Fat_Lad Posted April 4, 2011 Share Posted April 4, 2011 Guys, this may seem like a silly question but I'm going to ask it anyway. If I take a Dreadknight with a Nemesis Greatsword do I lose the plus one attack for two close combat weapons? I ask this as I think both the Nemesis Greatsword and Doomfist are special weapons and the ruesbook states that if two different special weapons are used then the extra attack cannot be gained, i didn't know if anything overrode this in this case. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/ Share on other sites More sharing options...
Chengar Qordath Posted April 4, 2011 Share Posted April 4, 2011 Guys, this may seem like a silly question but I'm going to ask it anyway. If I take a Dreadknight with a Nemesis Greatsword do I lose the plus one attack for two close combat weapons? I ask this as I think both the Nemesis Greatsword and Doomfist are special weapons and the ruesbook states that if two different special weapons are used then the extra attack cannot be gained, i didn't know if anything overrode this in this case. Looking over the rules, I think it's a bit of a grey area, but I'd lean towards saying you do lose an attack according to RAW. While Dreadnought Close Combat Weapons like the Doomfist are supposed to grant an additional attack even when paired with another special close combat weapon, the entry in the BRB only refers to this happening with Walkers, and the Dreadknight is a Monstrous Creature. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2711574 Share on other sites More sharing options...
Zagman Posted April 4, 2011 Share Posted April 4, 2011 There is no grey area. They are both special close combat weapons, therefore you do not gain an additional attack for having two of the same close combat weapon. Though, if you run the math the Greatsword outperforms the other weapons against everything but Stationary AV14. I have been running each of my DreadKnights with Greatswords. Do not underestimate the power of those rerolls. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2711714 Share on other sites More sharing options...
Gentlemanloser Posted April 4, 2011 Share Posted April 4, 2011 Technically, the Doomfist is a Power Weapon and a Force Weapon. The Greatsword is a power Weapon and a Force Weapon. There's no reaosn you shouldn't get the extra attack. This is of course taking the RAW that the fists don't double the NDKs Strength, as that's only listed for Walkers, not MCs. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2711774 Share on other sites More sharing options...
Zagman Posted April 4, 2011 Share Posted April 4, 2011 Technically, the Doomfist is a Power Weapon and a Force Weapon. The Greatsword is a power Weapon and a Force Weapon. There's no reaosn you shouldn't get the extra attack. This is of course taking the RAW that the fists don't double the NDKs Strength, as that's only listed for Walkers, not MCs. Except the Greatsword allows rerolls and the Doomfist is a DCCW. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2711886 Share on other sites More sharing options...
Gentlemanloser Posted April 4, 2011 Share Posted April 4, 2011 Deosn't matter. The Greatsword is a force Weapon and a Power Weapon. The Doomfist is a Force Weapon and Power Weapon. One allows rerolls (like the Brotherhood Champion's annointed Blade), the other doubles Stength on Walkers. The special extras they do don't change thier basic types. And they're both the same basic type of weapon. Force/Power. :D Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2711932 Share on other sites More sharing options...
The Rose Princes Posted April 4, 2011 Share Posted April 4, 2011 no, because the Greatsword has speaical rules that the doomfist do no have they cannot be combined to get an extra attack.... that would be saying that the doomfist attacks can also reroll hits wounds an armor pen. since doomfists cannot, they cannot be combined. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2711957 Share on other sites More sharing options...
Gentlemanloser Posted April 4, 2011 Share Posted April 4, 2011 As far as I recall, Power Weapons don't need to have identical effects to be able to be used together, they just have to be power weapons. It's only Power Fists, L Claws and T Hammers that require a specific match. As I recall, the other special CCW is counted as a normal CCW, so you'd get the second attack from two CCWs. That only doesn't happen when you use a Fist, T Hammer or L Claw. Edit: If you had both a Fist and Power Wepaon, you could use the Power Wepaon and claim the Fist as a +1 attack as a normal CCW. But you couldn't the other way round, as you need a second Fist. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2711968 Share on other sites More sharing options...
Roesor Posted April 4, 2011 Share Posted April 4, 2011 Tempted when I get mine to keep the sword for a normal model o.o Maybe a Cloud conversion or somesuch. But yeah I'd def' say, especially with all the benefits, you lose the extra attack. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2711980 Share on other sites More sharing options...
Iron Lord Posted April 4, 2011 Share Posted April 4, 2011 As far as I recall, Power Weapons don't need to have identical effects to be able to be used together, they just have to be power weapons. It's only Power Fists, L Claws and T Hammers that require a specific match. I thought it was the other way round- only weapons explicitly called out as able to get extra attack if used with an ordinary CCW, can get extra attack- otherwise, they have to be the same type of weapon. The Doomfist is a Dreadnought CCW, + a Force weapon, the Greatsword is a Force Weapon, + special abilities. That said- don't statlines not include any extra attacks from having two of the same weapon? So, a standard Dreadknight has 3 attacks baseline, and when the doomfists are accounted for, 4 attacks. A Dreadknight with another weapon (hammer, or sword), has 3 attacks- which can be either the special weapon, or the basic doomfist, but not both? That's what it seems like, anyway. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712001 Share on other sites More sharing options...
Zerodyme Posted April 4, 2011 Share Posted April 4, 2011 I have a further Question: If the Doomfists double the strength of the Dreadknight, what exactly is the point of taking the Hammer? Maybe there is something good hidden, and I just don't see it... Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712005 Share on other sites More sharing options...
Iron Lord Posted April 4, 2011 Share Posted April 4, 2011 Automatic "Crew shaken" on vehicles- in addition to the effects of the glancing or penetrating hit (or neither if you roll badly enough). Unless I'm remembering wrong and it's "crew stunned". Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712009 Share on other sites More sharing options...
