StormTAG Posted April 4, 2011 Share Posted April 4, 2011 I have a squad of, let's say... Purifiers. 10 Dudes, all with Force Halberds for the sake of simplicity. I get charged by a Squad of Nob Bikers (5 Nobs with a variety of stuffs, including painboy) Purifiers have a Mastery Level 1, so I can do one of the following three things: 1) Activate my Force Weapons, making all of my attacks cause Instant Death. I now will need to roll 5+ to wound the Nobs. Wounds are distributed normally, any invuln saves are taken and any nob that takes at least one unsaved wound gets his soul sucked out. 2) Activate Hammerhand, making all of my attacks Strength 5. I now need a 4+ to wound the Nobs, wounds are distributed normally and wounds that are on groups of Nobs with the same equipment, must be piled up to make dead Nobs. 3) Activate Purifying Flame, making each Nob take a wound on a 4+, taking saves as normal INCLUDING Feel No Pain. Is this correct? Link to comment https://bolterandchainsword.com/topic/226468-nemesis-force-weapons-hammerhand-and-nob-bikers/ Share on other sites More sharing options...
old git Posted April 4, 2011 Share Posted April 4, 2011 Having only got my own copy yesterday you appear to be correct. There are other ways of getting two powers running though, a libby for example, casting hammerhand on the squad whilst they activate their force weapons. Link to comment https://bolterandchainsword.com/topic/226468-nemesis-force-weapons-hammerhand-and-nob-bikers/#findComment-2712222 Share on other sites More sharing options...
RedemptionNL Posted April 4, 2011 Share Posted April 4, 2011 3) Activate Purifying Flame, making each Nob take a wound on a 4+, taking saves as normal INCLUDING Feel No Pain. For the Cleansing Flame power, yes, but you still get to attack with your power weapons afterwards, against which they can't claim FNP. Link to comment https://bolterandchainsword.com/topic/226468-nemesis-force-weapons-hammerhand-and-nob-bikers/#findComment-2712245 Share on other sites More sharing options...
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