Jonny Wolf Posted April 1, 2011 Share Posted April 1, 2011 So, Most of you know I'm a die hard Space Wolf. However I want to play the new GK codex...but, I don't want to play GK. Here we go... Following the conclusion for the first War for Armegeddon, the Great Wolf and the Grey Knights held a secret council. It was decreed that a specialized force of Rune warriors would be created under the guidance of the Grey Knights and the most senior of Rune Priests. What came about was a secret company of Space Wolves created solely for the purposes of combating Daemons and other perils of the warp. This company, guided by Rune Priests with the training of a handful of Grey Knights are the Wolf Knights (or Rune Knights...haven't decided yet). ------------ Bottom line: 1. I want to put a blood claw in the gun turret on a storm raven with the window open 2. I want to wolfify a Dread Knight. 3. I LOVE SPACE WOLVES!! Brother JonnyWolf Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/ Share on other sites More sharing options...
Lord Ragnarok Posted April 1, 2011 Share Posted April 1, 2011 I don't know, Gk's are highly secretive and very closely tied to the inquisition. This is taken to another level in the new dex fluff. And their is mutual mistrust between the inq. And sw's after the kiliing and mind wiping of the loyaly citizens. Also, I don't think we need too much help fighting daemons. 13th company have survived 10k years realtime in the eye. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709029 Share on other sites More sharing options...
Blarmb Posted April 1, 2011 Share Posted April 1, 2011 Rune Knights is a much better name. Sounds like a cool idea. "Haters gonna hate" as the kids say these days. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709031 Share on other sites More sharing options...
ItchiBuh Posted April 1, 2011 Share Posted April 1, 2011 From a fluff point of view, it is a terrible idea, since neither SW or GK have sucessor chapters (I know wolves tried once, and went very badly) But, from a conversion point of view it might look cool. But, it is you models, what you do with them is up to you. Kind regards, Rune Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709053 Share on other sites More sharing options...
Grimtooth Posted April 1, 2011 Share Posted April 1, 2011 I have a Wyrd Knights (hahahahahaha) army planned however my fluff is based on the upcoming release of The Battle of the Fang BL book in that after fighting the 1K Sons and all their sorcery, including DP Magnus, the Rune Priests of the VI vow to never let it happen again. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709095 Share on other sites More sharing options...
Jonny Wolf Posted April 1, 2011 Author Share Posted April 1, 2011 I have a Wyrd Knights (hahahahahaha) army planned however my fluff is based on the upcoming release of The Battle of the Fang BL book in that after fighting the 1K Sons and all their sorcery, including DP Magnus, the Rune Priests of the VI vow to never let it happen again. That was another tack that was proposed by a friend of mine... Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709112 Share on other sites More sharing options...
skoll Posted April 1, 2011 Share Posted April 1, 2011 sounds awesome and legit, i've seen people play chaos with space wolves codex the opposite end of the spectrum seems possible Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709330 Share on other sites More sharing options...
Jonas Stromclaw Posted April 1, 2011 Share Posted April 1, 2011 I second ItchiBuh. As fluff its terrible. As conversions its brilliant. Please post pics of whatever you make. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709340 Share on other sites More sharing options...
dublindawg Posted April 1, 2011 Share Posted April 1, 2011 I will admit that I like the look of some of the new GK models and parts of their fluff sounds interesting, combining what you like from one army with what you like from another army screams CHEEZIE!! Make a 2nd army, that's what I may end up doing, just for fun. The only army that gets away with using tech from different armies are the orks, but at the end of the day they are your models do what you want. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709350 Share on other sites More sharing options...
