henrywalker Posted March 26, 2011 Share Posted March 26, 2011 i'm posting this here because i thought of it looking at draigo it is perfectly possible to sculpt a model with a computer. now i understand totally that the sculptor is an artist and don't get me wrong they do an AMAZING job. but then look at the fine details like his shield, the writing and skulls on it. these look and crafted. what would be the best method would be sculpt the model lie they have then use a 3 dimensional scanner to put the model on a computer. here they can make the lines exact and the detail can be replaced by much more detailed versions. they could then cut a mould using cnc machines and get a better model. the only real extra cost would be the buying of the machines but in the video about making the furioso dread you can see a 3d scanner in the background. seems like something the people wanting to stay "the manufacturers of the best model soldiers in the world" would do. Link to comment https://bolterandchainsword.com/topic/225698-why-dont-gw-go-high-tech/ Share on other sites More sharing options...
SamaNagol Posted March 26, 2011 Share Posted March 26, 2011 They do for plastics. For metals it is not cost effective Link to comment https://bolterandchainsword.com/topic/225698-why-dont-gw-go-high-tech/#findComment-2701667 Share on other sites More sharing options...
Stormshrug Posted March 26, 2011 Share Posted March 26, 2011 i'm posting this here because i thought of it looking at draigo it is perfectly possible to sculpt a model with a computer. now i understand totally that the sculptor is an artist and don't get me wrong they do an AMAZING job. but then look at the fine details like his shield, the writing and skulls on it. these look and crafted. what would be the best method would be sculpt the model lie they have then use a 3 dimensional scanner to put the model on a computer. here they can make the lines exact and the detail can be replaced by much more detailed versions. they could then cut a mould using cnc machines and get a better model. the only real extra cost would be the buying of the machines but in the video about making the furioso dread you can see a 3d scanner in the background. seems like something the people wanting to stay "the manufacturers of the best model soldiers in the world" would do. You're applying objective terminology ("best") to a subjective matter (artistic taste). Yes, computer modeling allows a greater level of detail per millimeter, or whatnot, but this isn't necessarily "better" in the same way that a wheel-thrown pot is not "inferior" to one made in a factory. The fact that the models look "hand crafted" isn't necessarily a flaw - in fact, it is a humanizing element in the model. It is the mark of the craftsperson behind the piece - a reminder of the person who created the piece originally. There is a value to the clean-cut "perfection" you can get from cutting-edge tech, but there is also a value to the more traditional methods, and I for one think that it is a mistake to sweep "handcraftedness" under the rug simply because something *can* be done in a more newfangled way. It is an artistic choice to pick one or the other for a particular piece, and I stand behind the validity of either choice. -Stormshrug Link to comment https://bolterandchainsword.com/topic/225698-why-dont-gw-go-high-tech/#findComment-2701788 Share on other sites More sharing options...
Leonaides Posted March 26, 2011 Share Posted March 26, 2011 In the fluff, all this stuff is hand-crafted anyway... Link to comment https://bolterandchainsword.com/topic/225698-why-dont-gw-go-high-tech/#findComment-2701814 Share on other sites More sharing options...
The Holy Heretic Posted March 26, 2011 Share Posted March 26, 2011 Computers aren't creative tools. They just do what they're told, and never challenge you artisticly. Working by hand, with 'unpredictable' tools, such as green stuff and paint, demands control, but also opens up to random chaos to improve the work. Link to comment https://bolterandchainsword.com/topic/225698-why-dont-gw-go-high-tech/#findComment-2701824 Share on other sites More sharing options...
BrotherWasted Posted March 26, 2011 Share Posted March 26, 2011 Computers never challenge you artisticly? Even when, like a lump of greenstuff, they are a blank canvas until you start working? A lump of greenstuff does what it is told as well. Any creative medium is just a tool, whether it be physical or digital. 3D modelling does not magically remove the details and trademarks of an artist just because the design is done digitally. There is no reason a digital sculptor could not hand-craft the writing on Draigo's shield instead of using a pre-designed font. Link to comment https://bolterandchainsword.com/topic/225698-why-dont-gw-go-high-tech/#findComment-2701838 Share on other sites More sharing options...
Grey Mage Posted March 26, 2011 Share Posted March 26, 2011 They do for plastics. For metals it is not cost effective This, right here. They already do what your talking about when they want to. They also use 3 ups, talented people with good hands on skills, and they blend these together to make good models. Some of the better ones on the market Ill add- no longer quite so far ahead as they once were, but still high quality. Link to comment https://bolterandchainsword.com/topic/225698-why-dont-gw-go-high-tech/#findComment-2701872 Share on other sites More sharing options...
SamaNagol Posted March 26, 2011 Share Posted March 26, 2011 The quality of their sculpts are still, I would say overall, the best of the big companies. In years past I genuinely preferred the Rackham stuff when Confrontation was out. But now they have gone the pre-paint plastic route, GW are still the kings. PP are good, but really GW still reign. Link to comment https://bolterandchainsword.com/topic/225698-why-dont-gw-go-high-tech/#findComment-2701895 Share on other sites More sharing options...
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