Arnil Posted April 14, 2011 Share Posted April 14, 2011 In the Grey Knights Codex recently bought for me by my beautiful Fiance, she became a lot more beautiful after this purchase actually :P , however i have found a discrepancy i think what with the pictures in the codex look like. The rules in the army list section suggest that the Dreadknight can have two heavy weapons equiped AND a close combat weapon like the Nemesis Greatsword. Is this right or am i missing something? Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/ Share on other sites More sharing options...
thor1234 Posted April 14, 2011 Share Posted April 14, 2011 you're not missing anything he can indeed carry two ranged weapons and the greatsword, ,i converted mine to carry the sword on his back which looks quite cool...... Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2724622 Share on other sites More sharing options...
Drudge Dreadnought Posted April 14, 2011 Share Posted April 14, 2011 Remember, monstrous creatures can fire two weapons. So yes, this is fine. Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2724629 Share on other sites More sharing options...
jamsight Posted April 14, 2011 Share Posted April 14, 2011 this thread just made my day time to spray the incinerater B) Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2724772 Share on other sites More sharing options...
Arnil Posted April 15, 2011 Author Share Posted April 15, 2011 Hahaha! Incinerator + Psylincer + Nemisis Force Great Sword + Tyranids = Dead Nids! Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2724873 Share on other sites More sharing options...
Brother Valerius Posted April 15, 2011 Share Posted April 15, 2011 In the Grey Knights Codex recently bought for me by my beautiful Fiance, she became a lot more beautiful after this purchase actually :lol: , however i have found a discrepancy i think what with the pictures in the codex look like. The rules in the army list section suggest that the Dreadknight can have two heavy weapons equiped AND a close combat weapon like the Nemesis Greatsword. Is this right or am i missing something? Also keep in mind: contrary to what the pictures in the codex depict (and what the kit instructions say), you can assemble the thing with two ranged weapons and a greatsword/daemonhammer just fine. I have no idea why the kit says you can't put both a ranged weapon and special CCW on the right arm, but the writer was on crack. Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2725022 Share on other sites More sharing options...
Reclusiarch Darius Posted April 15, 2011 Share Posted April 15, 2011 Yeah you can put both guns on him. The question arises though, why would you? Greatsword and teleporter give you all the anti-tank/walker/I3 monster killing you need, the guns are pretty irrelevant in an army packed with psycannon and storm bolter (and free incinerators on any non-psycannon Purifiers). Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2725160 Share on other sites More sharing options...
Cpt. Blood Donator Posted April 15, 2011 Share Posted April 15, 2011 Yeah you can put both guns on him. The question arises though, why would you? Greatsword and teleporter give you all the anti-tank/walker/I3 monster killing you need, the guns are pretty irrelevant in an army packed with psycannon and storm bolter (and free incinerators on any non-psycannon Purifiers). That is a solid point. Only gun I'd put on it is the psycannon. Can never have too many of those, and it can be used to first pop a transport, and then charge the unit that was in it. Everything else is overkill. Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2725203 Share on other sites More sharing options...
The Holy Heretic Posted April 15, 2011 Share Posted April 15, 2011 Mine comes with Greatsword, Gatling Psilencer and Incinerator - its what a knight needs to look cool these days ;) Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2725292 Share on other sites More sharing options...
Brother Valerius Posted April 15, 2011 Share Posted April 15, 2011 Yeah you can put both guns on him. The question arises though, why would you? Greatsword and teleporter give you all the anti-tank/walker/I3 monster killing you need, the guns are pretty irrelevant in an army packed with psycannon and storm bolter (and free incinerators on any non-psycannon Purifiers). Build two guns no matter what you plan to typically do with the model, in my opinion. The guns are very well designed such that they easily stay on without glue, magnets, or anything of the sort. As long as you don't glue the guns on, you now have flexibility if you should ever choose to run one or both guns. Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2725453 Share on other sites More sharing options...
Niiai Posted April 15, 2011 Share Posted April 15, 2011 Well, the nemesis dreadknight is cool and all but I do not think he is point eficient when comparing points vs other codex. However, giving him 2 heavy weaponds means he will clear out ANYTHING he happens to deep strike next to. One large blast and a flamer he is shure to take out what he is fighting against. Link to comment https://bolterandchainsword.com/topic/227438-dreadknight-question/#findComment-2725533 Share on other sites More sharing options...
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