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Vindi Assassin shield-breaker


Byrne

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To Clarifiy. Shield Breakers Effect all forms of invunerable save that are given by a peice of war gear or equipment. they had to specify cos in the draft codex (i have a copy and trust me the finished is alot better) it was simply destroys your invulnerable but they found that if you shot a daemon with it the daemon no longer had any save.

The term "wargear" is not loose at all. Everything that is standard issue for a specific unit comes under the heading of "Wargear" in their unit entry. The term "Equipment" is a sub-heading under the Wargear section of your Codex. Therefore, as written: The Vindicare takes away any invulnerable saves that come from something that is listed in the Wargear chapter of your Codex.

 

I would also argue that Shield Breaker DOES break through Demonic Gifts. Demonic Gifts are by their definition described as "equivalent to the weapons and other wargear used by mere mortals". Therefore; Demonic gifts are wargear, and as such any invulnerable save granted by them is ignored by Shield Breaker.

90% of invul saves are from wargear anyway, so it's hardly a massive problem. Anyway, Shield Breaker is hardly going to be the most used ammo. Turbo-Penetrator is just hilarious, it's pretty much a guranteed penetrating hit every turn on virtually any piece of armour. Sure there is cover (and you can roll badly for damage, as I always seem to do), but it's still pretty good.
90% of invul saves are from wargear anyway, so it's hardly a massive problem. Anyway, Shield Breaker is hardly going to be the most used ammo. Turbo-Penetrator is just hilarious, it's pretty much a guranteed penetrating hit every turn on virtually any piece of armour. Sure there is cover (and you can roll badly for damage, as I always seem to do), but it's still pretty good.

 

I can think of... Assasin agility and Sanguniors inv. save as not being wargear. Surely there are a few more, but as you say; most goes away =)

90% of invul saves are from wargear anyway, so it's hardly a massive problem. Anyway, Shield Breaker is hardly going to be the most used ammo. Turbo-Penetrator is just hilarious, it's pretty much a guranteed penetrating hit every turn on virtually any piece of armour. Sure there is cover (and you can roll badly for damage, as I always seem to do), but it's still pretty good.

 

I can think of... Assasin agility and Sanguniors inv. save as not being wargear. Surely there are a few more, but as you say; most goes away =)

Demons, Chaos Lords, Sorcerors, Possessed all have invuls independent of wargear.

Turbo-Penetrator is just hilarious, it's pretty much a guranteed penetrating hit every turn on virtually any piece of armour. Sure there is cover (and you can roll badly for damage, as I always seem to do), but it's still pretty good.

 

True. Still, thanks to AP1 you have a 50% chance to kill it on the damage roll, which isn't too shabby.

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