Wildfire Posted April 8, 2011 Share Posted April 8, 2011 Coteaz - as currently written - allows you to take any number of henchmen squads. With the variety of henchmen available, this opens up some unusual possibilities. I thought of a couple amusing possibilities, but I'm sure there's many more. 1. Coteaz, 2 strike squads (for FOC requirements), and 21 squads of 8 psykers. That's potentially 21 seperate 36", S10, AP1 pie plates each turn. Just the look on your opponent's face when he sees that would be HILARIOUS! 2. Coteaz, Karamazov, 2 strike squads, and 67 squads of 3 acolytes with one meltagun. Just seeing them run forward and get bombed by Karamazov every turn would make me crack up. There may be a tiny amount of evil in my soul. I'll post up more if I think of them. If you've got an idea (funny or abusive), post it up. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/ Share on other sites More sharing options...
Gentlemanloser Posted April 8, 2011 Share Posted April 8, 2011 The Karamzov one is pure win! ;) I think the other standard :P list will be the money army of doom. As many 5 Weaponsmith in Chimera squads as you can afford! Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2716940 Share on other sites More sharing options...
Drudge Dreadnought Posted April 8, 2011 Share Posted April 8, 2011 Arcoflagellants+inquisitor with hammerhand +librarian with quicksilver and might of titan = massed str 7 attacks that will smash vehicles and always hit first. EDIT: Spamming as many squads of warriors with bolters as you can would also get really frightening. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2716951 Share on other sites More sharing options...
Iron Lord Posted April 8, 2011 Share Posted April 8, 2011 I thought the rule was that by moving them to Troop choices- they cease to be available as Elites choices- and therefore cease to "not take up slots"? Or is that only RAI rather than RAW? Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2716958 Share on other sites More sharing options...
Drudge Dreadnought Posted April 8, 2011 Share Posted April 8, 2011 I thought the rule was that by moving them to Troop choices- they cease to be available as Elites choices- and therefore cease to "not take up slots"? Or is that only RAI rather than RAW? "This unit does not take up any force organization slot". Before they were Elites that took up no slots. Coteaz makes them troops. They still take no slots. It may well get FaQed, but that's the RaW. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2716961 Share on other sites More sharing options...
Heru Posted April 8, 2011 Share Posted April 8, 2011 That would make moving them to Troops completely pointless, and Inquisition only armies impossible. Considering that the line that says they don't use a force organisation slot is part of the same paragraph (second sentence of a two sentence paragraph to be exact) that says you only get one unit of henchmen per Inquisitor, I'd say that the whole paragraph would be ignored when they become troops. The RAI is obvious, and using RAW as an arguement in this instance is just lame on multiple fronts. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717156 Share on other sites More sharing options...
The Rose Princes Posted April 8, 2011 Share Posted April 8, 2011 while the intent may be obvious... it's clearly not written that way, and it's okay. we get a few months of making stupid henchmen-sentric spam lists and then we get a slap on the wrist and send in the correct direction. have a little fun with it. anyway, so this is what i was thinking: infinite units of 3 death cult assassins. when you do assault, you just kind of pig pile on the bad guys, 4 or 5 units at a time. they would have to split all their shooting up so much that the would never be able to target them all before they got into the assaults. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717213 Share on other sites More sharing options...
Gentlemanloser Posted April 8, 2011 Share Posted April 8, 2011 Evil! ;) At 2K you could have (with Coteaz) 42 scoring units of 3 x DCA! 127 Minis. Edit: Meh, that doesn't take into account the minimum 2 5 man Strike Squads you'd need, so; 37 scoring 3 x DCA units, Coteaz, and 10 Strikers. 122 minis. ;) CHAAARRRRGGGGGGEEEEE!!! Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717223 Share on other sites More sharing options...
number6 Posted April 8, 2011 Share Posted April 8, 2011 People, if you really think that Coteaz gives you unlimited Troops choices, you are going to be massively disappointed when GW FAQs this. I can understand why you are interpreting the rules to come to that silly conclusion, but there exists an equally valid parsing of the text that does not lead to that conclusion. It is exactly as logically and lexically valid to read the Lord of Formosa as completely replacing the normal text with respect to warbands. You cannot automatically assume that your interpretation is correct. Nobody can seriously entertain the possibility that GW intends for GK armies to have unlimited numbers of heavy weapons units. :wacko: This is the same GW that denied GK units storm shields and terminators any dedicated transports. ;) Good luck trying to break the game. ;) It's never gonna fly in The Real World. Or after the FAQ. We all know this. Time to give the idea up. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717254 Share on other sites More sharing options...
Iron Lord Posted April 8, 2011 Share Posted April 8, 2011 How does it work with Canis Wolfborn- don't fenrisian wolves not take up FA choices- but when he's taken, they do take up Troop choices? And did this have to be FAQd? Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717266 Share on other sites More sharing options...
