viable build? Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/ Share on other sites More sharing options...
kiwitexansfan Posted March 10, 2011 Share Posted March 10, 2011 I had a quick read-through of the new GK dex today, in my FLGS. (The store owner opened the black box in front of me and I got my greedy little paws on it straight out of the box). Didn't have time to thoroughly absorb things yet, but since I've always toyed with being a radical....the possibilities of the inquisitorial warband stuck in my head. (This is all new to me as I haven't seen the leaked codex.) 3-12 members. As far as I could tell, no individual henchman type restrictions. True, most of the types might be a bit ... meh. Arcoflagellants, I'm looking at you there. But you could potentially have 12 HB servitors, for 120 points. Or 12 PC servitors, for 240. ^_^ Only BS3 now, and subject to mindlock, but ....that's a lot of dakka. And Coteaz makes them scoring. Will the firebase inquisitor continue to be a viable build? In the leaked version Servitors actually had a limit of 3 ranged weapons. You could still go planet of the apes and have an inquisitor with 12 Jokaero firing 12 of whatever weapon you like. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2683675 Share on other sites More sharing options...
maturin Posted March 10, 2011 Author Share Posted March 10, 2011 I took a look at the leaked codex, and it's definitely different from the final version. A lot of the rules are the same, but there are at the very least a lot of layout changes. Again, I didn't go through things with a fine tooth comb. The Inquisitorial Warband selection layout is completely different, and I can confirm that the restriction on 3 ranged weapons is gone. Now to dig out all the servitors I can find in my bitz box....and find some way to convert those CC servitors into weapon servitors. :huh: Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2683734 Share on other sites More sharing options...
kiwitexansfan Posted March 10, 2011 Share Posted March 10, 2011 I took a look at the leaked codex, and it's definitely different from the final version. A lot of the rules are the same, but there are at the very least a lot of layout changes. Again, I didn't go through things with a fine tooth comb. The Inquisitorial Warband selection layout is completely different, and I can confirm that the restriction on 3 ranged weapons is gone. Now to dig out all the servitors I can find in my bitz box....and find some way to convert those CC servitors into weapon servitors. :D WOW, spamilicious. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2683752 Share on other sites More sharing options...
Cpt_Reaper Posted March 10, 2011 Share Posted March 10, 2011 So Coteaz is in it? But I can't find him on the GW site :/ Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2683764 Share on other sites More sharing options...
Freman Bloodglaive Posted March 10, 2011 Share Posted March 10, 2011 At the moment he's still in a box. I'm sure he'll be in a blister before too long though. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2683822 Share on other sites More sharing options...
Cpt_Reaper Posted March 10, 2011 Share Posted March 10, 2011 Oh good. He will be my next purchase and I was afraid I missed my chance Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2683849 Share on other sites More sharing options...
JusticarSean Posted March 10, 2011 Share Posted March 10, 2011 I want coteaz with a helmet or atleast get to pick a helmet or bare head. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2683880 Share on other sites More sharing options...
Reclusiarch Darius Posted March 10, 2011 Share Posted March 10, 2011 Never mind servitors, slave monkey army of doom is far better. Hell, even forget the shiny new Knights and their stuff (I know, hard but try). Just picture yourself playing a game where you put six Chimeras on the board and laugh Opponent: Whats so funny? You: You're fighting an army of orang-utans, lead by their zookeeper, Coteaz. For every unit of yours they kill, they get a banana. Opponent: Wut (after a few turns) Opponent: How the hell can you fire that much lascannon, then that much heavy flamer? You: Because the Emperor, in his infinite wisdom, saw a day when even the Grey Knights might not be enough to stave off mankinds enemies. So, he created the Jokaero Foreign Legion as a backup. Hence, slave monkey army of doom. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684029 Share on other sites More sharing options...
Valkyrion Posted March 10, 2011 Share Posted March 10, 2011 Coteaz is useful for his out of sequence shooting attack. With Joks that is up to 12 multi meltas potentially with a 36" range so guaranteed to be in half range, or 12 (potentially) rending heavy flamers. In your opponents movement phase. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684225 Share on other sites More sharing options...
Dilgar Posted March 10, 2011 Share Posted March 10, 2011 This is so going to be FAQed :D Other then that...here is some possible space monkeys for you :lol: http://www.maelstromgames.co.uk/store_maelstromgames/images_product/dnd_aeb_aln_ind_201_000_01_medium.jpg http://www.maelstromgames.co.uk/store_maelstromgames/images_product/rkm_atf_kmn_sdr_501_000_01_large.jpg http://www.maelstromgames.co.uk/store_maelstromgames/images_product/rkm_atf_kmn_sdr_531_000_01_large.jpg Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684244 Share on other sites More sharing options...
Valkyrion Posted March 10, 2011 Share Posted March 10, 2011 Coteaz rule is kinda game breaking, assuming that Deep Strike also counts as reserves and it's not just reserves coming on from the table edge. Daemons, DoA Angels, Deathwing, any terminator or drop pod heavy, even many tyranid builds are going to be screwed because they (generally) need to arrive within 12" of something to be effective in their next turn, either for melta weapons, or assault, or even objective grab. a 24" bubble covers pretty much an entire deployment zone and whilst it might be expensive, a 500 point unit will be able to fire 12 lascannons, multi meltas or heavy flamers, in your opponents movement phase, at anything that arrives from reserve, as often as it wants. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684252 Share on other sites More sharing options...
SoulReaver296 Posted March 10, 2011 Share Posted March 10, 2011 Any word on Inquisitor specific wargear, like the hellrifle, condemnor boltgun, daemonblade, etc? Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684262 Share on other sites More sharing options...
