Capt. Kenaz Posted March 14, 2011 Share Posted March 14, 2011 Okay, so I model and paint way more than I play, so I am looking for some feedback on the gaming side of things, and figured this was the right forum to ask: In a five man terminator squad, say with an assault cannon, and the rest a regular load-out; what is the benefits and/or downsides to equipping your assault cannon trooper with a chainfist, as opposed to say giving one of the regular storm bolter troopers the squad's chainfist? Thanks in advacne for ytuor experience.... Link to comment https://bolterandchainsword.com/topic/224800-tactical-terminators-chanifist/ Share on other sites More sharing options...
Mysticaria Posted March 15, 2011 Share Posted March 15, 2011 Best is to give different troopers the different gear. Everything on one guy is too risky, especially in 5-man squads where you opponent can give you more than 5 wounds at a time. When they can put each guy at risk you are facing the possibility of losing a lot if the one guy fails. It's all the eggs on one basket idea. 1- Problem with giving the assault canon the chainfist is that you could lose one guy and you just lost all your weapons. 2- With more different guys you can play wound allocation games better (for example stacking rending on one guy to save others). -Myst Link to comment https://bolterandchainsword.com/topic/224800-tactical-terminators-chanifist/#findComment-2688967 Share on other sites More sharing options...
Capt. Kenaz Posted March 15, 2011 Author Share Posted March 15, 2011 Okay; That's what I was thinking but was not 100% sure. Thanks again for the heads-up! ;) Link to comment https://bolterandchainsword.com/topic/224800-tactical-terminators-chanifist/#findComment-2689017 Share on other sites More sharing options...
KhorneHunter57x Posted March 15, 2011 Share Posted March 15, 2011 I agree completely. When I use my Terminators, I give two of the Storm Bolter Termies Chainfists, as it is a pretty cheap upgrade for what it does, and with 6 attacks on the charge, you have a pretty good chance of at least one hitting. Just what I have found to work best from experience. Link to comment https://bolterandchainsword.com/topic/224800-tactical-terminators-chanifist/#findComment-2689163 Share on other sites More sharing options...
DarkGuard Posted March 15, 2011 Share Posted March 15, 2011 However, on the flip side giving different models different equipment results in that equipment being more likely to die. You take 4 wounds, your chainfist or your assault cannon dies. If it had been on the same model, your upgrades are safe. So the choice is spreading them out where they are more vulnerable, but not losing them all to one bad roll, or lumping them together onto one model where they're less vulnerable, but losing them all to one bad roll. Generally, I'd go for the former option, and spread them out. Wound allocation games and just not risking all upgrades on one model is better IMO, but it's still worth remembering the upside to lumping them on the same model. Link to comment https://bolterandchainsword.com/topic/224800-tactical-terminators-chanifist/#findComment-2689630 Share on other sites More sharing options...
Mysticaria Posted March 15, 2011 Share Posted March 15, 2011 That scenario only comes into play if you take exactly one less wound than you have guys. If you take <4 wounds.. better to spread them out. If you take >4 wounds... better to spread them out. Very very situational that it would ever be best to put them together. Meanwhile, there are countless opportunities to stack wounds in wound allocation to make that the more likely scenario. -Myst Link to comment https://bolterandchainsword.com/topic/224800-tactical-terminators-chanifist/#findComment-2690026 Share on other sites More sharing options...
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