Zagman Posted April 2, 2011 Share Posted April 2, 2011 Wow, there is a lot of negativity around paladins and dreadknight lists. I have been playing a Driago 5x Paladin (NDH + PC, NFF + PC, NFS, NFH, NFF) 5x Paladin (NDH + PC, NFF + PC, NFS, NFH, NFF) 5x Paladin (NDH + PC, NFF + PC, NFS, NFH, NFF) Dreadknight (Greatsword, Heavy Incinerator, Personal Teleporter) Dreadknight (Greatsword, Heavy Incinerator, Personal Teleporter) Dreadknight (Greatsword, Heavy Incinerator, Heavy Psycannon) as well as a 1.5k list. I played two games at 2k against balanced semi competitive lists, though not tournament grade. I won both, wiping my opponents in Turn 5. Against SM, I lost all three DKs by the end of Turn 3 to have 7 paladins and Driago survive. I lost both teleporting DKs to DE by turn 3 as well though the footslogger survived with 7 paladans and driago. This is not simply a point and click army, it is difficult to play well with this list. Also, I am going by my interpretation of the scouting and shunting rules meaning I refuse to shunt during the scout phase as I feel that it is not a legal move. I lost at 1.5k against a competitive spammed GK Inquisition list filled with Psykers, Jokeros, Coteaz, vindicare, Psyrifledread, and conversion beamers; now that is a "crutch" army. Needless to say, with not going first, extremely poor rolling for me, and a devastating amount of firepower, I ended up being wiped in the 5th turn, though I was winning in KPs in a KP mission. I have found that the shunting DKs do draw a lot of firepower from the Paladins which greatly increases the viability of this list. Though, don't be fooled, DKs aren't that difficult to kill. The mobile psycannon platform paladins work well, though it far from psycannon spam. You will have to make very good use of your deployment, I have found that scouting the paladins can be more beneficial than scouting the DKs(though I refuse to shunt the DKs during the scout move). I am playing this army because the idea of GKs being one man armies really appealed to me. I also loved them running around in terminator armor with psycannons. This army is exactly what I wanted to have for an army, and now I can field it. I have an army of individual heroes running around. Simply running 3DKs is not going to be an instant win kind of list, nor is it that difficult to counter. But, this certainly has been an awesome list to play. If the FAQ comes out and lets us shunt in the scout phase the chessyness of this kind of list will be greatly increased, but that is a tactic i would not use against and opponent outside of a tournament, unless they were running something like spammed Coteaz Inquisitor lists... or leafblower IG, then it is game on. Link to comment https://bolterandchainsword.com/topic/226262-dreadknight-spam/page/2/#findComment-2709763 Share on other sites More sharing options...
Godhead Posted April 2, 2011 Share Posted April 2, 2011 Those NDK's are going to eat the same basic fire as daemon princes with the exception of missiles (or other AP 3 attacks) won't be forcing invulnerable save tests. Plasma, melta, lascannons, even massed small arms fire (especially poisoned attacks) will try to force a failure. Power fist, power weapons, relic blades, people with power weapons w/furious charge, assault termies, all should run through the NDK decently easy. Basically anything that makes you save on the 5+ invulnerable, and anything that goes before int 4 will be even more deadly to the dread knights. Link to comment https://bolterandchainsword.com/topic/226262-dreadknight-spam/page/2/#findComment-2709777 Share on other sites More sharing options...
Zagman Posted April 2, 2011 Share Posted April 2, 2011 Those NDK's are going to eat the same basic fire as daemon princes with the exception of missiles (or other AP 3 attacks) won't be forcing invulnerable save tests. Plasma, melta, lascannons, even massed small arms fire (especially poisoned attacks) will try to force a failure. Power fist, power weapons, relic blades, people with power weapons w/furious charge, assault termies, all should run through the NDK decently easy. Basically anything that makes you save on the 5+ invulnerable, and anything that goes before int 4 will be even more deadly to the dread knights. Hit the nail right on the head. So far I've lost them to Disintegrator cannons and Drazar, Massed poison attacks, assault termies, and lascannons and Multimelta firing. They will be worth their weight in gold when an opponent puts down their 15 missile launcher long fangs... Link to comment https://bolterandchainsword.com/topic/226262-dreadknight-spam/page/2/#findComment-2709781 Share on other sites More sharing options...
Chairman_woo Posted April 2, 2011 Author Share Posted April 2, 2011 Those NDK's are going to eat the same basic fire as daemon princes with the exception of missiles (or other AP 3 attacks) won't be forcing invulnerable save tests. Plasma, melta, lascannons, even massed small arms fire (especially poisoned attacks) will try to force a failure. Power fist, power weapons, relic blades, people with power weapons w/furious charge, assault termies, all should run through the NDK decently easy. Basically anything that makes you save on the 5+ invulnerable, and anything that goes before int 4 will be even more deadly to the dread knights. Yup, I dont recall suggesting this was going to be a super powerfull list, hence my dismay when some suggested this was some kind of crutch list before. If you dont position carefully your bummed just like a deathwing army. If i wanted to win as much as possible I'd spam purifiers, henchmen and psyflemen or something simmilar, but I dont want to win all the time I want my army to look good and contain the units I like, It only needs to be viable. 12 T6 wounds still takes some chewing through and Draigo's unit I think is far more terrifying prospect if it gets near the core of your army. @Zagman: thats pretty much the first list I was looking at doing, the immanent threat of the DK's can facilitate the Paladins being agressive from the beginning & can split fire priority like a bitch. Something like mech Dark eldar will be a massive pain but every unit in the army can very easily drop a raider with shooting so whilst the odds are against them they wont just be a pushover. (unless were talking venom spam or something equaly cheezy but we dont usually get people like that in our playgroup). Link to comment https://bolterandchainsword.com/topic/226262-dreadknight-spam/page/2/#findComment-2709969 Share on other sites More sharing options...
Brother Captain Kezef Posted April 2, 2011 Share Posted April 2, 2011 personaly I'll never use a Dreadknight, may even go as far as buying a kit, putting it together and ritualy sacrificing it on a barbeque. Been playing Grey Knights since Deamonhunters, the new direction almost mademe decide to stop playing them if I'm honest, the Dreadknights symbolising everything i hate about the new direction. I love the David v Goliath aspect, a lone Grey Knight facing a greater daemon, the Daemon towering over the knight, his armour and weapins almost meaningless compared to the titanic might of a Daemon. It's the faith and fury that allows the Grey Knights to triumpth, not shiny toys. My lists will be old school, termies for backbone with long range support from power armoured brothers. Link to comment https://bolterandchainsword.com/topic/226262-dreadknight-spam/page/2/#findComment-2709978 Share on other sites More sharing options...
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