DarkLiege Posted April 3, 2011 Share Posted April 3, 2011 Hi People of Bolter and chainsword. I'm trying to get started with the IA:Dragon Lords that was created by GW. The Only things we know of the Dragon Lords is that they are a Codex Chapter and that they lost contact with the imperium. The Dragon Lords also have the Erwynn's Worlds(in which I'm thinking should be in the Veiled reigon). Having their name called the Dragon Lords, I'm thinking that they should be from the Salamanders chapter which have 10 full companies. Their homeworld is called Therus, a death world of ice. the mountains are covered in ice and that the people of Therus is a nomadic race. the chapter name themselves the Dragon Lords for the planet is ruled mostly by Wyverns and to protect the people of the world, they fought the dragons(or something like that) After, seeing the dragons might, they try to raise the dragons as hatchling which would later be used as assault troops with some modifications to their bodies. (i know that this is a tricky one to do but i'll see if it will work out) this is as much info as i got right now as i'm still thinking about it. If anyone have any ideas, feel free to comment back. PS: As for the lost contact part I'm thinking of an ork WAAAAGHH!!! attack them and disabling communications or something to do with Eldar Pirates. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/ Share on other sites More sharing options...
Brother Michaels Posted April 3, 2011 Share Posted April 3, 2011 Just to start this of, in lexicanum I saw this about them. "Their symbol is a dragon's head breathing flame (light on a dark field)." Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2711520 Share on other sites More sharing options...
DarkLiege Posted April 3, 2011 Author Share Posted April 3, 2011 yeah i saw this to and that's what made me think of the salamanders or that the fought alongside the salamander and took the dragon part from them in a way. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2711523 Share on other sites More sharing options...
Guest Mordray Posted April 4, 2011 Share Posted April 4, 2011 Bloody hells... more modified beasts... bah. Alright to each his own I guess. Contact being lost with the Imperium would likely be the results of the Astranoicon(sp?) fading or a warp storm casting a shadow over that region. Note: Warp Storms can disrupt the Astranoicon(sp?)'s warp light without needing to envelop the planet/region being affected. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2712378 Share on other sites More sharing options...
DarkLiege Posted April 4, 2011 Author Share Posted April 4, 2011 Instead of a warp storm, which is very common, i was thinking about an attack by a xenos race(maybe Orks) and that they jam the comm links. the Dragon Lords with their communication not working continue to fight against the orks. in this way their was not contact by the planet and region the Dragon Lords are in. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2712597 Share on other sites More sharing options...
Guest Mordray Posted April 5, 2011 Share Posted April 5, 2011 The com links you're talking about are not technology but instead living people, astropaths, that have survived being soul bound to the Emperor. Also the chapter's Librarians can act as astropaths should the need arise. The only tech I've heard of in relation to long distance imperial communications was the use of cyberneticly enhanced astropaths who were essentially being used as biological modems for computers to communicate with each other. Orks could possibly do it but you'd have to make sure to talk about it being someone special in that ork horde doing it. I'd go with an abnormal big mek using a wired up weird boy(s) as the jammer. More importantly though why would a hostile force go to the trouble? Don't forget it often takes a long time for the Imperium to respond to threats... especially out of the way places. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2712895 Share on other sites More sharing options...
DarkLiege Posted April 5, 2011 Author Share Posted April 5, 2011 well the orks does not need a reason to cause trouble since they exist for war only. What about the ork horde is run by two leaders a warboss(strength) and a weird boy(the brain). Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2713854 Share on other sites More sharing options...
DarkLiege Posted April 6, 2011 Author Share Posted April 6, 2011 well there's not much people discussing this as there's not much details around this chapter but like i said just throw in ideas and i'll think about it and comment back as well. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2714997 Share on other sites More sharing options...
Eryx_UK Posted April 6, 2011 Share Posted April 6, 2011 Looks ok for a start. The only thing I would say is in regards to the Wyverns. Rather than have them used in battle, how about they raise them and use them as guardians for their fortress? Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2715003 Share on other sites More sharing options...
DarkLiege Posted April 6, 2011 Author Share Posted April 6, 2011 @ Eryx_UK: I could see that working but how about having two types of wyverns: one to be guardains and defenders of the fortress and another to be battle wyverns. about having the wyverns use ice since they are in a ice world but would that be weird considering that the salamanders uses fire instead? or would it be fine as it is? Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2715161 Share on other sites More sharing options...
Aegnor Posted April 7, 2011 Share Posted April 7, 2011 Maybe have them encounter some kind of xenos or disease that specifically kills psykers of all kinds. This could have wiped out all the astropaths - and indeed maybe all the navigators (and maybe the librarians). This would explain how the chapter ended up cut off from the Imperium for a while. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2715709 Share on other sites More sharing options...
Marshal Rohr Posted April 7, 2011 Share Posted April 7, 2011 There are only 10 Salamanders sucessors and 10 Iron Hands sucessors. Their geneseeds are used the least. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2716129 Share on other sites More sharing options...
DarkLiege Posted April 7, 2011 Author Share Posted April 7, 2011 @Marshal2 Crusaders: even if there are 10 successors for the salamanders, that leaves a lot of room to make a successor chapter still. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2716384 Share on other sites More sharing options...
NightrawenII Posted April 8, 2011 Share Posted April 8, 2011 There are only 10 Salamanders sucessors and 10 Iron Hands sucessors. Their geneseeds are used the least. According to the same source, there are 10 successors of Space Wolves, so MEH. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2716867 Share on other sites More sharing options...
Marshal Rohr Posted April 8, 2011 Share Posted April 8, 2011 I cant decide if those charts are to represent 100% of foundings to date, or 100% of THAT founding. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2717541 Share on other sites More sharing options...