Somar Posted March 10, 2011 Share Posted March 10, 2011 Coteaz rule is kinda game breaking, assuming that Deep Strike also counts as reserves and it's not just reserves coming on from the table edge. Daemons, DoA Angels, Deathwing, any terminator or drop pod heavy, even many tyranid builds are going to be screwed because they (generally) need to arrive within 12" of something to be effective in their next turn, either for melta weapons, or assault, or even objective grab. a 24" bubble covers pretty much an entire deployment zone and whilst it might be expensive, a 500 point unit will be able to fire 12 lascannons, multi meltas or heavy flamers, in your opponents movement phase, at anything that arrives from reserve, as often as it wants. yep, cotex and the warp quake have made armies that rely on reserves in all their variations a lot more hit and miss. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684282 Share on other sites More sharing options...
Valkyrion Posted March 10, 2011 Share Posted March 10, 2011 Even though it gets a bad rap, imagine that unit in a 1500-2000 point planetstrike game as the defender. You either force your opponent to risk it for a biscuit or deploy out of range, basically missing a turn. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684286 Share on other sites More sharing options...
kiwitexansfan Posted March 10, 2011 Share Posted March 10, 2011 I took a look at the leaked codex, and it's definitely different from the final version. A lot of the rules are the same, but there are at the very least a lot of layout changes. Again, I didn't go through things with a fine tooth comb. The Inquisitorial Warband selection layout is completely different, and I can confirm that the restriction on 3 ranged weapons is gone. Now to dig out all the servitors I can find in my bitz box....and find some way to convert those CC servitors into weapon servitors. ;) I saw the codex this morning, only really read the Inquisition points and options. The only change I noticed between the leaked and actual codex was banishers being more expensive base and cheaper eviscerators, and DH strength 8 shot getting AP4. Servitors are definitely up to 3 shooty things. Hold on the other change is that now warrior acolytes are now up to 3 special weapons. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684353 Share on other sites More sharing options...
gil galed Posted March 10, 2011 Share Posted March 10, 2011 Alternatively for massive spam a list I saw on warseer; Inq. Coteaz 5x grey knights 5x grey knights 20 squads of 3x servitors with heavy bolters 20 squads of 3x servitors with multimeltas 1500pts as noted half will mind lock a turn but that's still some serious serious fire power. ~Gil ;) Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684371 Share on other sites More sharing options...
number6 Posted March 10, 2011 Share Posted March 10, 2011 20 squads of 3x servitors with heavy bolters20 squads of 3x servitors with multimeltas Yeah, don't count on that kind of abuse lasting long. I haven't had a chance to read the actual rules yet myself, but if they're not clearly limiting this in the codex verbiage, it'll be limited in the FAQ/Errata, you can count on it. A GW that won't allow Tyranid Primes to ride in the same mycetic spore as Tyranid Warriors won't allow you to field a bajillion heavy weapons on the cheap. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684422 Share on other sites More sharing options...
Inache Posted March 10, 2011 Share Posted March 10, 2011 :wallbash: Well we always knew Inquisitors could get some outrageous backup at times. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684427 Share on other sites More sharing options...
Gentlemanloser Posted March 10, 2011 Share Posted March 10, 2011 Coteaz makes Hencmen Troops.... While he removes the limit on Henchment units based on number of Inquisitors fielded, he does nothing to remove the standard Maximum 6 troop FoC. So no more than 6 Henchment units with Coteaz. Max of 2 without him... Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684441 Share on other sites More sharing options...
kiwitexansfan Posted March 10, 2011 Share Posted March 10, 2011 Coteaz makes Hencmen Troops.... While he removes the limit on Henchment units based on number of Inquisitors fielded, he does nothing to remove the standard Maximum 6 troop FoC. So no more than 6 Henchment units with Coteaz. Max of 2 without him... Too true, unbelievable what some people will read into the rules. And I thought I was being hopeful by trying to argue taking 8 warbands. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684481 Share on other sites More sharing options...
jmurph Posted March 10, 2011 Share Posted March 10, 2011 The problem is in the henchemen entry. Take a look- they don't use FOC slots. Changing them to Troops doesn't change that. So... :P I expect (hope) a FAQ will nuke it, though. I don't want to see 3 man razorback parking lots. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684763 Share on other sites More sharing options...
Chengar Qordath Posted March 11, 2011 Share Posted March 11, 2011 The problem is in the henchemen entry. Take a look- they don't use FOC slots. Changing them to Troops doesn't change that. So... :P Yes it does. If something is a Troops choice, it uses a Troops FOC slot. That simple. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684882 Share on other sites More sharing options...
maturin Posted March 11, 2011 Author Share Posted March 11, 2011 Kiwitexansfan is right - I went back to the FLGS and took another look at the codex myself. Yep - clearly states "Up to three servitors may ...." etc. Drat! Jokaero it is, I think....though warriors with plasma guns/carapace are 18 points each...the return of the IST! Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684888 Share on other sites More sharing options...
kiwitexansfan Posted March 11, 2011 Share Posted March 11, 2011 Kiwitexansfan is right - I went back to the FLGS and took another look at the codex myself. Yep - clearly states "Up to three servitors may ...." etc. Drat! Jokaero it is, I think....though warriors with plasma guns/carapace are 18 points each...the return of the IST! That Jokaero model is pretty unimpressive though. As for plasma/carapace warriors, I like those too, and you can get 3 in a squad where you could only get two with the ISTs. Link to comment https://bolterandchainsword.com/topic/224414-the-return-of-the-shooty-inquisitor/#findComment-2684941 Share on other sites More sharing options...
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