Gentlemanloser Posted March 15, 2011 Share Posted March 15, 2011 So far, we've discussed Master Crafting Daemonhammers, and what happens if you Master Craft a Template Weapon. But how far does this little 'oversight' of allowing certain units to Master Craft *any* weapon go? What classes as a Weapon? For instance, can a Grey Knight Grand Master Master Craft his Orbital Strike Relay? Rerolling the scatter dice for an Orbital Ordenance strike? Yes please! :D Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/ Share on other sites More sharing options...
ToI Posted March 15, 2011 Share Posted March 15, 2011 As far as mastercrafting a template weapon (incinerator), it would get rerolls to wound. And no you can't mastercraft an orbital strike relay...or at least if I was running a tournament you wouldn't be allowed to, as it isn't a weapon, it is a piece of wargear that allows you to drop a pie plate, not a weapon that shoots a pie plate. Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689465 Share on other sites More sharing options...
Gentlemanloser Posted March 15, 2011 Author Share Posted March 15, 2011 That's the rub, isn't it. :D Whether the Orbital Strike Relay (and even things like Psychostroke Grenades or Empyrean Brain Mines) are listed as 'Wargear' in the Codex or not. Something I'll be looking out for. ^_^ As for the incinerator, is that actually a rule listed anywhere? If so, how many? One wound or all? Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689473 Share on other sites More sharing options...
Hellios Posted March 15, 2011 Share Posted March 15, 2011 That's the rub, isn't it. ^_^ Whether the Orbital Strike Relay (and even things like Psychostroke Grenades or Empyrean Brain Mines) are listed as 'Wargear' in the Codex or not. Something I'll be looking out for. :) As for the incinerator, is that actually a rule listed anywhere? If so, how many? One wound or all? Unless it specifically states it allows re-rolls to wound wouldn't it just do nothing... although if someone had paid for it I would allow them one re-rool to wound per shot with a template weapon :D I would be interested to know if it is mentioned anywhere. Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689488 Share on other sites More sharing options...
Ashe Darke Posted March 15, 2011 Share Posted March 15, 2011 Having just looked at the BRB it only says twin-linked template weapons allow you to re-roll wounds. Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689496 Share on other sites More sharing options...
boreas Posted March 15, 2011 Share Posted March 15, 2011 Well, OSR is under the "weapons" section, so by RAW, you can. I know the fluff indicated they come from space, by, by games rules, it's really a shooting weapon for your model. Actually, re-reading the OSR, rules, it says: the OSR is treated as a range weapon that can be used provided the bearer did not move. Now, if only you techmarine could MC it! Having a static GKGM seems a bit wasteful to me. Phil Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689516 Share on other sites More sharing options...
Gentlemanloser Posted March 15, 2011 Author Share Posted March 15, 2011 :D WooT! Done deal for me! Techmarine with OSR? Or pay an extra 95 points to get a GKGM, and gain 'The Grand Strategy'! WooT. I'm gonna MC this bad boy! :D Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689536 Share on other sites More sharing options...
boreas Posted March 15, 2011 Share Posted March 15, 2011 The real question is: am I willing to pay 230pts for an immobile model that shoots with re-roll or 130pts for an immobile model that shoots without re-roll. Don't forget, your TDA can't have you shoot on the move, here! I'd rather take a GKGM tooled for CC to support my troops on the move (with a 10pts MC incinerator that wounds on a re-rollable 2+ most of the time!!!) and keep a TM to point is finger from the back range (in that 3+ cover save building that the Vindicare also occupies with a nice 2+ cover save!). Also, if your HQs tend to roll has badly as mine, I'd take a MC NFS w/ digital weapons! :D Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689553 Share on other sites More sharing options...
Ashe Darke Posted March 15, 2011 Share Posted March 15, 2011 with a 10pts MC incinerator that wounds on a re-rollable 2+ most of the time!!!) See I don't believe a MC Incinerator would get the re-roll. The only place in the BRB it says you get a re-roll for a template is if it's twin-linked. MC =/= TL. And strictly speaking getting a re-roll to hit on a template isn't getting re-rolling wounds as it isn't twin-linked or counted as twin-linked. Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689558 Share on other sites More sharing options...
boreas Posted March 15, 2011 Share Posted March 15, 2011 Ah! quite true... Phil Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689567 Share on other sites More sharing options...
hmk17 Posted March 15, 2011 Share Posted March 15, 2011 unless C:GK specifically trumps basic rules, MC does not give template weapons re-rolls to wound. Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2689581 Share on other sites More sharing options...
gil galed Posted March 16, 2011 Share Posted March 16, 2011 Real question is, MC NDH on a justicar and risk losing him to warp or just give one of the regular PAGKs an uncrafted one so he won't get gibbed by the failed tests? ~Gil :D Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2690183 Share on other sites More sharing options...
Valerian Posted March 16, 2011 Share Posted March 16, 2011 Real question is, MC NDH on a justicar and risk losing him to warp or just give one of the regular PAGKs an uncrafted one so he won't get gibbed by the failed tests? ~Gil ^_^ Errr. Why not both? Justicar with MC Hammer (oh yes, I did!) and a regular Grey Knight with a Hammer in a squad with 8 others would be just right. Valerian Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2690231 Share on other sites More sharing options...
HERO Posted March 16, 2011 Share Posted March 16, 2011 So is there a MC rule for template weapons yet? Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2690245 Share on other sites More sharing options...
Ashe Darke Posted March 16, 2011 Share Posted March 16, 2011 So is there a MC rule for template weapons yet? None of the rules say anything happens. See above. Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2690246 Share on other sites More sharing options...
Valerian Posted March 16, 2011 Share Posted March 16, 2011 So is there a MC rule for template weapons yet? Not yet; the games designers haven't bothered to make one yet. Failing that, I'll offer a House Rule that they allow you to reroll a single failed to-wound roll per turn. Valerian Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2690264 Share on other sites More sharing options...
krewl Posted March 16, 2011 Share Posted March 16, 2011 So is there a MC rule for template weapons yet? Not yet; the games designers haven't bothered to make one yet. Failing that, I'll offer a House Rule that they allow you to reroll a single failed to-wound roll per turn. Valerian This is correct. No rules to state it does anything means it's like the older gear in the 2003 dex. You can pay the points for it but it doesn't frikking do anything. If FAQ'ed to do something I'd expect 1 to wournd re-roll, not all. Link to comment https://bolterandchainsword.com/topic/224843-fun-with-mastercrafting/#findComment-2690909 Share on other sites More sharing options...
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