Heru Posted April 8, 2011 Share Posted April 8, 2011 How does it work with Canis Wolfborn- don't fenrisian wolves not take up FA choices- but when he's taken, they do take up Troop choices? And did this have to be FAQd? Fenrisian Wolf packs do take up a FA slot and cannot claim objectives ("under any circumstances"). Canis just lets you take the packs as troops instead of FA. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717274 Share on other sites More sharing options...
The Rose Princes Posted April 8, 2011 Share Posted April 8, 2011 like i said, it's fun... lighten up some. you don't actually think someone gonna come to games day with 37 units of death cult assassins, so you? (well., maybe they would at 'Ard Boyz, but that's a whole different beast of a player type) and secondly, you can have infinite chaos spawns so it's not like a president is being made here. lastly, Fennrian Wolves take up a FA slot normally, so when they change to Troop type they still take up slots normally... no questions here. but this thread is not about discussing rules; this thread is about fun! sit back, get a pint and enjoy the ride! if you could get the servo skulls from a second HQ and the 3 Techmarines with that 21 Psyker unit list, you could litter the table in up to 12 servo skull markers so you always land on target. with those psykic barrages. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717290 Share on other sites More sharing options...
Son of Rawl Posted April 8, 2011 Share Posted April 8, 2011 Cortez Orange Monkey Army of DDDDOOOMMM!!!! Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717309 Share on other sites More sharing options...
number6 Posted April 8, 2011 Share Posted April 8, 2011 like i said, it's fun... lighten up some. you don't actually think someone gonna come to games day with 37 units of death cult assassins, so you? (well., maybe they would at 'Ard Boyz, but that's a whole different beast of a player type) Well, I don't think it's asking much that the army lists at least be legal! :( Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717369 Share on other sites More sharing options...
The Rose Princes Posted April 8, 2011 Share Posted April 8, 2011 ... and it is legal...... for the time being. don't get me wrong, everyone knows it's gonna be FAQ'd, along with 35,000 other things in this poorly edited book. when the Skaven faq came out it was 6 pages of errata and 2 pages of faqs; it was practially a whole different book, and how the book played before the faq to after was totally different. this is gonna be the same issue; 2 or 3 months of needs GKSS & GKT and henchmen spam, followed by a golden age of 6 henchman only troop choices. there was this loop hole of a law in Connecticut where it was legal to have prostitution indoors. after 210 years they were finally changing the law at the start of 2010, but until then the brothels that were operating in they grey zone were free and clear for that three month window still. (yes they were raided on new years day at 12:01AM) right and legal are two separate things. i hope you have enjoyed my tale. bring on the henchmen spam.... Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717459 Share on other sites More sharing options...
number6 Posted April 8, 2011 Share Posted April 8, 2011 I think you missed the point of my earlier post on logic and lexical parsing. :o And I'll just leave it there. I fail to see the point of putting together army lists, no matter how silly, that can't at least be put on the table.... Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717480 Share on other sites More sharing options...
Brother Xeones Posted April 8, 2011 Share Posted April 8, 2011 OK, I'll play. :P My list is created under the assumption that Coteaz makes henchmen troops in every respect --ie. they take up slots and they count towards the 2 min troop choices that must be taken. My general aim here is cheese. :) HQ Coteaz Elite Techmarine w/ Orbital Strike Relay Troops 6 Henchmen: 3 Servitors w HBs, 3x Jokaero Chimera 12 Henchmen: 9 Death Cult Assasins, 3x Warrior Acolyte w/ meltas Chimera 12 Henchmen: 9 Death Cult Assasins, 3x Warrior Acolyte w/ meltas Chimera 12 Henchmen: 9 Death Cult Assasins, 3x Warrior Acolyte w/ meltas Chimera 12 Henchmen: 9 Death Cult Assasins, 3x Warrior Acolyte w/ meltas Chimera 12 Henchmen: 9 Death Cult Assasins, 3x Warrior Acolyte w/ meltas Chimera Heavy Support Dreadnought: 2x TLAC, psybolts Dreadnought: 2x TLAC, psybolts Dreadnought: 2x TLAC, psybolts 1995 points Coteaz and techie ride with the servitors and monkeys. DCAs either run forward into CC or sit gunline-style and wait for the countercharge. Dreads remove transports with extreme prejudice. Stats sound pretty nasty even at BS3 for quite a bit of the list: 9 AV12 vehicles, 68 infantry models 9 heavy bolters (27 shots) 6 Multi-lasers (18 shots) 6 psybolt autocannons (12 shots) 15 meltas 3 Lascannon/Multi-melta/Heavy Flamers 1 Flamer 1 TL-Plasma pistol 1 Orbital Strike relay and... 1 Psyber-eagle (lol) --Not to mention the potential for 188 power weapon attacks in CC... Of course, trying to find models for all of that would be quite an undertaking... Still, sounds like a funny list to play. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717510 Share on other sites More sharing options...
KnowThyEnemy Posted April 8, 2011 Share Posted April 8, 2011 my answer is simple: coteaz...vindicare...and 50 monkies. 1995 pts :) take that, chimera parking lots! Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717531 Share on other sites More sharing options...