Adarul Greystalker Posted April 1, 2011 Share Posted April 1, 2011 Your proposed idea sounds like fun, and it lets you use the book that you want (and I won't claim not to have coveted bits of it too. Grand strategy is probably my favorite part.) It doesn't fit well with the strict canonical views of these organizations and events, but if you don't care about that and just want the story to be fun, that's no problem. However, if you do want to try to fit more into the canon, how about this: We know that the Space Wolves don't abide sorcery and have a relatively normal distribution of psykers in their ranks (meaning not very many), so it's difficult to justify having a great company consisting entirely, or even mostly, of psykers. The best way to make this idea works seems to be the stand-by loophole that GW has written into our backstory: the lost companies. Any time you want Space Wolves who don't necessarily act or fight exactly like Space Wolves, consider calling them a lost company (I have my own lost company project as well, although it doesn't involve Grey Knights). How about this: After one of these apocalyptic battles with daemonic forces such as the ones that you describe, a particular wolf lord leaves Fenris for the Eye of Terror with his great company in order to "retaliate." What he and his rune priests are really determined to do is to learn to use the weapons and methods of their enemies against them, much like the Excorcists chapter and many other radical elements in the Imperium (and even the Grey Knights themselves, to some extent). A wolf priest would never go along with this, so they might arrange to have him lost or left behind in port somewhere, or perhaps they brought a younger, more inexperienced wolf priest with them whom they could manipulate into helping them. It would certainly be beneficial if they could get a wolf priest to go along with them, for he could probably help the great company to resist the stain of chaos, although rune priests could also do this. In any case, decades or centuries later, they prove ultimately successful. The rune priests have learned to manifest certain sorcerous powers without inviting in daemons, and they either guide the wolf-brotherhood in the use of minor sorcery (which, remember, can be performed without psychic talent) or they cast spells to imbue them with minor psychic power. The use of cleansed daemon weapons and other arcane blades is commonplace amongst the great company as well. Although the Rune Knights (or whatever) can never again return to the Fang, for their practices go against the teachings of the wolf priests and invite comparisons to the cautionary tales of the 15th legion, the Great Wolf recognizes their importance, and unlike the imperial institutions that hunt the Excorcists and call them traitors, Old Grimnar secretly aids the Rune Knights when he can with supplies and the sinews of war that they require, as is the case with many of the lost companies. What do you think? More in line with canon? Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709353 Share on other sites More sharing options...
PKAwolf Posted April 1, 2011 Share Posted April 1, 2011 1. I want to put a blood claw in the gun turret on a storm raven with the window open I think I now have a reason to buy Lucas the Trickster and have a fluffy reason to field a Stormraven. haha suck it Knights! Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709377 Share on other sites More sharing options...
Jonny Wolf Posted April 1, 2011 Author Share Posted April 1, 2011 @ Andural - nice. @ PKAwolf - I KNOW, RIGHT?!?! Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709383 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted April 1, 2011 Share Posted April 1, 2011 As a devout SW player, and obsessive lover of all things TDA, I too have thought about an idea like this. Then I decided to just build up a GK army, and keep the two separate. If you do end up moving on this idea, please post pics. End of Line Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709536 Share on other sites More sharing options...
Tsuro Posted April 1, 2011 Share Posted April 1, 2011 I've been toying with the idea of a rune-priest strike force myself (no grand fluff, just a bunch of Rune priests that aren't currently loaned off to a great company, tooling around), but then I toy with a lot of ideas. I'll probably wait and see if there's a viable low-model build, as the modelling opportunities are great (familiars as servo skulls maybe? Assassin etc..) but it's taking me long enough to work on my regular wolves Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709605 Share on other sites More sharing options...
Grimtooth Posted April 1, 2011 Share Posted April 1, 2011 If I was really to make a rune priest force using the GK dex as a force established after the Battle of the Fang it would probably be fairly fluff based in selections. No assassins, no inquisitors, no xenos, no IG, and no daemonhosts. Just straight up PA and TDA. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709619 Share on other sites More sharing options...
GREYBEARD921 Posted April 2, 2011 Share Posted April 2, 2011 You can also use the official fate of the Wolf Brothers as a way of making your Wolf/GK force. The GK were so impressed with the fighting abilities of the Wolf Brothers against a huge daemon incursion that upon their arrival the last survivors of the Wolf Brothers were offered the opportunity to join them. To exterminate the survivors of the WB to keep the secret of the GK's and of the daemon spawn of the warp would of been a terrible waste of fighting prowess that could be put to better use helping the GK put down minour incursions across the imperium. You just have to build on the idea...... Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709679 Share on other sites More sharing options...
