number6 Posted April 30, 2011 Share Posted April 30, 2011 From all the pointers ive gotten on this stream i think i will stick Valeria with 11 man henchmen squad, 2 Jokero's and 9 WA w/ carapace and storm bolters in a Chimera.....mobile shooty unit (anti-infantry) Then a 3 PC Servitor, 2 Jokero static unit with another attached Xenos inquisitor with a Conversion Beamer only. These sound like good units. :) I would say, however, that your Valeria unit probably doesn't need more than 5 Warriors. If their ride gets popped, the unit isn't survivable to either shooting or assaulting. 4 extra bodies just won't make any real difference. If the Chimera is destroyed, it's time to get Valeria out of there ASAP! :) Link to comment https://bolterandchainsword.com/topic/228526-so-many-cool-choices-in-the-new-gk-codex/page/2/#findComment-2742770 Share on other sites More sharing options...
HB66 Posted May 1, 2011 Author Share Posted May 1, 2011 Good point, - i can use those other points to pump up a Stike Squad, or something else.....basically try and use my inquisitors and henchmen squads as mobile "pain in the butt" units.....well except the 3 PC and CB unit :P - i want to throw so many different things at my opponent that they dont know what to do With an inquisitor with a CB, Techmarine with OSR, a shooty mobile henchmen squad, and then probably a DreadKnight, Psyrifle Dread, and some other strike squads and purgation squads.....there will be stuff hitting them from everywhere. HB66 Link to comment https://bolterandchainsword.com/topic/228526-so-many-cool-choices-in-the-new-gk-codex/page/2/#findComment-2742829 Share on other sites More sharing options...
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