Guest Mordray Posted April 9, 2011 Share Posted April 9, 2011 @M2C; what charts are you two talking about? Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2717897 Share on other sites More sharing options...
CantonWC Posted April 9, 2011 Share Posted April 9, 2011 I believe he's talking about FFG's Deathwatch: Rites of Battle. You can roll on charts to get some quick ideas for a DIY Chapter. According to one chart you can roll on, Salamanders and Space Wolves are 1% each (out of 1,000 Chapters I assume). But the chart also gives Blood Angels 15% and Imperial Fists only 5%, which I think is a little silly. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2718010 Share on other sites More sharing options...
Aegnor Posted April 9, 2011 Share Posted April 9, 2011 Have to say, the chapter name "Dragon Lords" makes me want to do up a Valheru themed chapter led by Chapter Master Ashen-Shugar. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2718090 Share on other sites More sharing options...
DarkLiege Posted April 13, 2011 Author Share Posted April 13, 2011 I'm not sure what culture to base this chapter on since Dragon is world wide so its kinda hard to base it on one culture. Any ideas about which culture or is that unimportant right now? Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2722212 Share on other sites More sharing options...
NightrawenII Posted April 16, 2011 Share Posted April 16, 2011 about having the wyverns use ice since they are in a ice world but would that be weird considering that the salamanders uses fire instead? or would it be fine as it is? Depends on the species of wyvern... ;) I'm not sure what culture to base this chapter on since Dragon is world wide so its kinda hard to base it on one culture. Any ideas about which culture or is that unimportant right now? Well, you don't need just one culture, the Chapter is not restricted to influence of single culture. In fact, I would advise against this, because it could end up in copy-paste of said culture. Instead, take the pieces you like and throw away the rest. What you need is not culture but theme. The 'theme' is more open to shaping and mixing than 'template'. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2726359 Share on other sites More sharing options...
Shinzaren Posted April 16, 2011 Share Posted April 16, 2011 Its also important to note that most civilized worlds would be a mix of cultures, much like Earth. The exception is a planet wholly integrated into the Imperium, as that will obviously follow a vaguely similar social outline as similar planets. As far as a feral/death world is concerned, the population could have wide and very varied cultural ideas, which would stem from the societies developing pseudo-independently of one another. It's also not a bad idea to consider how you want the environment to affect the population. It's worth noting that the idea of worlds that have only one notable environmental feature are a tad boring. All ice, all jungle, all desert, etc etc. Perhaps your world is all ice except the equator, or it features a subterranean ecosystem where it is warmer? Something to spice it up a bit. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2726492 Share on other sites More sharing options...
DarkLiege Posted April 23, 2011 Author Share Posted April 23, 2011 HomeWorld: Therus is a death world where one-third of the planet is covered over in ice with rigged ice mountains while the other two-third of the planet is cover in lush forest and plains. the inhabitant of the world are all nomads, who wonders around surviving and life. Yet all is not safe for the sky is ruled by wyverns, the plains and the foest are all filled with wildlife dangerous to the most foolish man who dare to brave it. There are also wolves who roam around searching for food. herds of bisons like creature who also wonders around. the planet is a harsh place where even the strongest could die in an instant. At the highest peak of the mountain is, what would be know as Dragon's Fang, the dragon Lords Chapter base. this is it so far. tell me what you guys think of it and comment on it however you like. I'm working on the tactic part of this. I just do not know how to incorporate how a wyvern would fight to the tactic. In case you do not get it, i want to have the chapter use so of the strategy of the wyvern. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2733942 Share on other sites More sharing options...
Emperor's Fury Posted April 25, 2011 Share Posted April 25, 2011 HomeWorld: Therus is a death world where one-third of the planet is covered over in ice with rigged ice mountains while the other two-third of the planet is cover in lush forest and plains. the inhabitant of the world are all nomads, who wonders around surviving and life. Yet all is not safe for the sky is ruled by wyverns, the plains and the foest are all filled with wildlife dangerous to the most foolish man who dare to brave it. There are also wolves who roam around searching for food. herds of bisons like creature who also wonders around. the planet is a harsh place where even the strongest could die in an instant. At the highest peak of the mountain is, what would be know as Dragon's Fang, the dragon Lords Chapter base. this is it so far. tell me what you guys think of it and comment on it however you like. I'm working on the tactic part of this. I just do not know how to incorporate how a wyvern would fight to the tactic. In case you do not get it, i want to have the chapter use so of the strategy of the wyvern. I'm kinda liking this idea for a basic rundown of the planet and its environments. I am thinking that these Wyverns can be a hybrid Eastern / Western style dragon that if trained from hatchlings like you are suggesting to be defenders as well as attackers (assault possibility) and have each wyvern have it's own "bonded" rider ala Avatar. Would you have the Wyverns breathe fire or frost? Your idea for the Dragon's Fang as being high in a mountain range is actually a great idea and I would say go with that idea. As for fluff, I'd like to see Initiates of the chapter having to survive trials in each of the zones of the world as well as master their own Wyvern in order to be named a true Dragon Lord. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2735750 Share on other sites More sharing options...
DarkLiege Posted April 26, 2011 Author Share Posted April 26, 2011 @ Emperor's Fury About having people riding on the dragons like in the movie avatar, I thought of this but not completely sure how it will work. I'm thinking about having the Wyverns breathe fire but that is pretty common so I'm still thinking about that. Thanks for the comment on the Dragon's Fang. I also thought about have the Initiates of the chapter surviving in the frozen wilderness and to bring back a Wyvern's egg and to 'master' their own Wyvern to be a dragon lord. Link to comment https://bolterandchainsword.com/topic/226421-dragon-lords/#findComment-2737051 Share on other sites More sharing options...
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