Grimtooth Posted April 2, 2011 Share Posted April 2, 2011 You can also use the official fate of the Wolf Brothers as a way of making your Wolf/GK force. The GK were so impressed with the fighting abilities of the Wolf Brothers against a huge daemon incursion that upon their arrival the last survivors of the Wolf Brothers were offered the opportunity to join them. To exterminate the survivors of the WB to keep the secret of the GK's and of the daemon spawn of the warp would of been a terrible waste of fighting prowess that could be put to better use helping the GK put down minour incursions across the imperium. You just have to build on the idea...... Might run into a roadblock with come release of the new Battle of the Fang book because it looks like some Wolf Brothers lore get retconned in it. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709704 Share on other sites More sharing options...
MaveriK Posted April 2, 2011 Share Posted April 2, 2011 Following the conclusion for the first War for Armegeddon, the Great Wolf and the Grey Knights held a secret council. It was decreed that a specialized force of Rune warriors would be created under the guidance of the Grey Knights and the most senior of Rune Priests. What came about was a secret company of Space Wolves created solely for the purposes of combating Daemons and other perils of the warp. This company, guided by Rune Priests with the training of a handful of Grey Knights are the Wolf Knights (or Rune Knights...haven't decided yet). ------------ Bottom line: 1. I want to put a blood claw in the gun turret on a storm raven with the window open 2. I want to wolfify a Dread Knight. 3. I LOVE SPACE WOLVES!! Brother JonnyWolf It's a nice idea wolf brother! but I hate to tell you.. pg. 13 of their codex kinda puts a HUGE downer on the whole SW+GK relationship with the aftermath of the First Battle of Armageddon. Most of us already know the story, but after having a quick peek at their new codex, I was a little shocked at the GK involvement with the aftermath and the containment actions under their sword. It's just something a true SW wouldn't stand for, it doesn't sit easy with me, just as it doesn't with Logan Grimnar. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709953 Share on other sites More sharing options...
Marshal Wilhelm Posted April 2, 2011 Share Posted April 2, 2011 It's a nice idea wolf brother! but I hate to tell you.. pg. 13 of their codex kinda puts a HUGE downer on the whole SW+GK relationship with the aftermath of the First Battle of Armageddon. Most of us already know the story, but after having a quick peek at their new codex, I was a little shocked at the GK involvement with the aftermath and the containment actions under their sword. It's just something a true SW wouldn't stand for, it doesn't sit easy with me, just as it doesn't with Logan Grimnar. Yeah, I agree. Grey Knights are not nice guys. They might be fighting for humanities survival, but the are not 'good'. Interesting that the GK fluff also says that Guard get killed, or exceptional ones just get mind-scrubbed. Which might kill them anyway. They go onto say that Marines get mind-scrubbed but those that refuse get treated like Guard. A.K.A killed dead. Strangely, of Logan and the Wolves, nothing was said about this. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709962 Share on other sites More sharing options...
MaveriK Posted April 2, 2011 Share Posted April 2, 2011 I've always just thought it was the Inquisition who did the clean-up job, and injustices that occurred after the war. But now.... I was a little surprised, and a little disappointed that the Grey Knights also took part with their containment action. So a dozen Imperial Guard troopships, a score of Adeptus Mechanicus and Listening stations, and not to mention three entire worlds were all put to the sword. I can't see how Jonny Wolf's fluff, can work?!? I'm not saying he's wrong.. but for a SW point of view, it's a really hard pill to swallow. I'm not the type of person who can just sit there and do nothing when someone is being hurt. If I see someone get bullied, a complete stranger even. I'm the type of guy who would jump in to help! (I have a black belt in Tae Kwon Do. I take boxing, and grew up learning Filipino combat Arnis/Eskrima/Kali from family) Knowing that GK's did what they have towards innocent civilians, doesn't feel right. I wouldn't have been able to tolerate their actions towards the helpless. Don't get me wrong, the idea of special rune warriors, sounds cool but yah....... just saying! Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709974 Share on other sites More sharing options...
Grey Mage Posted April 2, 2011 Share Posted April 2, 2011 I would pass on this idea. You want to toy around with C:GK for a lil bit? Enjoy, have some counts as games.... But I couldnt get into this Rune-Company idea personally, and- no offense- it sounds like a fairly thin justification. You want to do some awesome conversions? Rock on! Theyd probly work great in apocalypse.... or, in the dreadknights case as a counts-as dreadnaught. They go onto say that Marines get mind-scrubbed but those that refuse get treated like Guard. A.K.A killed dead. Strangely, of Logan and the Wolves, nothing was said about this. Doubly strange then that its apparent the SWs know of the event, and that no mention is made of marines other than the GK and SW..... I think its a wardism. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2709987 Share on other sites More sharing options...
