Jump to content

So many cool choices in the new GK Codex


HB66

Recommended Posts

From all the pointers ive gotten on this stream i think i will stick Valeria with 11 man henchmen squad, 2 Jokero's and 9 WA w/ carapace and storm bolters in a Chimera.....mobile shooty unit (anti-infantry)

 

Then a 3 PC Servitor, 2 Jokero static unit with another attached Xenos inquisitor with a Conversion Beamer only.

These sound like good units. :) I would say, however, that your Valeria unit probably doesn't need more than 5 Warriors. If their ride gets popped, the unit isn't survivable to either shooting or assaulting. 4 extra bodies just won't make any real difference. If the Chimera is destroyed, it's time to get Valeria out of there ASAP! :)

Good point,

- i can use those other points to pump up a Stike Squad, or something else.....basically try and use my inquisitors and henchmen squads as mobile "pain in the butt" units.....well except the 3 PC and CB unit :P

- i want to throw so many different things at my opponent that they dont know what to do

 

With an inquisitor with a CB, Techmarine with OSR, a shooty mobile henchmen squad, and then probably a DreadKnight, Psyrifle Dread, and some other strike squads and purgation squads.....there will be stuff hitting them from everywhere.

HB66

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.