morehardcore Posted April 23, 2011 Share Posted April 23, 2011 I played a game yesterday against a guy i had never played before and while i assumed he was like most people and counted hills as being only difficult terrain on steep parts (like ledges and sucks) and only give cover when you are behind the crest. he treated the entire hill as 4+ difficult area terrain. i did not bring it up as it was a friendly game and i did not want to get in a fight, however what is the actaully ruling for hills? Link to comment https://bolterandchainsword.com/topic/228201-what-kind-of-terrain-are-hills/ Share on other sites More sharing options...
Grey Mage Posted April 23, 2011 Share Posted April 23, 2011 Pg. 13 solves alot of your questions- -clear terrain includes gentle hills. And - sometimes a peice of terrain has clearly defined edges..... You should discuss such terrain with your opponent before the game and agree exactly what everything counts as..... So, in all likelyhood he was doing it wrong. At the very least he probly should have talked to you about it. Link to comment https://bolterandchainsword.com/topic/228201-what-kind-of-terrain-are-hills/#findComment-2734348 Share on other sites More sharing options...
Hellios Posted April 23, 2011 Share Posted April 23, 2011 Yeah discuss with people before you play :huh: A lot of people I've played with like to count hills as no cover (unless you are behind the crest) and only difficult if you are running up it... you know the whole I have the high ground thing :P I'm not saying that is standard but however you play it (as it is in the BBB or homebrew) if you check with the person you are playing with to make sure you are all on the same page before you deploy... AKA is that building a normal 4+ cover save or is that building fortified and so a 3+? Link to comment https://bolterandchainsword.com/topic/228201-what-kind-of-terrain-are-hills/#findComment-2734361 Share on other sites More sharing options...
JamesI Posted April 23, 2011 Share Posted April 23, 2011 Pg. 13 solves alot of your questions- -clear terrain includes gentle hills. And - sometimes a peice of terrain has clearly defined edges..... You should discuss such terrain with your opponent before the game and agree exactly what everything counts as..... So, in all likelyhood he was doing it wrong. At the very least he probly should have talked to you about it. Yep. Always discuss terrain before a game. Generally I run hills as no cover, difficult only for the steep edges. If I want hills to be cover, I put trees on them and call them forests. Link to comment https://bolterandchainsword.com/topic/228201-what-kind-of-terrain-are-hills/#findComment-2734748 Share on other sites More sharing options...
chromedog Posted April 24, 2011 Share Posted April 24, 2011 I treat hills as open terrain for movement with no cover (unless you are BEHIND the crest, not ON the crest). If I want hills with cover on them, then I have hills with shrubberies - but they count as difficult ground for crossing them. I have another hill with steep sides (difficult ground) on the main approach and a path that zig-zags up the side (clear terrain) with a top composed of rockpiles which is always chosen for a firebase for a shooty unit for some reason. They have a choice to go-around to the easy access (and be shot at for another turn) or risk the climb. Link to comment https://bolterandchainsword.com/topic/228201-what-kind-of-terrain-are-hills/#findComment-2734904 Share on other sites More sharing options...
Kronk Posted April 26, 2011 Share Posted April 26, 2011 Yep. Always discuss terrain before a game. Generally I run hills as no cover, difficult only for the steep edges. If I want hills to be cover, I put trees on them and call them forests. We do the same. If the hill blocks line of site, then so be it. Otherwise, It's just a hill. Slap a tree on it, it's now a thicket or something similar. But ALWAYS discuss every single piece of terrain with your opponent. 1. Difficult terrain or clear? 2. Is this a building or a ruin? 3. Where are the firepoints/entry to this building? 4. How many models fit inside this building? 5. What is the boundary for this terrain? Link to comment https://bolterandchainsword.com/topic/228201-what-kind-of-terrain-are-hills/#findComment-2737641 Share on other sites More sharing options...
Isiah Posted April 26, 2011 Share Posted April 26, 2011 Good advice Kronk. Link to comment https://bolterandchainsword.com/topic/228201-what-kind-of-terrain-are-hills/#findComment-2738000 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.