T3mpl@r Crusade Posted April 8, 2011 Share Posted April 8, 2011 lolol Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717553 Share on other sites More sharing options...
Son of Rawl Posted April 8, 2011 Share Posted April 8, 2011 my answer is simple: coteaz...vindicare...and 50 monkies. 1995 pts :blush: take that, chimera parking lots! I so want to see this list played, it'l be like an army of Obliterators lol Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717571 Share on other sites More sharing options...
Hackbar Posted April 8, 2011 Share Posted April 8, 2011 OK, I got one for you. No points values just yet as I'm on lunch break and don't remember most of the henchman points costs. HQ: Coteaz Elites: 2x Techmarine w/ orbital strike relay, max servo skulls. Trade OSR for Conversion Beamers if you like 1x Vindicare Troops: equal numbers of crusader squads and 5x monkeys in a box (chimera) squads, up to points limit Heavy Support: minimum purgation squad in a Rhino Techmarines join the purgation squad and hide out of line of sight behind something, using Astral Aim to drop double orbital bombardments wherever needed, hopefully aided by servo skulls. Coteaz goes in whichever monkey box is deployed where you can best benefit from I've Been Expecting You. The monkeys spam lascannon/melta shots to pop transports so that the techmarines can use the barrage bombs instead of the lance. Vindicare pops any AV14 and removes invul saves/problem models as needed The Crusaders are really just a mobile cover-save wall, but with a 3+ invul they're reasonably sturdy and could advance to threaten objectives if you were actually playing this army to win and not to troll. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717623 Share on other sites More sharing options...
Wildfire Posted April 8, 2011 Author Share Posted April 8, 2011 People, if you really think that Coteaz gives you unlimited Troops choices, you are going to be massively disappointed when GW FAQs this. I can understand why you are interpreting the rules to come to that silly conclusion, but there exists an equally valid parsing of the text that does not lead to that conclusion. It is exactly as logically and lexically valid to read the Lord of Formosa as completely replacing the normal text with respect to warbands. You cannot automatically assume that your interpretation is correct. Nobody can seriously entertain the possibility that GW intends for GK armies to have unlimited numbers of heavy weapons units. :wacko: This is the same GW that denied GK units storm shields and terminators any dedicated transports. <_< Good luck trying to break the game. It's never gonna fly in The Real World. Or after the FAQ. We all know this. Time to give the idea up. While I disagree with you on your reading of Lord of Formosa, I do agree that it'll be FAQed at the first opportunity. And even until then, no tourney organizer is going to allow such a broken rule in their tourney if they have any sense. I'm not sure why you're so dead set against this, 6? It's a fun thread, that's all. I don't think anyone's seriously intending to take 50+ squads just because they can. It'd be too expensive for something that will be gone in a matter of months. In any case, on the day they FAQ this I lose all interest in the GK codex. I don't care for GKs, I just want to have a pure Inquisition list. That unfortunately is not possible even now, but it will be doubly true after the FAQ. Let me have my fun now before it gets ruined! My list is created under the assumption that Coteaz makes henchmen troops in every respect --ie. they take up slots and they count towards the 2 min troop choices that must be taken. You're kind of missing the whole point of this thread, I think... Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717648 Share on other sites More sharing options...
Heru Posted April 8, 2011 Share Posted April 8, 2011 In any case, on the day they FAQ this I lose all interest in the GK codex. I don't care for GKs, I just want to have a pure Inquisition list. That unfortunately is not possible even now, but it will be doubly true after the FAQ. Doubly true? What... after the FAQ pure Inquisition lists will be RAW. You make it sound like they'd kill the "as troops" rule altogether. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717728 Share on other sites More sharing options...
Brother Xeones Posted April 8, 2011 Share Posted April 8, 2011 My list is created under the assumption that Coteaz makes henchmen troops in every respect --ie. they take up slots and they count towards the 2 min troop choices that must be taken. You're kind of missing the whole point of this thread, I think... Well, it's your thread so you would know better than anyone what the point was. However, when you said this: If you've got an idea (funny or abusive), post it up. at the end of your OP, I took it to mean that we could post up a funny or abusive list. While I disagree with your original assessment that Coteaz rules allow for infinite henchmen squads, I didn't realize I had to agree with your strict interpretation of the rules to be allowed to post in your thread. I posted a list that I felt was both funny and abusive of the rules (as I interpret them). If it doesn't fit your brand of humor or rules interpretation, there's not much I can do about it. :( Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717733 Share on other sites More sharing options...
Lord Ragnarok Posted April 8, 2011 Share Posted April 8, 2011 As I'm not a mod here, I can't demand this, but as a fan I can ask...please stay on topic and do not let this be a rules discussion on henchmen moving to troops. Link to comment https://bolterandchainsword.com/topic/226830-funny-coteaz-lists/#findComment-2717738 Share on other sites More sharing options...
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