Zeller Posted April 8, 2011 Share Posted April 8, 2011 So I've taken a plunge into starting WH or atleast giving them a test drive as I'm borrowing WH minis from a friend. If I like them I can buy them. Anyway, the entry for the Lord's retinue has me interested. The Lord can take a hood with unlimited range which is the obvious upgrade but what about taking two penitents to give the squad a 2+ against psychic powers? Does anyone use this ability? Is it necessary with the hood? I figured it would be decent should I opt to make the squad an agressive attention getter. Of course this would require making the enemy target the squad with their psychic abilities. Maybe it's just a longshot. Link to comment https://bolterandchainsword.com/topic/226804-wh-inquisitor-psychic-protection/ Share on other sites More sharing options...
Brother Captain Ed Posted April 8, 2011 Share Posted April 8, 2011 Exactly. It's only good if they target you and you are specifically barred from doing both. The hood is plenty adequate. The inquisitorial retinue advised for me was: Lord with Bolter, Hood Acolyte with Carapace, Bolter 2x Chirurgeons 3x Warrior with Heavy Bolters Cheap, hard to kill, 9 str 5 shots a turn. Link to comment https://bolterandchainsword.com/topic/226804-wh-inquisitor-psychic-protection/#findComment-2716713 Share on other sites More sharing options...
Zeller Posted April 8, 2011 Author Share Posted April 8, 2011 Alright, followup question. Should the unit be kept back in a position fitting of a devestator squad or should they be further up in a rhino pouring HB's into the enemy while nullifying psychic attacks? Link to comment https://bolterandchainsword.com/topic/226804-wh-inquisitor-psychic-protection/#findComment-2716720 Share on other sites More sharing options...
Inquisitor Fox Posted April 8, 2011 Share Posted April 8, 2011 The WH Codex hood is the entire tabletop.. being up front is not required :mellow: That being said, I ran a close combat retinue and did just fine with it. Ultimately it's up to whichever one you want. Link to comment https://bolterandchainsword.com/topic/226804-wh-inquisitor-psychic-protection/#findComment-2716750 Share on other sites More sharing options...
melvinmcsnatch Posted April 8, 2011 Share Posted April 8, 2011 I think for the purposes of keeping a Hood on the table, the 3 HB retinue works well as Brother Ed suggests. The Inquisitor Lord stays 36" away from the action (like a Devastator squad). I assume you're running Exorcists, so they can hang out together. In my experience with Retributors, the heavy bolters can add to the fight without becoming a priority. I would also suggest spending a tiny bit of points on Auspex. It's cheap and comes in handy. I would even dare to say he doesn't need a transport, although if you have a Chimera you could think about taking that to use as a mobile heavy weapon platform/bunker. Link to comment https://bolterandchainsword.com/topic/226804-wh-inquisitor-psychic-protection/#findComment-2716807 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.