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Vindicare nerfed?


Azatoth

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not to mention weapon skill 8 as well. even hitting the guy in Close combat will require a 6.

If your Vindicare is in close combat, you're already in trouble, especially since his own close combat ability is not so great. A vindicare in close combat is a vindicare who's not shooting...

not to mention weapon skill 8 as well. even hitting the guy in Close combat will require a 6.

If your Vindicare is in close combat, you're already in trouble, especially since his own close combat ability is not so great. A vindicare in close combat is a vindicare who's not shooting...

 

But of course. It's a small thing, really, compared to what he is actually designed to do. Yes he will get squished, but due to his extremely high WS he can dodge quite a lot of stuff coming even from many HQ or monstrous creatures - thus giving you time to perhaps save him (or perhaps use him as bait) with a dedicated CC unit like Purifiers or Paladins/GKTs.

 

Even a Daemon Prince hits this guy on 5+, is what I'm saying.

not to mention weapon skill 8 as well. even hitting the guy in Close combat will require a 6.

If your Vindicare is in close combat, you're already in trouble, especially since his own close combat ability is not so great. A vindicare in close combat is a vindicare who's not shooting...

 

But of course. It's a small thing, really, compared to what he is actually designed to do. Yes he will get squished, but due to his extremely high WS he can dodge quite a lot of stuff coming even from many HQ or monstrous creatures - thus giving you time to perhaps save him (or perhaps use him as bait) with a dedicated CC unit like Purifiers or Paladins/GKTs.

 

Even a Daemon Prince hits this guy on 5+, is what I'm saying.

Nothing requires a 6 to hit in a normal combat. The range is from 3-5 (special rules aside) which is rather limited but that's how they made it.

 

And a Prince will be hitting on 4's as well. For a Prince to be needing a 5 to hit him the assassin would need to be WS15.

Nevermind the Vindicare ... what changes took place for the Callidus???? ;-)

 

I really hope I do not remember this incorrectly, but I think they lost their Word in your ear ability.

 

and instead of ignoring invulnerable saves they now cause instant death... but considering against a lot of things you need to get past the invulnerable save first and then everyone and their brother has eternal warrior in a list that can take force weapons up the wazoo... I do not think this is a good thing.

Nevermind the Vindicare ... what changes took place for the Callidus???? ;-)

 

I really hope I do not remember this incorrectly, but I think they lost their Word in your ear ability.

 

and instead of ignoring invulnerable saves they now cause instant death... but considering against a lot of things you need to get past the invulnerable save first and then everyone and their brother has eternal warrior in a list that can take force weapons up the wazoo... I do not think this is a good thing.

 

In an army filled with Force Weapons the C'Tan Phase Sword now just causes Instant Death. Great. How inspirational.

Hummm... Since vindicares don't have "independant character", they can benefit from "The Grand Strategy". Hence, Hellfire shots (that wound on 2+) could re-roll all "ones" to wound . So the guy hits 92% of the time (BS 8) and wounds 97% of the time. Harsh!

 

In the same vein, you could ahve your Eversor Scouting for nice outflanking fun.

 

Phil

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