Orphus Posted April 2, 2011 Share Posted April 2, 2011 I would pass on this idea. You want to toy around with C:GK for a lil bit? Enjoy, have some counts as games.... But I couldnt get into this Rune-Company idea personally, and- no offense- it sounds like a fairly thin justification. You want to do some awesome conversions? Rock on! Theyd probly work great in apocalypse.... or, in the dreadknights case as a counts-as dreadnaught. I agree with Grey Mage. They go onto say that Marines get mind-scrubbed but those that refuse get treated like Guard. A.K.A killed dead. Strangely, of Logan and the Wolves, nothing was said about this. Doubly strange then that its apparent the SWs know of the event, and that no mention is made of marines other than the GK and SW..... I think its a wardism. There's something similar in the Dark Eldar Codex about recruits being stolen and it being hushed up. Seriously, if the next Codex release includes fluff that specifically targets the Space Wolves as some sort of 'just another marine chapter' chapter that brushes stuff under the cosmic carpet I'm gonna explode :) , Space Wolves aren't like that, surely? Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2710027 Share on other sites More sharing options...
eyeslikethunder Posted April 2, 2011 Share Posted April 2, 2011 I would pass on this idea. You want to toy around with C:GK for a lil bit? Enjoy, have some counts as games.... But I couldnt get into this Rune-Company idea personally, and- no offense- it sounds like a fairly thin justification. You want to do some awesome conversions? Rock on! Theyd probly work great in apocalypse.... or, in the dreadknights case as a counts-as dreadnaught. They go onto say that Marines get mind-scrubbed but those that refuse get treated like Guard. A.K.A killed dead. Strangely, of Logan and the Wolves, nothing was said about this. Doubly strange then that its apparent the SWs know of the event, and that no mention is made of marines other than the GK and SW..... I think its a wardism. Yeah obviously Logan remembers so they didnt wipe his mind Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2710184 Share on other sites More sharing options...
Gree Posted April 2, 2011 Share Posted April 2, 2011 It's a nice idea wolf brother! but I hate to tell you.. pg. 13 of their codex kinda puts a HUGE downer on the whole SW+GK relationship with the aftermath of the First Battle of Armageddon. Most of us already know the story, but after having a quick peek at their new codex, I was a little shocked at the GK involvement with the aftermath and the containment actions under their sword. It's just something a true SW wouldn't stand for, it doesn't sit easy with me, just as it doesn't with Logan Grimnar. In all honesty the GK would get alone poorly with the Wolves. From reading Ward's fluff most, if not all their allies end up being dead or mindwiped after the battle battle. At times it seems like the GK spend as much time killing Guardsmen and civillians as they do daemons. The Blood Angels, Invaders and Sky Dentinels all get mindwiped just after seeing the GK in action. The Knights even turn on and kill a group of loyal Sisters in the middle of a battle in order to create a blood ritual in order for them to defeat a daemon. No Space Wolf would ever condone that kind of action. I don't know why Grimnar did't get mindwiped, but I would attritubute it to Ward's new fluff being different from the old fluff. Ward's Grey Knights would have tried to mindwipe the Wolves just like every other Chapter they did. And I don't think the Wolves would even be allowed to know about the GK. The Codex talks about how even among other Astartes the GK are a rumor and only the Inquisition's most trusted and monitered Chapters have certain knowlege. Honestly I believe the Wolves would get along better with the Dark Angels then they would the GK. Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2710219 Share on other sites More sharing options...
CainTheHunter Posted April 2, 2011 Share Posted April 2, 2011 I don't know why Grimnar did't get mindwiped, but I would attritubute it to Ward's new fluff being different from the old fluff. Ward's Grey Knights would have tried to mindwipe the Wolves just like every other Chapter they did. I guess Grimnar just said that he did not want to be to... Afterwards Logan proposed GK to either live with that or try to get their chances :P Link to comment https://bolterandchainsword.com/topic/226252-gk-codex-and-space-wolves/#findComment-2710220 Share on other sites More sharing options...
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