Gentlemanloser Posted April 4, 2011 Share Posted April 4, 2011 I think the confusion is that people assume the Doomfist is like a powerfist (Becuase it doubles Walker Strength), and as such requires another doomfist to get the off hand attack. It doesn't. It's a Power Weapon (and also a Force Weapon). You can (again IIRC) use a Force Weapon and Power Sword together, and get +1A when using either weapon. You get the choice of which out of the two to use, and the other counts as a normal CCW, giving +1A. The only time this doesn't happen is when you use a single Lightning Claw, Power Fist or Thunderhammer. As these three specifically state they need another weapon of the same type to gian the +1A. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712017 Share on other sites More sharing options...
Iron Lord Posted April 4, 2011 Share Posted April 4, 2011 Don't the Dreadnought rules actually specifically state that a Dreadnought with two Dreadnought CCWs, has more attacks than a Dreadnought with one? Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712024 Share on other sites More sharing options...
Gentlemanloser Posted April 4, 2011 Share Posted April 4, 2011 Yes. Becuase a Dreadnought with only 1 DCCW has only 1 CCW. And can't get the extra attack for having a second CCW. As it doesn't have one... Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712066 Share on other sites More sharing options...
Zagman Posted April 4, 2011 Share Posted April 4, 2011 I think the confusion is that people assume the Doomfist is like a powerfist (Becuase it doubles Walker Strength), and as such requires another doomfist to get the off hand attack. It doesn't. It's a Power Weapon (and also a Force Weapon). You can (again IIRC) use a Force Weapon and Power Sword together, and get +1A when using either weapon. You get the choice of which out of the two to use, and the other counts as a normal CCW, giving +1A. The only time this doesn't happen is when you use a single Lightning Claw, Power Fist or Thunderhammer. As these three specifically state they need another weapon of the same type to gian the +1A. You are incorrect. The BRB lists the most widely used special close combat weapons, it is not an inclusive list. Therefore any specific combination of special rules ie PW + Rerolls + FW is different that Dbls S + PW + FW. Under the rules for two different close combat weapons you cannot claim the extra attack. A Dreadnought with multiple CCWs can claim an exra attack and is not limity by the matching special weapons rules. It will be a stretch to claim that since a Doomfist is a DCCW, and a dreadknight can use a Doomfist, that a dreadknight can claim the extra attack. Certainly not RAW. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712075 Share on other sites More sharing options...
Gentlemanloser Posted April 4, 2011 Share Posted April 4, 2011 Can someone be so kind as to quote that section from the main book, as I'm at work. I'm quite sure it allows you to use both a Power Weapon and another special CCW (not a Fist/L Claw/Hammer) and get a second attack. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712078 Share on other sites More sharing options...
The Rose Princes Posted April 4, 2011 Share Posted April 4, 2011 you are mixing up two parts of the same page. Special Weapon and Normal Weapon is where that Power Fist, Thunderhammer & Lightning Claw ruling is... a Nemesis Greatsword is not a normal weapon and a Nemesis Doomfist is not a normal weapon. they are also neither the same weapon. therefore you look at the last section on page 42 of the main rule book where it says "Two different Special Weapons" and follow those rules. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712081 Share on other sites More sharing options...
Gentlemanloser Posted April 4, 2011 Share Posted April 4, 2011 I'm sure there was an example there aobut using a Power Fist and a power Wepaon togehter, but as said, I can't check for sure. ;) Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712087 Share on other sites More sharing options...
Ashe Darke Posted April 4, 2011 Share Posted April 4, 2011 The Doom Fist is not just a power weapon. It is a power weapon that has a special ability. It doubles the strength of walkers. Just because the Dreadknight can't use the ability it doesn't mean the ability goes away and the weapon stops being a special weapon. You'd have a power weapon that re-roll etc and a power weapon that doubles the S of walkers. That is 2 different special rules and as per the rulebook you cannot gain an extra attack and you must choose which weapon's abilities your attacks will have. Although why anyone wouldn't want the re-rolls is beyond me. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712333 Share on other sites More sharing options...
StormTAG Posted April 4, 2011 Share Posted April 4, 2011 So you could either take your base attacks with the Greatsword *or* take your base attacks with the Doomfist, correct? Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712360 Share on other sites More sharing options...
Ashe Darke Posted April 4, 2011 Share Posted April 4, 2011 So you could either take your base attacks with the Greatsword *or* take your base attacks with the Doomfist, correct? Pretty much but seen as the Doomfist RAW does nothing more than the Great Sword you'll be using the Great Sword. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712371 Share on other sites More sharing options...
Fat_Lad Posted April 4, 2011 Author Share Posted April 4, 2011 I think I've got to agree that you won't get an extra attack, here is an extract from the rulebook which states the rues for using 2 different special weapons which a greatsword and doomfist clearly are. http://farm6.static.flickr.com/5181/5589827884_42d5ff7086.jpg Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712385 Share on other sites More sharing options...
Zagman Posted April 4, 2011 Share Posted April 4, 2011 Can someone be so kind as to quote that section from the main book, as I'm at work. I'm quite sure it allows you to use both a Power Weapon and another special CCW (not a Fist/L Claw/Hammer) and get a second attack. Being quite sure and arguing with people who are looking at the BRB seem futile. Wait till you are done at work, read the applicable section, then comment. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712393 Share on other sites More sharing options...
Gentlemanloser Posted April 4, 2011 Share Posted April 4, 2011 LoL! But then I'd have to work. :) Thanks for the pic FL, I stand corrected. :) You wouldn't get an additional attack with a Doomfist and Greatsword. Link to comment https://bolterandchainsword.com/topic/226427-dreadknight-rules-question/#findComment-2712425 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.